qskinny/src/common/QskRgbValue.cpp
2022-10-13 19:39:24 +02:00

298 lines
7.7 KiB
C++

/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "QskRgbValue.h"
#include <qeasingcurve.h>
#include <qimage.h>
QSK_QT_PRIVATE_BEGIN
#include <private/qdrawhelper_p.h>
QSK_QT_PRIVATE_END
namespace
{
inline int value( int from, int to, qreal ratio )
{
return int( from + ( to - from ) * ratio );
}
inline qreal valueF( qreal from, qreal to, qreal ratio )
{
return int( from + ( to - from ) * ratio );
}
}
static inline QColor qskInterpolatedColor(
const QColor& c1, const QColor& c2, qreal ratio )
{
switch ( c1.spec() )
{
case QColor::Rgb:
{
const int r = value( c1.red(), c2.red(), ratio );
const int g = value( c1.green(), c2.green(), ratio );
const int b = value( c1.blue(), c2.blue(), ratio );
const int a = value( c1.alpha(), c2.alpha(), ratio );
return QColor::fromRgb( r, g, b, a );
}
case QColor::Hsv:
{
const int h = value( c1.hue(), c2.hue(), ratio );
const int s = value( c1.saturation(), c2.saturation(), ratio );
const int v = value( c1.value(), c2.value(), ratio );
const int a = value( c1.alpha(), c2.alpha(), ratio );
return QColor::fromHsv( h, s, v, a );
}
case QColor::Cmyk:
{
const int c = value( c1.cyan(), c2.cyan(), ratio );
const int m = value( c1.magenta(), c2.magenta(), ratio );
const int y = value( c1.yellow(), c2.yellow(), ratio );
const int k = value( c1.black(), c2.black(), ratio );
const int a = value( c1.alpha(), c2.alpha(), ratio );
return QColor::fromCmykF( c, m, y, k, a );
}
case QColor::Hsl:
{
const int h = value( c1.hue(), c2.hue(), ratio );
const int s = value( c1.saturation(), c2.saturation(), ratio );
const int l = value( c1.lightness(), c2.lightness(), ratio );
const int a = value( c1.alpha(), c2.alpha(), ratio );
return QColor::fromHsl( h, s, l, a );
}
case QColor::ExtendedRgb:
{
const qreal r = valueF( c1.redF(), c2.redF(), ratio );
const qreal g = valueF( c1.greenF(), c2.greenF(), ratio );
const qreal b = valueF( c1.blueF(), c2.blueF(), ratio );
const qreal a = valueF( c1.alphaF(), c2.alphaF(), ratio );
return QColor::fromRgbF( r, g, b, a );
}
case QColor::Invalid:
break;
}
return c2;
}
QRgb QskRgb::interpolated( QRgb rgb1, QRgb rgb2, qreal ratio )
{
// interpolating in HSV usually provides better results !!
if ( rgb1 == rgb2 )
return rgb1;
const int r = value( qRed( rgb1 ), qRed( rgb2 ), ratio );
const int g = value( qGreen( rgb1 ), qGreen( rgb2 ), ratio );
const int b = value( qBlue( rgb1 ), qBlue( rgb2 ), ratio );
const int a = value( qAlpha( rgb1 ), qAlpha( rgb2 ), ratio );
return qRgba( r, g, b, a );
}
QColor QskRgb::interpolated( const QColor& c1, const QColor& c2, qreal ratio )
{
if ( c1 == c2 )
return c2;
/*
If one of the colors is invalid we treat it like
a transparent version of the other color
*/
if ( !c1.isValid() )
{
QColor c = c2;
c.setAlpha( ratio * c2.alpha() );
return c;
}
if ( !c2.isValid() )
{
QColor c = c1;
c.setAlpha( ( 1.0 - ratio ) * c1.alpha() );
return c;
}
if ( c1.spec() == c2.spec() )
return qskInterpolatedColor( c1, c2, ratio );
else
return qskInterpolatedColor( c1.convertTo( c2.spec() ), c2, ratio );
}
QRgb QskRgb::rgb( Qt::GlobalColor color )
{
using namespace QskRgb;
static constexpr QRgb rgbValues[] =
{
White, // Qt::color0
Black, // Qt::color1
Black, // Qt::black
White, // Qt::white
Grey, // Qt::darkGray
qRgb( 160, 160, 164 ), // Qt::gray
Silver, // Qt::lightGray
Red, // Qt::red
Lime, // Qt::green
Blue, // Qt::blue
Cyan, // Qt::cyan
Magenta, // Qt::magenta
Yellow, // Qt::yellow
Maroon, // Qt::darkRed
Green, // Qt::darkGreen
Navy, // Qt::darkBlue
Teal, // Qt::darkCyan
Purple, // Qt::darkMagenta
Olive, // Qt::darkYellow
Transparent // Qt::transparent
};
return rgbValues[ color ];
}
QRgb QskRgb::lighter( QRgb rgb, int factor ) noexcept
{
if ( factor <= 0 )
return rgb;
// guess we can find a faster implementation without using QColor TODO ...
