qskinny/examples/automotive/SpeedometerSkinlet.cpp
2020-12-15 07:21:12 +01:00

310 lines
9.6 KiB
C++

/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the 3-clause BSD License
*****************************************************************************/
#include "SpeedometerSkinlet.h"
#include "Speedometer.h"
#include <QskBoxBorderColors.h>
#include <QskBoxBorderMetrics.h>
#include <QskBoxNode.h>
#include <QskBoxShapeMetrics.h>
#include <QskTextColors.h>
#include <QskTextNode.h>
#include <QskTextOptions.h>
#include <QskFunctions.h>
#include <QFontMetrics>
#include <QSGFlatColorMaterial>
#include <QtMath>
namespace
{
class TicksNode : public QSGGeometryNode
{
public:
TicksNode()
: m_geometry( QSGGeometry::defaultAttributes_Point2D(), 0 )
{
#if QT_VERSION >= QT_VERSION_CHECK( 5, 8, 0 )
m_geometry.setDrawingMode( QSGGeometry::DrawLines );
#else
m_geometry.setDrawingMode( GL_LINES );
#endif
m_geometry.setVertexDataPattern( QSGGeometry::StaticPattern );
setGeometry( &m_geometry );
setMaterial( &m_material );
}
void setColor( const QColor& color )
{
m_material.setColor( color );
}
private:
QSGFlatColorMaterial m_material;
QSGGeometry m_geometry;
};
} // namespace
SpeedometerSkinlet::SpeedometerSkinlet( QskSkin* skin )
: QskSkinlet( skin )
{
setNodeRoles( { PanelRole, LabelsRole, NeedleRole } );
}
SpeedometerSkinlet::~SpeedometerSkinlet() = default;
QRectF SpeedometerSkinlet::subControlRect( const QskSkinnable*,
const QRectF& contentsRect, QskAspect::Subcontrol ) const
{
const auto extent = qMin( contentsRect.width(), contentsRect.height() );
QRectF r( 0.0, 0.0, extent, extent );
r.moveCenter( contentsRect.center() );
return r;
}
QSGNode* SpeedometerSkinlet::updateSubNode(
const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const
{
const auto speedometer = static_cast< const Speedometer* >( skinnable );
switch ( nodeRole )
{
case PanelRole:
return updatePanelNode( speedometer, node );
case LabelsRole:
return updateLabelsNode( speedometer, node );
case NeedleRole:
return updateNeedleNode( speedometer, node );
default:
return nullptr;
}
}
QSGNode* SpeedometerSkinlet::updatePanelNode(
const Speedometer* speedometer, QSGNode* node ) const
{
auto boxNode = static_cast< QskBoxNode* >( node );
if ( boxNode == nullptr )
{
boxNode = new QskBoxNode;
}
const auto panelRect = subControlRect(
speedometer, speedometer->contentsRect(), Speedometer::Panel );
const qreal radius = panelRect.width() / 2;
QskBoxShapeMetrics shapeMetrics( radius, radius, radius, radius );
QskBoxBorderMetrics borderMetrics = speedometer->boxBorderMetricsHint( Speedometer::Panel );
QskBoxBorderColors borderColors = speedometer->boxBorderColorsHint( Speedometer::Panel );
QskGradient gradient = speedometer->gradientHint( Speedometer::Panel );
boxNode->setBoxData( panelRect, shapeMetrics, borderMetrics, borderColors, gradient );
return boxNode;
}
QSGNode* SpeedometerSkinlet::updateLabelsNode(
const Speedometer* speedometer, QSGNode* node ) const
{
using namespace QskAspect;
using Q = Speedometer;
const int labelsCount = speedometer->labels().count();
// ### actually, we could draw labels with only one entry
if ( labelsCount <= 1 )
{
return nullptr;
}
auto ticksNode = static_cast< TicksNode* >( node );
if ( ticksNode == nullptr )
{
ticksNode = new TicksNode();
}
QColor color = speedometer->color( Q::Labels );
ticksNode->setColor( color );
const auto startAngle = speedometer->minimum();
const auto endAngle = speedometer->maximum();
const auto step = ( endAngle - startAngle ) / ( labelsCount - 1 );
auto geometry = ticksNode->geometry();
geometry->allocate( labelsCount * 2 );
auto vertexData = geometry->vertexDataAsPoint2D();
memset( vertexData, 0, static_cast< size_t >( geometry->vertexCount() ) );
const auto panelMargins = speedometer->marginHint( Q::Panel );
auto panelRect = subControlRect(
speedometer, speedometer->contentsRect(), Q::Panel );
panelRect = panelRect.marginsRemoved( panelMargins );
QPointF center = QPointF( panelRect.x() + panelRect.width() / 2,
panelRect.y() + panelRect.height() / 2 );
auto radius = static_cast< float >( panelRect.width() / 2 );
const auto numbersMargins = speedometer->marginHint( Q::Labels );
QFontMetricsF fontMetrics( speedometer->effectiveFont( Q::Labels ) );
auto angle = startAngle;
