qskinny/doc/tutorials/03-writing-your-first-application.asciidoc
2021-06-24 09:35:15 +02:00

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---
title: 3. Writing your first application
layout: docs
---
:doctitle: 3. Writing your first application
:notitle:
== Writing your first application
=== Building the QSkinny repository
In this chapter we will write a simple QSkinny application on Linux from scratch.
As a prerequisite, a recent Qt version (>= 5.6) should be available and the directory of
its `qmake` binary in the current `$PATH`.
Then we can build and install QSkinny to `/opt/qskinny` with the following commands:
[source,xml]
....
cd /home/user/dev/
git clone https://github.com/uwerat/qskinny.git
cd qskinny
PREFIX=/opt/qskinny qmake
make
sudo make install
....
=== Compiling our first app
As a next step, we need to write our app. Let's start with a simple `main.cpp` file in a directory `myapp`:
.main.cpp
[source]
....
#include <QskWindow.h>
#include <QGuiApplication>
int main( int argc, char* argv[] )
{
QGuiApplication app( argc, argv );
QskWindow window;
window.show();
return app.exec();
}
....
For now this will just create an empty window (the `QskWindow`) without any controls.
Next, we need to create a `myapp.pro` file in our `myapp` directory.
.myapp.pro
[source,xml]
TEMPLATE = app
TARGET = myapp
QT *= quick
QSK_ROOT=/opt/qskinny
INCLUDEPATH += $${QSK_ROOT}/include
LIBS += -L$${QSK_ROOT}/lib -lqskinny
QMAKE_RPATHDIR *= $${QSK_ROOT}/lib
SOURCES += \
main.cpp
....
Now we can compile our app:
[source,xml]
....
cd myapp
qmake
make
....
When running myapp it needs to find the skin plugins. Setting QT_PLUGIN_PATH is one
option ( see https://doc.qt.io/qt-5/deployment-plugins.html ):
[source,xml]
....
QT_PLUGIN_PATH=/opt/qskinny/plugins ./myapp
....
This should show just an empty window.
=== Adding UI controls
Now that we have our app running, we can add some UI controls to it by extending the `main.cpp` file we created earlier. We will add some additional include directives, and then create a horizontal layout containing two push buttons. The layout with the two buttons will be shown in the window. Below is the complete updated source file:
.main.cpp
[source]
....
#include <QskWindow.h>
#include <QskLinearBox.h>
#include <QskPushButton.h>
#include <QGuiApplication>
int main( int argc, char* argv[] )
{
QGuiApplication app( argc, argv );
auto* horizontalBox = new QskLinearBox( Qt::Horizontal );
auto* button1 = new QskPushButton( "button 1", horizontalBox );
auto* button2 = new QskPushButton( "button 2", horizontalBox );
QskWindow window;
window.addItem( horizontalBox );
window.show();
return app.exec();
}
....
Now the app is displaying the two buttons:
image::../images/writing-first-application.png[An app showing two buttons]
That's it; you just created a QSkinny application from scratch.
For information on how the controls and layouts above behave, see the next chapters.