369 lines
7.7 KiB
C++
369 lines
7.7 KiB
C++
/*
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* SPDX-FileCopyrightText: 2020 Arjen Hiemstra <ahiemstra@heimr.nl>
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*
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* SPDX-License-Identifier: LGPL-2.0-or-later
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*/
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#include "shadowedrectangle.h"
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#include <QQuickWindow>
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#include "scenegraph/shadowedrectanglenode.h"
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#include "scenegraph/paintedrectangleitem.h"
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BorderGroup::BorderGroup( QObject* parent )
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: QObject( parent )
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{
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}
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qreal BorderGroup::width() const
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{
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return m_width;
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}
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void BorderGroup::setWidth( qreal newWidth )
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{
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if( newWidth == m_width )
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{
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return;
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}
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m_width = newWidth;
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Q_EMIT changed();
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}
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QColor BorderGroup::color() const
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{
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return m_color;
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}
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void BorderGroup::setColor( const QColor& newColor )
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{
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if( newColor == m_color )
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{
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return;
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}
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m_color = newColor;
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Q_EMIT changed();
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}
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ShadowGroup::ShadowGroup( QObject* parent )
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: QObject( parent )
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{
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}
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qreal ShadowGroup::size() const
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{
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return m_size;
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}
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void ShadowGroup::setSize( qreal newSize )
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{
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if( newSize == m_size )
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{
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return;
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}
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m_size = newSize;
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Q_EMIT changed();
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}
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qreal ShadowGroup::xOffset() const
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{
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return m_xOffset;
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}
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void ShadowGroup::setXOffset( qreal newXOffset )
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{
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if( newXOffset == m_xOffset )
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{
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return;
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}
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m_xOffset = newXOffset;
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Q_EMIT changed();
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}
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qreal ShadowGroup::yOffset() const
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{
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return m_yOffset;
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}
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void ShadowGroup::setYOffset( qreal newYOffset )
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{
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if( newYOffset == m_yOffset )
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{
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return;
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}
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m_yOffset = newYOffset;
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Q_EMIT changed();
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}
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QColor ShadowGroup::color() const
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{
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return m_color;
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}
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void ShadowGroup::setColor( const QColor& newColor )
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{
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if( newColor == m_color )
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{
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return;
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}
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m_color = newColor;
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Q_EMIT changed();
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}
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CornersGroup::CornersGroup( QObject* parent )
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: QObject( parent )
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{
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}
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qreal CornersGroup::topLeft() const
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{
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return m_topLeft;
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}
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void CornersGroup::setTopLeft( qreal newTopLeft )
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{
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if( newTopLeft == m_topLeft )
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{
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return;
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}
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m_topLeft = newTopLeft;
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Q_EMIT changed();
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}
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qreal CornersGroup::topRight() const
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{
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return m_topRight;
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}
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void CornersGroup::setTopRight( qreal newTopRight )
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{
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if( newTopRight == m_topRight )
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{
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return;
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}
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m_topRight = newTopRight;
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Q_EMIT changed();
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}
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qreal CornersGroup::bottomLeft() const
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{
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return m_bottomLeft;
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}
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void CornersGroup::setBottomLeft( qreal newBottomLeft )
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{
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if( newBottomLeft == m_bottomLeft )
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{
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return;
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}
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m_bottomLeft = newBottomLeft;
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Q_EMIT changed();
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}
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qreal CornersGroup::bottomRight() const
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{
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return m_bottomRight;
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}
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void CornersGroup::setBottomRight( qreal newBottomRight )
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{
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if( newBottomRight == m_bottomRight )
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{
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return;
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}
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m_bottomRight = newBottomRight;
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Q_EMIT changed();
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}
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QVector4D CornersGroup::toVector4D( float all ) const
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{
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return QVector4D
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{
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m_bottomRight < 0.0 ? all : m_bottomRight,
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m_topRight < 0.0 ? all : m_topRight,
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m_bottomLeft < 0.0 ? all : m_bottomLeft,
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m_topLeft < 0.0 ? all : m_topLeft
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};
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}
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ShadowedRectangle::ShadowedRectangle( QQuickItem* parentItem )
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: QQuickItem( parentItem )
