5dfcbf8cfa
- compiling all fonts into the support lib - fontconfig hacks removed
161 lines
4.0 KiB
C++
161 lines
4.0 KiB
C++
/******************************************************************************
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* QSkinny - Copyright (C) The authors
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* SPDX-License-Identifier: BSD-3-Clause
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*****************************************************************************/
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#include "SkinnyNamespace.h"
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#include <QskSkinManager.h>
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#include <QskFontRole.h>
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#include <QskSkin.h>
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#include <QGuiApplication>
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#include <QByteArray>
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#include <QDir>
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#include <QFont>
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#include <QDebug>
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#if defined( PLUGIN_PATH )
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#define STRINGIFY(x) #x
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#define STRING(x) STRINGIFY(x)
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static int initPluginPath()
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{
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const char env[] = "QT_PLUGIN_PATH";
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QByteArray value = qgetenv( env );
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if ( !value.isEmpty() )
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{
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if ( QChar( value.at( value.size() - 1 ) ) != QDir::listSeparator() )
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value += QDir::listSeparator().toLatin1();
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}
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value += STRING( PLUGIN_PATH );
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qputenv( env, value );
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return 0;
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}
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// some plugins are loaded before entering QCoreApplication
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static bool pluginPath = initPluginPath();
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#endif // PLUGIN_PATH
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#if defined( ENSURE_SKINS )
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#include <material3/QskMaterial3SkinFactory.h>
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#include <fluent2/QskFluent2SkinFactory.h>
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#include <fusion/QskFusionSkinFactory.h>
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static void initSkins()
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{
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auto skinNames = qskSkinManager->skinNames();
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if ( skinNames.isEmpty() )
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{
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/*
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To avoid having problems with not finding the skin plugins
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we manually add them here.
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*/
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qskSkinManager->registerFactory( "Material3Factory", new QskMaterial3SkinFactory() );
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qskSkinManager->registerFactory( "Fluent2Factory", new QskFluent2SkinFactory() );
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qskSkinManager->registerFactory( "FusionFactory", new QskFusionSkinFactory() );
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qWarning() << "Couldn't find skin plugins, adding some manually.";
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skinNames = qskSkinManager->skinNames();
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}
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if ( !skinNames.isEmpty() )
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qskSkinManager->setSkin( skinNames[0] );
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}
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Q_COREAPP_STARTUP_FUNCTION( initSkins )
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#endif
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#if defined( ENSURE_FONTS )
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#include <QFontDatabase>
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static void initFonts()
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{
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const QString path = QStringLiteral( ":/fonts/" );
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QDir dir( path );
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const auto fontFiles = dir.entryList();
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for ( const auto& file : fontFiles )
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{
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const auto fontPath = path + file;
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if ( QFontDatabase::addApplicationFont( fontPath ) < 0 )
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qWarning() << "couldn't load font file:" << fontPath;
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}
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}
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Q_COREAPP_STARTUP_FUNCTION( initFonts )
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#endif
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void Skinny::changeSkin()
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{
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const auto names = qskSkinManager->skinNames();
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if ( names.size() > 1 )
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{
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auto index = names.indexOf( qskSkinManager->skinName() );
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index = ( index + 1 ) % names.size();
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qskSkinManager->setSkin( names[ index ] );
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}
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}
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void Skinny::changeColorScheme()
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{
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if ( auto skin = qskSkinManager->skin() )
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{
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const auto colorScheme = ( skin->colorScheme() == QskSkin::LightScheme )
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? QskSkin::DarkScheme : QskSkin::LightScheme;
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skin->setColorScheme( colorScheme );
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}
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}
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void Skinny::changeFonts( int increment )
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{
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auto skin = qskSkinManager->skin();
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const auto table = skin->fontTable();
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for ( auto it = table.constBegin(); it != table.constEnd(); ++it )
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{
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auto role = it.key();
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auto font = it.value();
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if ( font.pixelSize() > 0 )
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{
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const auto newSize = font.pixelSize() + increment;
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if ( newSize > 0 )
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font.setPixelSize( newSize );
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}
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else
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{
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const auto newSize = font.pointSizeF() + increment;
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if ( newSize > 0 )
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font.setPointSizeF( font.pointSizeF() + increment );
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}
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skin->setFont( role, font );
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}
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Q_EMIT qskSkinManager->skinChanged( skin );
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}
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void Skinny::init()
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{
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/*
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a dummy call - has no reason beside, that applications can load
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the lib and all initializaion take place
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*/
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}
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