qskinny/skins/fluent2/QskFluent2Theme.cpp
2023-07-03 07:29:29 +02:00

241 lines
11 KiB
C++

/******************************************************************************
* QSkinny - Copyright (C) 2023 Edelhirsch Software GmbH
* SPDX-License-Identifier: BSD-3-Clause
*****************************************************************************/
#include "QskFluent2Theme.h"
#include <QskRgbValue.h>
namespace
{
inline constexpr QRgb rgbGray( int value, qreal opacity = 1.0 )
{
return qRgba( value, value, value, qRound( opacity * 255 ) );
}
}
QskFluent2Theme::QskFluent2Theme( QskSkin::ColorScheme colorScheme )
: QskFluent2Theme( colorScheme,
{ // default Fluent accent colors:
0xff98ecfe,
0xff60ccfe,
0xff0093f9,
0xff0078d4,
0xff005eb7,
0xff003d92,
0xff001968
} )
{
}
QskFluent2Theme::QskFluent2Theme( QskSkin::ColorScheme colorScheme,
const std::array< QRgb, NumAccentColors >& accentColors )
{
if( colorScheme == QskSkin::LightScheme )
{
// Fill color:
palette.fillColor.text.primary = rgbGray( 0, 0.8956 );
palette.fillColor.text.secondary = rgbGray( 0, 0.6063 );
palette.fillColor.text.tertiary = rgbGray( 0, 0.4458 );
palette.fillColor.text.disabled = rgbGray( 0, 0.3614 );
palette.fillColor.accentText.primary = accentColors[ AccentDark2 ];
palette.fillColor.accentText.secondary = accentColors[ AccentDark3 ];
palette.fillColor.accentText.tertiary = accentColors[ AccentDark1 ];
palette.fillColor.accentText.disabled = rgbGray( 0, 0.3614 );
palette.fillColor.textOnAccent.primary = rgbGray( 255 );
palette.fillColor.textOnAccent.secondary = rgbGray( 255, 0.70 );
palette.fillColor.textOnAccent.disabled = rgbGray( 255 );
palette.fillColor.textOnAccent.selectedText = rgbGray( 255 );
palette.fillColor.control.defaultColor = rgbGray( 255, 0.70 );
palette.fillColor.control.secondary = rgbGray( 249, 0.50 );
palette.fillColor.control.tertiary = rgbGray( 249, 0.30 );
palette.fillColor.control.inputActive = rgbGray( 255 );
palette.fillColor.control.disabled = rgbGray( 249, 0.30 );
palette.fillColor.controlStrong.defaultColor = rgbGray( 0, 0.4458 );
palette.fillColor.controlStrong.disabled = rgbGray( 0, 0.3173 );
palette.fillColor.subtle.secondary = rgbGray( 0, 0.0373 );
palette.fillColor.subtle.tertiary = rgbGray( 0, 0.0241 );
palette.fillColor.subtle.disabled = Qt::transparent;
palette.fillColor.controlSolid.defaultColor = rgbGray( 255 );
palette.fillColor.controlAlt.secondary = rgbGray( 0, 0.0241 );
palette.fillColor.controlAlt.tertiary = rgbGray( 0, 0.0578 );
palette.fillColor.controlAlt.quaternary = rgbGray( 0, 0.0924 );
palette.fillColor.controlAlt.disabled = Qt::transparent;
palette.fillColor.accent.defaultColor = accentColors[ AccentDark1 ];
palette.fillColor.accent.secondary = QskRgb::toTransparentF( accentColors[ AccentDark1 ], 0.90 );
palette.fillColor.accent.tertiary = QskRgb::toTransparentF( accentColors[ AccentDark1 ], 0.80 );
palette.fillColor.accent.disabled = rgbGray( 0, 0.2169 );
palette.fillColor.accent.selectedTextBackground = accentColors[ AccentBase ];
// Elevation:
palette.elevation.control.border = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.1622 ) };
palette.elevation.circle.border = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.1622 ) };
palette.elevation.textControl.border = { rgbGray( 0, 0.0578 ), palette.fillColor.text.secondary };
