qskinny/examples/automotive/SkinFactory.h
Uwe Rathmann ec5521ab3e Lots of colors and stuff for demonstrating skin transitions added.
Better hints for the slider of the DefaultSkin - some animators and
increased mouse press areas
2017-07-26 17:54:25 +02:00

32 lines
561 B
C++

#ifndef _SKIN_FACTORY_H_
#define _SKIN_FACTORY_H_
#include <QskSkinFactory.h>
class SkinFactory : public QskSkinFactory
{
Q_OBJECT
public:
enum GraphicRoles
{
// to be visisble on a button
Button,
// to be visisble on header/footer
Indicator,
// in contrast to the background pixmap
Vehicle
};
virtual QStringList skinNames() const override;
virtual QskSkin* createSkin( const QString& skinName ) override;
public Q_SLOTS:
void rotateSkin();
void toggleScheme();
};
#endif