qskinny/examples/iot-dashboard/PieChartSkinlet.cpp
Peter Hartmann c199a3bb59
Add IOT dashboard example (#116)
* Add IOT dashboard example

* Add images

* more content

* add pie chart

* Add skin factories etc.

* more work on the pie chart

* Try to use quick shapes

* Revert "Try to use quick shapes"

This reverts commit df6b5b22a339173d2a70ed85744b598811c26b30.

Doesn't work that easily unfortunately.

* implement design

* Add fonts; for now as a resource

We should use fontconfig of course later

* improve menu bar

* implement top bar

* use QNanoPainter for circular graphs

* Revert "use QNanoPainter for circular graphs"

This reverts commit ba0263cb1c19462cc41063ec7087c95e176c8293.

Try with QQuickPaintedItem instead for now.

* use painted items for circular bar graphs (for now)

* use different colors

* use some gradients

all of this is very hackish still

* add to top bar

* fix fonts and time display

* implement usage

* implement indoor temperature

* implement Humidity

* implement My Devices

* fix opacity issue with devices

* make icons quadratic

with some quick fixes as usual

* Add diagram

* try to smooth out curves

* Add diagram caption

* use tiny font

* make caption smaller

* add wekdays

* add grid lines

* fix my devices

* add light intensity

* add box around each section

* rename Card to Box

* Put indoor temperature inside a box

* put Humidity in a box

* put the rest in a box

* some small stuff

* add kirigami code

* something works somehow

* maybe we don't need our own class

still some work to do, but the main thing works

* add shadow from outside

... because the class is not a QskControl

* fine-tune the layout

* cross compilation: Make sure examples find libraries at link time

* fix compilation for embedded target

* add night time skin

* add new button class to better style it

* more hints for the night time skin

* change hints for dimmer

* change hints for progress bars

* Use animator for light dimmer

* use animator for progress bars

* Add Kirigami code

It was on oversight that this was forgotten earlier. We could of course
strip this down a lot to the part that we are actually using (i.e. the
shadowed rectangle).

* fix build with new QSkinny version

* fix paddings, something in the API changed

* fix stretch factors

* fix build with new version

* clang tidy fixes

* fix unused parameter warnings

should clean this up properly

* beautify example

* use astyle

* style menu bar properly

* fix warning

* more size hints

* refactor skins

* more skin hints

* graphic label skin hints

* menu item states instead of own API

* main grid box styling

* top bar styling

* fix build

* style round progress bars

* style time

* style indoor temperature and humidity

* simplify temperature and humidity

* style some more

* style My Devices section

* style My Devices some more

* fix styles when switching between them

* style diagram

* style more elements inside diagram

* more diagram style

* fix skin changes

* style light intensity

* Fix Humidity

* fix light intensity layout and other stuff

* style light intensity

* style button value label

* style round button

* style button boxes some more

* style menu bar top label

* style menu bar icons

* remove ShadowBox, it is not used

* style shadow boxes

* remove QskShadowedRectangle

We are not using it

* style usage spacer

* fine tune

* Refactor diagram before replacing it

* Add Diagram drawn with OpenGL

* use new Diagram class

* Support more than one data point in a diagram

* change data points and colors a bit

* position caption box

* adapt the spline to show nice curves

* remove boost::math dependency

We just hardcode the values here so we can get rid of the dependency.

* Remove kirigami code that we don't need

We only need the shadow

* move kirigami code

* rename header guards

* add license headers

* rename some classes
2021-04-26 06:22:35 +02:00

111 lines
3.9 KiB
C++

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#include "PieChartSkinlet.h"
#include "PieChart.h"
#include <QskBoxNode.h>
#include <QskBoxShapeMetrics.h>
#include <QskBoxBorderMetrics.h>
#include <QskBoxBorderColors.h>
PieChartSkinlet::PieChartSkinlet( QskSkin* skin ) : QskSkinlet( skin )
{
setNodeRoles( { PanelRole, LabelsRole } );
}
QRectF PieChartSkinlet::subControlRect( const QskSkinnable*, const QRectF& contentsRect, QskAspect::Subcontrol ) const
{
return contentsRect;
}
QSGNode* PieChartSkinlet::updateSubNode( const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const
{
const auto pieChart = static_cast< const PieChart* >( skinnable );
switch( nodeRole )
{
case PanelRole:
return updatePanelNode( pieChart, node );
case LabelsRole:
return updateLabelsNode( pieChart, node );
default:
return nullptr;
}
}
QSGNode* PieChartSkinlet::updatePanelNode( const PieChart* pieChart, QSGNode* node ) const
{
auto boxNode = static_cast< QskBoxNode* >( node );
if( boxNode == nullptr )
{
boxNode = new QskBoxNode;
}
auto panelRect = subControlRect( pieChart, pieChart->contentsRect(), PieChart::Panel );
// ### when displaying a legend we might want to revise this
if( panelRect.width() > panelRect.height() )
{
panelRect.setWidth( panelRect.height() );
}
else if( panelRect.width() < panelRect.height() )
{
panelRect.setHeight( panelRect.width() );
}
const qreal radius = panelRect.width() / 2;
QskBoxShapeMetrics shapeMetrics( radius, radius, radius, radius );
QskBoxBorderMetrics borderMetrics = pieChart->boxBorderMetricsHint( PieChart::Panel );
QskBoxBorderColors borderColors = pieChart->boxBorderColorsHint( PieChart::Panel );
QskGradient gradient = pieChart->gradientHint( PieChart::Panel );
boxNode->setBoxData( panelRect, shapeMetrics, borderMetrics, borderColors, gradient );
return boxNode;
}
QSGNode* PieChartSkinlet::updateLabelsNode( const PieChart* pieChart, QSGNode* /*node*/ ) const
{
const int labelsCount = pieChart->labels().count();
if( labelsCount < 1 )
{
return nullptr;
}
return nullptr;
}