palette.elevation.textControl.borderFocused = { rgbGray( 0, 0.0578 ), rgbGray( 0, 0.0578 ) };
palette.elevation.accentControl.border = { rgbGray( 255, 0.08 ), rgbGray( 0, 0.40 ) };
// Stroke color:
palette.strokeColor.control.defaultColor = rgbGray( 0, 0.0578 );
palette.strokeColor.control.secondary = rgbGray( 0, 0.1622 );
palette.strokeColor.control.onAccentDefault = rgbGray( 255.08 );
palette.strokeColor.control.onAccentSecondary = rgbGray( 0, 0.40 );
palette.strokeColor.control.onAccentTertiary = rgbGray( 0, 0.2169 );
palette.strokeColor.control.onAccentDisabled = rgbGray( 0, 0.0578 );
palette.strokeColor.controlStrong.defaultColor = rgbGray( 0, 0.4458 );
palette.strokeColor.controlStrong.disabled = rgbGray( 0, 0.2169 );
palette.strokeColor.card.defaultColor = rgbGray( 0, 0.0578 );
palette.strokeColor.card.defaultSolid = rgbGray( 235 );
palette.strokeColor.divider.defaultColor = rgbGray( 0, 0.0803 );
palette.strokeColor.surface.defaultColor = rgbGray( 117, 0.40 );
palette.strokeColor.surface.flyout = rgbGray( 0, 0.0578 );
palette.strokeColor.focus.outer = rgbGray( 0, 0.8956 );
palette.strokeColor.focus.inner = rgbGray( 255 );
// Background:
palette.background.card.defaultColor = rgbGray( 255, 0.70 );
palette.background.card.secondary = rgbGray( 246, 0.50 );
palette.background.card.tertiary = rgbGray( 255 );
palette.background.overlay.defaultColor = rgbGray( 0, 0.30 );
palette.background.layer.alt = rgbGray( 255 );
palette.background.flyout.defaultColor = rgbGray( 252, 0.85 );
palette.background.solid.base = rgbGray( 243 );
palette.background.solid.secondary = rgbGray( 238 );
palette.background.solid.tertiary = rgbGray( 249 );
palette.background.solid.quaternary = rgbGray( 255 );
// Shadow:
shadow.cardRest = { QskShadowMetrics( 0, 4, QPointF( 0, 2 ) ), rgbGray( 0, 0.04 ) };
shadow.cardHover = { QskShadowMetrics( 0, 4, QPointF( 0, 2 ) ), rgbGray( 0, 0.10 ) };
shadow.flyout = { QskShadowMetrics( 0, 16, QPointF( 0, 8 ) ), rgbGray( 0, 0.14 ) };
// ### should actually be drawn twice with different values:
shadow.dialog = { QskShadowMetrics( 0, 21, QPointF( 0, 2 ) ), rgbGray( 0, 0.1474 ) };
}
else if( colorScheme == QskSkin::DarkScheme )
{
// Fill color:
palette.fillColor.text.primary = rgbGray( 255 );
palette.fillColor.text.secondary = rgbGray( 255, 0.786 );
palette.fillColor.text.tertiary = rgbGray( 255, 0.5442 );
palette.fillColor.text.disabled = rgbGray( 255, 0.3628 );
palette.fillColor.accentText.primary = accentColors[ AccentLight3 ];
palette.fillColor.accentText.secondary = accentColors[ AccentLight3 ];
palette.fillColor.accentText.tertiary = accentColors[ AccentLight2 ];
palette.fillColor.accentText.disabled = rgbGray( 255, 0.3628 );
palette.fillColor.textOnAccent.primary = rgbGray( 0 );
palette.fillColor.textOnAccent.secondary = rgbGray( 0, 0.50 );
palette.fillColor.textOnAccent.disabled = rgbGray( 255, 0.5302 );
palette.fillColor.textOnAccent.selectedText = rgbGray( 255 );
palette.fillColor.control.defaultColor = rgbGray( 255, 0.0605 );
palette.fillColor.control.secondary = rgbGray( 255, 0.0837 );
palette.fillColor.control.tertiary = rgbGray( 255, 0.0326 );
palette.fillColor.control.inputActive = rgbGray( 30, 0.70 );
palette.fillColor.control.disabled = rgbGray( 255, 0.0419 );
palette.fillColor.controlStrong.defaultColor = rgbGray( 255, 0.5442 );
palette.fillColor.controlStrong.disabled = rgbGray( 255, 0.2465 );
