2023-01-05 09:12:06 +01:00

84 lines
2.2 KiB
C++

#pragma once
#include <QskControl.h>
#include <QskPanGestureRecognizer.h>
#include <QskStackBox.h>
#include <QQuickWindow>
class MenuBar;
class QskBox;
class QskLinearBox;
class Cube : public QskStackBox
{
Q_OBJECT
public:
enum Edge {
LeftEdge = Qsk::LeftToRight,
RightEdge = Qsk::RightToLeft,
TopEdge = Qsk::TopToBottom,
BottomEdge = Qsk::BottomToTop,
NumEdges
};
Q_ENUM( Edge )
enum Position {
LeftPos = LeftEdge,
RightPos = RightEdge,
TopPos = TopEdge,
BottomPos = BottomEdge,
FrontPos,
BackPos,
NumPositions
};
Q_ENUM( Position )
explicit Cube( QQuickItem* parent = nullptr );
public Q_SLOTS:
void switchPosition( const Qsk::Direction direction );
void switchToPosition( const Cube::Position position );
Q_SIGNALS:
// might be different from indexChanged:
void cubeIndexChanged( const int index );
protected:
void keyPressEvent( QKeyEvent* event ) override;
private:
Position currentPosition() const;
Position neighbor( const Position position, const Qsk::Direction direction ) const;
Qsk::Direction direction( const Position from, const Position to ) const;
void updateEdge( Qsk::Direction direction, Position position );
void doSwitch( Qsk::Direction direction, Position position );
Position m_destination;
Edge m_currentEdge;
bool m_isIntermediateHop;
static QPair< Position, Edge > s_neighbors[ NumPositions ][ NumEdges ];
static Edge s_edgeTransformations[ NumEdges ][ NumEdges ];
};
class MainItem : public QskControl
{
Q_OBJECT
public:
MainItem( QQuickItem* parent = nullptr );
protected:
bool eventFilter(QObject *obj, QEvent *event) override final;
bool gestureFilter( QQuickItem*, QEvent* ) override final;
void gestureEvent( QskGestureEvent* ) override final;
private:
QskLinearBox* m_mainLayout;
MenuBar* m_menuBar;
Cube* m_cube;
QskPanGestureRecognizer m_panRecognizer;
};