qskinny/TODO
2017-07-21 18:21:34 +02:00

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- Layouts
There are no spacing/stretch getters for spacer items
The initial spacings/margins have to be from the theme ( see QskLayoutEngineStyleInfo )
Code review 21-23.11
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Add auto-add-children property to QskTabBar
Making QskGradient into QGradient (i.e. exposing QGradient to QML)
Replace QSK_DLL with QSK_STATIC (or possibly remove it if not needed)
Add QML module for QskModule, find a way to not link directly to QtQML
Move relevant properties from QskAbstractButton to QskPushButton (checkable, isChecked)
Hide classes inherited from QskAnimation
Focus indicator: missing focus hints
Move QskImage to an example
Polish QskLineEdit & remove line edit example
QskIndexedLayout: equal width for all horizontal elements
Create skins as plugins; add squiek plugin as static plugin; use Q_IMPORT_PLUGIN for the examples (including Material)
Create playground directory for less-polished test examples
Finish slider API by introducing remaining pieces from QSlider ( inverted, inverted controls etc )
Add a cross-fade feature to QskWindow which freezes the frame and fades it out over an interval
qvg compiler only is built and run on the host
QskWindow: Add convenience methods for controlling resizing and preventing
window visibility until first frame is rendered
QskListBox: make the text geometry calculation numerically stable ( see result with a million items )
Add additional connection overloads to QskShortcut (see QTimer for inspiration)
Add a "Tab" QML type which is simply a QML wrapper for QskTabButton to form a QQC1-compatible API
Other stuff
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QskGridBox needs to have a mode for static grids ( reserving space for potential gaps )
something like QskControl::setClipRect could be implemented on the scene graph
level to make certain animations like in dcugui possible without introducing an extra item
State specific animators ( animators being related to the target state, what is
not exactly the perfect solution what would be related to transitions ( Moore vs. Mealy )