palette.fillColor.subtle.secondary = rgbGray( 255, 0.0605 );
palette.fillColor.subtle.tertiary = rgbGray( 255, 0.0419 );
palette.fillColor.subtle.disabled = Qt::transparent;
palette.fillColor.controlSolid.defaultColor = rgbGray( 69 );
palette.fillColor.controlAlt.secondary = rgbGray( 0, 0.10 );
palette.fillColor.controlAlt.tertiary = rgbGray( 255, 0.0419 );
palette.fillColor.controlAlt.quaternary = rgbGray( 255, 0.0698 );
palette.fillColor.controlAlt.disabled = Qt::transparent;
palette.fillColor.accent.defaultColor = accentColors[ AccentLight2 ];
palette.fillColor.accent.secondary = QskRgb::toTransparentF( accentColors[ AccentLight2 ], 0.90 );
palette.fillColor.accent.tertiary = QskRgb::toTransparentF( accentColors[ AccentLight2 ], 0.80 );
palette.fillColor.accent.disabled = rgbGray( 255, 0.1581 );
palette.fillColor.accent.selectedTextBackground = accentColors[ AccentBase ];
// Elevation:
palette.elevation.control.border = { rgbGray( 255, 0.093 ), rgbGray( 255, 0.0698 ) };
palette.elevation.circle.border = { rgbGray( 255, 0.093 ), rgbGray( 255, 0.0698 ) };
palette.elevation.textControl.border = { rgbGray( 255, 0.08 ), palette.fillColor.text.secondary };
palette.elevation.textControl.borderFocused = { rgbGray( 255, 0.08 ), rgbGray( 255, 0.08 ) };
palette.elevation.accentControl.border = { rgbGray( 255, 0.08 ), rgbGray( 0, 0.14 ) };
// Stroke color:
palette.strokeColor.control.defaultColor = rgbGray( 255, 0.0698 );
palette.strokeColor.control.secondary = rgbGray( 255, 0.093 );
palette.strokeColor.control.onAccentDefault = rgbGray( 255, 0.08 );
palette.strokeColor.control.onAccentSecondary = rgbGray( 0, 0.14 );
palette.strokeColor.control.onAccentTertiary = rgbGray( 0, 0.2169 );
palette.strokeColor.control.onAccentDisabled = rgbGray( 0, 0.20 );
palette.strokeColor.controlStrong.defaultColor = rgbGray( 255, 0.5442 );
palette.strokeColor.controlStrong.disabled = rgbGray( 255, 0.1581 );
palette.strokeColor.card.defaultColor = rgbGray( 255, 0.0578 );
palette.strokeColor.card.defaultSolid = rgbGray( 235 );
palette.strokeColor.divider.defaultColor = rgbGray( 255, 0.0837 );
palette.strokeColor.surface.defaultColor = rgbGray( 117, 0.40 );
palette.strokeColor.surface.flyout = rgbGray( 0, 0.20 );
palette.strokeColor.focus.outer = rgbGray( 255 );
palette.strokeColor.focus.inner = rgbGray( 0, 0.70 );
// Background:
palette.background.card.defaultColor = rgbGray( 255, 0.0512 );
palette.background.card.secondary = rgbGray( 255, 0.0326 );
palette.background.card.tertiary = rgbGray( 255 ); // not set in Figma
palette.background.overlay.defaultColor = rgbGray( 0, 0.30 );
palette.background.layer.alt = rgbGray( 255, 0.0538 );
palette.background.flyout.defaultColor = rgbGray( 44, 0.96 );
palette.background.solid.base = rgbGray( 32 );
palette.background.solid.secondary = rgbGray( 28 );
palette.background.solid.tertiary = rgbGray( 40 );
palette.background.solid.quaternary = rgbGray( 44 );
// Shadow:
shadow.cardRest = { QskShadowMetrics( 0, 4, QPointF( 0, 2 ) ), rgbGray( 0, 0.13 ) };
shadow.cardHover = { QskShadowMetrics( 0, 4, QPointF( 0, 2 ) ), rgbGray( 0, 0.26 ) };
shadow.flyout = { QskShadowMetrics( 0, 16, QPointF( 0, 8 ) ), rgbGray( 0, 0.26 ) };
// ### should actually be drawn twice with different values:
shadow.dialog = { QskShadowMetrics( 0, 21, QPointF( 0, 2 ) ), rgbGray( 0, 0.37 ) };
}
}