qskinny/examples/iotdashboard/kirigami/shadowedrectangle.cpp
2021-06-04 11:55:10 +02:00

369 lines
7.7 KiB
C++

/*
* SPDX-FileCopyrightText: 2020 Arjen Hiemstra <ahiemstra@heimr.nl>
*
* SPDX-License-Identifier: LGPL-2.0-or-later
*/
#include "shadowedrectangle.h"
#include <QQuickWindow>
#include "scenegraph/shadowedrectanglenode.h"
#include "scenegraph/paintedrectangleitem.h"
BorderGroup::BorderGroup( QObject* parent )
: QObject( parent )
{
}
qreal BorderGroup::width() const
{
return m_width;
}
void BorderGroup::setWidth( qreal newWidth )
{
if( newWidth == m_width )
{
return;
}
m_width = newWidth;
Q_EMIT changed();
}
QColor BorderGroup::color() const
{
return m_color;
}
void BorderGroup::setColor( const QColor& newColor )
{
if( newColor == m_color )
{
return;
}
m_color = newColor;
Q_EMIT changed();
}
ShadowGroup::ShadowGroup( QObject* parent )
: QObject( parent )
{
}
qreal ShadowGroup::size() const
{
return m_size;
}
void ShadowGroup::setSize( qreal newSize )
{
if( newSize == m_size )
{
return;
}
m_size = newSize;
Q_EMIT changed();
}
qreal ShadowGroup::xOffset() const
{
return m_xOffset;
}
void ShadowGroup::setXOffset( qreal newXOffset )
{
if( newXOffset == m_xOffset )
{
return;
}
m_xOffset = newXOffset;
Q_EMIT changed();
}
qreal ShadowGroup::yOffset() const
{
return m_yOffset;
}
void ShadowGroup::setYOffset( qreal newYOffset )
{
if( newYOffset == m_yOffset )
{
return;
}
m_yOffset = newYOffset;
Q_EMIT changed();
}
QColor ShadowGroup::color() const
{
return m_color;
}
void ShadowGroup::setColor( const QColor& newColor )
{
if( newColor == m_color )
{
return;
}
m_color = newColor;
Q_EMIT changed();
}
CornersGroup::CornersGroup( QObject* parent )
: QObject( parent )
{
}
qreal CornersGroup::topLeft() const
{
return m_topLeft;
}
void CornersGroup::setTopLeft( qreal newTopLeft )
{
if( newTopLeft == m_topLeft )
{
return;
}
m_topLeft = newTopLeft;
Q_EMIT changed();
}
qreal CornersGroup::topRight() const
{
return m_topRight;
}
void CornersGroup::setTopRight( qreal newTopRight )
{
if( newTopRight == m_topRight )
{
return;
}
m_topRight = newTopRight;
Q_EMIT changed();
}
qreal CornersGroup::bottomLeft() const
{
return m_bottomLeft;
}
void CornersGroup::setBottomLeft( qreal newBottomLeft )
{
if( newBottomLeft == m_bottomLeft )
{
return;
}
m_bottomLeft = newBottomLeft;
Q_EMIT changed();
}
qreal CornersGroup::bottomRight() const
{
return m_bottomRight;
}
void CornersGroup::setBottomRight( qreal newBottomRight )
{
if( newBottomRight == m_bottomRight )
{
return;
}
m_bottomRight = newBottomRight;
Q_EMIT changed();
}
QVector4D CornersGroup::toVector4D( float all ) const
{
return QVector4D
{
m_bottomRight < 0.0 ? all : m_bottomRight,
m_topRight < 0.0 ? all : m_topRight,
m_bottomLeft < 0.0 ? all : m_bottomLeft,
m_topLeft < 0.0 ? all : m_topLeft
};
}
ShadowedRectangle::ShadowedRectangle( QQuickItem* parentItem )
: QQuickItem( parentItem )
, m_border( new BorderGroup )
, m_shadow( new ShadowGroup )
, m_corners( new CornersGroup )
{
setFlag( QQuickItem::ItemHasContents, true );
connect( m_border.get(), &BorderGroup::changed, this, &ShadowedRectangle::update );
connect( m_shadow.get(), &ShadowGroup::changed, this, &ShadowedRectangle::update );
connect( m_corners.get(), &CornersGroup::changed, this, &ShadowedRectangle::update );
}
ShadowedRectangle::~ShadowedRectangle()
{
}
BorderGroup* ShadowedRectangle::border() const
{
return m_border.get();
}
ShadowGroup* ShadowedRectangle::shadow() const
{
return m_shadow.get();
}
CornersGroup* ShadowedRectangle::corners() const