qreal length = speedometer->metric( Q::Labels | Size );
const auto labels = speedometer->labels();
// Create a series of tickmarks from minimum to maximum
for ( int i = 0; i < labelsCount; ++i, angle += step )
{
qreal cosine = qCos( qDegreesToRadians( angle ) );
qreal sine = qSin( qDegreesToRadians( angle ) );
auto xStart = center.x() + radius * cosine;
auto yStart = center.y() + radius * sine;
// ### skin hint for each of highlighted / normal marks
auto xEnd = center.x() + ( radius - length ) * cosine;
auto yEnd = center.y() + ( radius - length ) * sine;
vertexData[ 0 ].set( xStart, yStart );
vertexData[ 1 ].set( xEnd, yEnd );
vertexData += 2;
// only create a text node if there is a label for it:
if ( labels.count() > i )
{
const QString& text = labels.at( i );
auto w = qskHorizontalAdvance( fontMetrics, text );
auto h = fontMetrics.height();
auto adjustX = ( -0.5 * cosine - 0.5 ) * w;
auto adjustY = ( -0.5 * sine - 0.5 ) * h;
auto numbersX = xEnd + ( -1 * numbersMargins.left() * cosine ) + adjustX;
auto numbersY = yEnd + ( -1 * numbersMargins.top() * sine ) + adjustY;
QRectF numbersRect( numbersX, numbersY, w, h );
QskTextNode* numbersNode;
if ( ticksNode->childCount() > i )
{
numbersNode = static_cast< QskTextNode* >( ticksNode->childAtIndex( i ) );
}
else
{
numbersNode = new QskTextNode();
}
const auto font = speedometer->effectiveFont( Q::Labels );
numbersNode->setTextData( speedometer, text, numbersRect, font, QskTextOptions(),
QskTextColors( color ), Qt::AlignCenter | Qt::AlignHCenter, Qsk::Normal );
if ( ticksNode->childCount() <= i )
{
ticksNode->appendChildNode( numbersNode );
}
// ### remove nodes in case they are superfluous
}
}
auto lineWidth = speedometer->metric( Q::Labels | MinimumWidth );
geometry->setLineWidth( lineWidth );
geometry->markVertexDataDirty();
ticksNode->markDirty( QSGNode::DirtyGeometry );
return ticksNode;
}
QSGNode* SpeedometerSkinlet::updateNeedleNode(
const Speedometer* speedometer, QSGNode* node ) const
{
using namespace QskAspect;
using Q = Speedometer;
auto needleNode = static_cast< TicksNode* >( node );
if ( needleNode == nullptr )
needleNode = new TicksNode();
QskBoxNode* boxNode;
if ( needleNode->childCount() == 0 )
{
boxNode = new QskBoxNode();
needleNode->appendChildNode( boxNode );
}
else
{
boxNode = static_cast< QskBoxNode* >( needleNode->childAtIndex( 0 ) );
}
const auto margins = speedometer->marginHint( Q::Panel );
auto panelRect = subControlRect(
speedometer, speedometer->contentsRect(), Q::Panel );
panelRect = panelRect.marginsRemoved( margins );
auto radius = speedometer->metric( Q::NeedleHead | Size );
QPointF center = QPointF( panelRect.x() + panelRect.width() / 2,
panelRect.y() + panelRect.height() / 2 );
QskBoxShapeMetrics shapeMetrics( radius, radius, radius, radius );
QskBoxBorderMetrics borderMetrics = speedometer->boxBorderMetricsHint( Q::NeedleHead );
QskBoxBorderColors borderColors = speedometer->boxBorderColorsHint( Q::NeedleHead );
QskGradient gradient = speedometer->gradientHint( Q::NeedleHead );
QRectF centerNodeRect( center.x() - radius, center.y() - radius, 2 * radius, 2 * radius );
boxNode->setBoxData( centerNodeRect, shapeMetrics, borderMetrics, borderColors, gradient );
QColor color = speedometer->color( Q::Needle );
needleNode->setColor( color );
auto panelRadius = static_cast< float >( panelRect.width() / 2 );
auto needleWidth = speedometer->metric( Q::Needle | MinimumWidth );
auto needleMargin = speedometer->metric( Q::Needle | Margin );
float xStart = center.x();
float yStart = center.y();
float angle = speedometer->value();
qreal cosine = qCos( qDegreesToRadians( angle ) );
qreal sine = qSin( qDegreesToRadians( angle ) );
float needleRadius = panelRadius - needleMargin;
float xEnd = center.x() + needleRadius * cosine;
float yEnd = center.y() + needleRadius * sine;
auto geometry = needleNode->geometry();
geometry->allocate( 2 );
auto vertexData = geometry->vertexDataAsPoint2D();
memset( vertexData, 0, static_cast< size_t >( geometry->vertexCount() ) );
vertexData[ 0 ].set( xStart, yStart );
vertexData[ 1 ].set( xEnd, yEnd );
geometry->setLineWidth( 2 * needleWidth );
geometry->markVertexDataDirty();
needleNode->markDirty( QSGNode::DirtyGeometry );
return needleNode;
}
#include "moc_SpeedometerSkinlet.cpp"