return QColor::fromRgba( rgb ).lighter( factor ).rgba();
}
QRgb QskRgb::darker( QRgb rgb, int factor ) noexcept
{
if ( factor <= 0 )
return rgb;
// guess we can find a faster implementation without using QColor TODO ...
return QColor::fromRgba( rgb ).darker( factor ).rgba();
}
#ifndef QT_NO_DEBUG_STREAM
#include <qdebug.h>
void QskRgb::debugColor( QDebug debug, const QColor& color )
{
debugColor( debug, color.rgba() );
}
void QskRgb::debugColor( QDebug debug, QRgb rgb )
{
QDebugStateSaver saver( debug );
debug.nospace();
debug << '[';
debug << qRed( rgb ) << "r,"
<< qGreen( rgb ) << "g," << qBlue( rgb ) << 'b';
if ( qAlpha( rgb ) != 255 )
debug << ',' << qAlpha( rgb ) << 'a';
debug << ']';
}
#endif
QImage QskRgb::colorTable( int size, const QskGradientStops& stops )
{
if ( size == 0 || stops.isEmpty() )
return QImage();
QImage image( size, 1, QImage::Format_RGBA8888_Premultiplied );
if ( stops.size() == 1 )
{
const auto rgb = ARGB2RGBA( qPremultiply( stops[0].rgb() ) );
image.fill( rgb );
return image;
}
auto values = reinterpret_cast< uint* >( image.bits() );
int index1, index2;
QRgb rgb1, rgb2;
index1 = index2 = qRound( stops[0].position() * size );
rgb1 = rgb2 = qPremultiply( stops[0].rgb() );
if ( index1 > 0 )
{
const auto v = ARGB2RGBA( rgb1 );
for ( int i = 0; i < index1; i++ )
values[i] = v;
}
for ( int i = 1; i < stops.count(); i++ )
{
const auto& stop = stops[i];
index2 = qRound( stop.position() * size );
rgb2 = qPremultiply( stop.rgb() );
const auto n = index2 - index1;
for ( int j = 0; j < n; j++ )
{
const auto rgb = QskRgb::interpolated( rgb1, rgb2, qreal( j ) / ( n - 1 ) );
values[ index1 + j] = ARGB2RGBA( rgb );
}
index1 = index2;
rgb1 = rgb2;
}
if ( index1 < size - 1 )
{
const auto v = ARGB2RGBA( rgb1 );
for ( int i = index1; i < size ; i++ )
values[i] = v;
}
return image;
}
QImage QskRgb::colorTable( const int size,
QRgb rgb1, QRgb rgb2, const QEasingCurve& curve )
{
if ( size == 0 )
return QImage();
rgb1 = qPremultiply( rgb1 );
rgb2 = qPremultiply( rgb2 );
QImage image( size, 1, QImage::Format_RGBA8888_Premultiplied );
if ( rgb1 == rgb2 )
{
image.fill( ARGB2RGBA( rgb1 ) );
return image;
}
auto values = reinterpret_cast< uint* >( image.bits() );
for ( int i = 0; i < size; i++ )
{
qreal progress = curve.valueForProgress( qreal( i ) / ( size - 1 ) );
progress = qBound( 0.0, progress, 1.0 );
auto rgb = QskRgb::interpolated( rgb1, rgb2, progress );
values[i] = ARGB2RGBA( rgb );
}
return image;
}