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, m_border( new BorderGroup )
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, m_shadow( new ShadowGroup )
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, m_corners( new CornersGroup )
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{
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setFlag( QQuickItem::ItemHasContents, true );
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connect( m_border.get(), &BorderGroup::changed, this, &ShadowedRectangle::update );
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connect( m_shadow.get(), &ShadowGroup::changed, this, &ShadowedRectangle::update );
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connect( m_corners.get(), &CornersGroup::changed, this, &ShadowedRectangle::update );
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}
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ShadowedRectangle::~ShadowedRectangle()
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{
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}
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BorderGroup* ShadowedRectangle::border() const
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{
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return m_border.get();
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}
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ShadowGroup* ShadowedRectangle::shadow() const
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{
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return m_shadow.get();
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}
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CornersGroup* ShadowedRectangle::corners() const
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{
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return m_corners.get();
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}
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qreal ShadowedRectangle::radius() const
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{
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return m_radius;
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}
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void ShadowedRectangle::setRadius( qreal newRadius )
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{
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if( newRadius == m_radius )
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{
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return;
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}
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m_radius = newRadius;
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if( !isSoftwareRendering() )
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{
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update();
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}
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Q_EMIT radiusChanged();
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}
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QColor ShadowedRectangle::color() const
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{
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return m_color;
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}
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void ShadowedRectangle::setColor( const QColor& newColor )
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{
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if( newColor == m_color )
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{
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return;
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}
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m_color = newColor;
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if( !isSoftwareRendering() )
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{
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update();
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}
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Q_EMIT colorChanged();
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}
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void ShadowedRectangle::componentComplete()
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{
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QQuickItem::componentComplete();
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checkSoftwareItem();
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}
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bool ShadowedRectangle::isSoftwareRendering() const
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{
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return false;
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}
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PaintedRectangleItem* ShadowedRectangle::softwareItem() const
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{
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return m_softwareItem;
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}
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void ShadowedRectangle::itemChange( QQuickItem::ItemChange change, const QQuickItem::ItemChangeData& value )
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{
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if( change == QQuickItem::ItemSceneChange && value.window )
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{
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checkSoftwareItem();
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//TODO: only conditionally emit?
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Q_EMIT softwareRenderingChanged();
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}
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}
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QSGNode* ShadowedRectangle::updatePaintNode( QSGNode* node, QQuickItem::UpdatePaintNodeData* data )
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{
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Q_UNUSED( data );
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auto shadowNode = static_cast<ShadowedRectangleNode*>( node );
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if( !shadowNode )
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{
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shadowNode = new ShadowedRectangleNode{};
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// Cache lowPower state so we only execute the full check once.
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static bool lowPower = QByteArrayList{"1", "true"}.contains( qgetenv( "KIRIGAMI_LOWPOWER_HARDWARE" ).toLower() );
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if( lowPower )
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{
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shadowNode->setShaderType( ShadowedRectangleMaterial::ShaderType::LowPower );
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}
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}
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shadowNode->setBorderEnabled( m_border->isEnabled() );
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shadowNode->setRect( boundingRect() );
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shadowNode->setSize( m_shadow->size() );
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shadowNode->setRadius( m_corners->toVector4D( m_radius ) );
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shadowNode->setOffset( QVector2D{float( m_shadow->xOffset() ), float( m_shadow->yOffset() )} );
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shadowNode->setColor( m_color );
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shadowNode->setShadowColor( m_shadow->color() );
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shadowNode->setBorderWidth( m_border->width() );
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shadowNode->setBorderColor( m_border->color() );
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shadowNode->updateGeometry();
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return shadowNode;
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}
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void ShadowedRectangle::checkSoftwareItem()
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{
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if( !m_softwareItem && isSoftwareRendering() )
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{
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m_softwareItem = new PaintedRectangleItem{this};
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// The software item is added as a "normal" child item, this means it
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// will be part of the normal item sort order. Since there is no way to
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// control the ordering of children, just make sure to have a very low Z
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// value for the child, to force it to be the lowest item.
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m_softwareItem->setZ( -99.0 );
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auto updateItem = [this]()
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{
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auto borderWidth = m_border->width();
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auto rect = boundingRect().adjusted( -borderWidth / 2, -borderWidth / 2, borderWidth / 2, borderWidth / 2 );
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m_softwareItem->setX( -borderWidth / 2 );
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m_softwareItem->setY( -borderWidth / 2 );
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m_softwareItem->setSize( rect.size() );
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m_softwareItem->setColor( m_color );
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m_softwareItem->setRadius( m_radius );
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m_softwareItem->setBorderWidth( borderWidth );
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m_softwareItem->setBorderColor( m_border->color() );
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};
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updateItem();
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connect( this, &ShadowedRectangle::widthChanged, m_softwareItem, updateItem );
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connect( this, &ShadowedRectangle::heightChanged, m_softwareItem, updateItem );
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connect( this, &ShadowedRectangle::colorChanged, m_softwareItem, updateItem );
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connect( this, &ShadowedRectangle::radiusChanged, m_softwareItem, updateItem );
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connect( m_border.get(), &BorderGroup::changed, m_softwareItem, updateItem );
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setFlag( QQuickItem::ItemHasContents, false );
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}
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}
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