{
return m_corners.get();
}
qreal ShadowedRectangle::radius() const
{
return m_radius;
}
void ShadowedRectangle::setRadius( qreal newRadius )
{
if( newRadius == m_radius )
{
return;
}
m_radius = newRadius;
if( !isSoftwareRendering() )
{
update();
}
Q_EMIT radiusChanged();
}
QColor ShadowedRectangle::color() const
{
return m_color;
}
void ShadowedRectangle::setColor( const QColor& newColor )
{
if( newColor == m_color )
{
return;
}
m_color = newColor;
if( !isSoftwareRendering() )
{
update();
}
Q_EMIT colorChanged();
}
void ShadowedRectangle::componentComplete()
{
QQuickItem::componentComplete();
checkSoftwareItem();
}
bool ShadowedRectangle::isSoftwareRendering() const
{
return false;
}
PaintedRectangleItem* ShadowedRectangle::softwareItem() const
{
return m_softwareItem;
}
void ShadowedRectangle::itemChange( QQuickItem::ItemChange change, const QQuickItem::ItemChangeData& value )
{
if( change == QQuickItem::ItemSceneChange && value.window )
{
checkSoftwareItem();
//TODO: only conditionally emit?
Q_EMIT softwareRenderingChanged();
}
}
QSGNode* ShadowedRectangle::updatePaintNode( QSGNode* node, QQuickItem::UpdatePaintNodeData* data )
{
Q_UNUSED( data );
auto shadowNode = static_cast<ShadowedRectangleNode*>( node );
if( !shadowNode )
{
shadowNode = new ShadowedRectangleNode{};
// Cache lowPower state so we only execute the full check once.
static bool lowPower = QByteArrayList{"1", "true"}.contains( qgetenv( "KIRIGAMI_LOWPOWER_HARDWARE" ).toLower() );
if( lowPower )
{
shadowNode->setShaderType( ShadowedRectangleMaterial::ShaderType::LowPower );
}
}
shadowNode->setBorderEnabled( m_border->isEnabled() );
shadowNode->setRect( boundingRect() );
shadowNode->setSize( m_shadow->size() );
shadowNode->setRadius( m_corners->toVector4D( m_radius ) );
shadowNode->setOffset( QVector2D{float( m_shadow->xOffset() ), float( m_shadow->yOffset() )} );
shadowNode->setColor( m_color );
shadowNode->setShadowColor( m_shadow->color() );
shadowNode->setBorderWidth( m_border->width() );
shadowNode->setBorderColor( m_border->color() );
shadowNode->updateGeometry();
return shadowNode;
}
void ShadowedRectangle::checkSoftwareItem()
{
if( !m_softwareItem && isSoftwareRendering() )
{
m_softwareItem = new PaintedRectangleItem{this};
// The software item is added as a "normal" child item, this means it
// will be part of the normal item sort order. Since there is no way to
// control the ordering of children, just make sure to have a very low Z
// value for the child, to force it to be the lowest item.
m_softwareItem->setZ( -99.0 );
auto updateItem = [this]()
{
auto borderWidth = m_border->width();
auto rect = boundingRect().adjusted( -borderWidth / 2, -borderWidth / 2, borderWidth / 2, borderWidth / 2 );
m_softwareItem->setX( -borderWidth / 2 );
m_softwareItem->setY( -borderWidth / 2 );
m_softwareItem->setSize( rect.size() );
m_softwareItem->setColor( m_color );
m_softwareItem->setRadius( m_radius );
m_softwareItem->setBorderWidth( borderWidth );
m_softwareItem->setBorderColor( m_border->color() );
};
updateItem();
connect( this, &ShadowedRectangle::widthChanged, m_softwareItem, updateItem );
connect( this, &ShadowedRectangle::heightChanged, m_softwareItem, updateItem );
connect( this, &ShadowedRectangle::colorChanged, m_softwareItem, updateItem );
connect( this, &ShadowedRectangle::radiusChanged, m_softwareItem, updateItem );
connect( m_border.get(), &BorderGroup::changed, m_softwareItem, updateItem );
setFlag( QQuickItem::ItemHasContents, false );
}
}