206 lines
5.7 KiB
C++
206 lines
5.7 KiB
C++
/******************************************************************************
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* QSkinny - Copyright (C) 2016 Uwe Rathmann
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* This file may be used under the terms of the QSkinny License, Version 1.0
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*****************************************************************************/
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#include "QskPushButtonSkinlet.h"
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#include "QskPushButton.h"
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#include "QskAnimationHint.h"
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#include "QskGraphic.h"
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#include "QskSubcontrolLayoutEngine.h"
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#include "QskSGNode.h"
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static inline Qt::Orientation qskOrientation( const QskPushButton* button )
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{
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// For the moment we only handle the orientation TODO ...
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const auto direction = button->flagHint(
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QskPushButton::Panel | QskAspect::Direction, Qsk::LeftToRight );
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if ( direction == Qsk::LeftToRight || direction == Qsk::RightToLeft )
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return Qt::Horizontal;
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else
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return Qt::Vertical;
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}
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namespace
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{
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class LayoutEngine : public QskSubcontrolLayoutEngine
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{
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public:
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LayoutEngine( const QskPushButton* button )
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: QskSubcontrolLayoutEngine( qskOrientation( button ) )
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{
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setSpacing( button->spacingHint( QskPushButton::Panel ) );
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setGraphicTextElements( button,
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QskPushButton::Text, button->text(),
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QskPushButton::Graphic, button->graphic().defaultSize() );
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const auto alignment = button->alignmentHint( QskPushButton::Panel, Qt::AlignCenter );
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setFixedContent( QskPushButton::Text, Qt::Horizontal, alignment );
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}
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};
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}
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QskPushButtonSkinlet::QskPushButtonSkinlet( QskSkin* skin )
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: Inherited( skin )
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{
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setNodeRoles( { PanelRole, RippleRole, GraphicRole, TextRole } );
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}
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QskPushButtonSkinlet::~QskPushButtonSkinlet() = default;
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QRectF QskPushButtonSkinlet::subControlRect( const QskSkinnable* skinnable,
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const QRectF& contentsRect, QskAspect::Subcontrol subControl ) const
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{
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using Q = QskPushButton;
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const auto button = static_cast< const QskPushButton* >( skinnable );
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if ( ( subControl == Q::Text ) || ( subControl == Q::Graphic ) )
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{
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const auto r = button->subControlContentsRect( contentsRect, Q::Panel );
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LayoutEngine layoutEngine( button );
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layoutEngine.setGeometries( r );
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return layoutEngine.subControlRect( subControl );
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}
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if ( subControl == Q::Panel )
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{
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return contentsRect;
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}
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if ( subControl == Q::Ripple )
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{
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return rippleRect( button, contentsRect );
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}
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return Inherited::subControlRect( skinnable, contentsRect, subControl );
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}
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QSGNode* QskPushButtonSkinlet::updateSubNode(
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const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const
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{
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using Q = QskPushButton;
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const auto button = static_cast< const QskPushButton* >( skinnable );
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switch ( nodeRole )
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{
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case PanelRole:
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{
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return updateBoxNode( button, node, Q::Panel );
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}
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case RippleRole:
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{
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return updateRippleNode( button, node );
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}
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case TextRole:
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{
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return updateTextNode( button, node );
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}
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case GraphicRole:
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{
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return updateGraphicNode( button, node, button->graphic(), Q::Graphic );
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}
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}
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return Inherited::updateSubNode( skinnable, nodeRole, node );
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}
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QRectF QskPushButtonSkinlet::rippleRect(
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const QskPushButton* button, const QRectF& contentsRect ) const
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{
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using Q = QskPushButton;
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QRectF rect;
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const auto ratio = button->metric( Q::Ripple | QskAspect::Size );
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if ( ratio > 0.0 )
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{
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const auto pos = button->effectiveSkinHint(
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Q::Ripple | QskAspect::Metric | QskAspect::Position ).toPointF();
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const auto panelRect = subControlRect( button, contentsRect, Q::Panel );
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rect.setSize( 2.0 * panelRect.size() * ratio );
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rect.moveCenter( pos );
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}
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return rect;
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}
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QSGNode* QskPushButtonSkinlet::updateTextNode(
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const QskPushButton* button, QSGNode* node ) const
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{
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using Q = QskPushButton;
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const auto rect = button->subControlRect( Q::Text ).toAlignedRect();
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const auto textHeight = button->effectiveFontHeight( Q::Text );
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if ( !button->clip() && ( rect.height() < textHeight ) )
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return nullptr;
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const auto alignment = button->alignmentHint( Q::Text, Qt::AlignCenter );
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return QskSkinlet::updateTextNode( button, node, rect,
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alignment, button->text(), Q::Text );
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}
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QSGNode* QskPushButtonSkinlet::updateRippleNode(
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const QskPushButton* button, QSGNode* node ) const
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{
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using Q = QskPushButton;
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const auto rippleRect = button->subControlRect( Q::Ripple );
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if ( rippleRect.isEmpty() )
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return nullptr;
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auto clipNode = updateBoxClipNode( button, node,
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button->subControlRect( Q::Panel ), Q::Panel );
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if ( clipNode )
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{
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auto boxNode = QskSGNode::findChildNode( clipNode, RippleRole );
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boxNode = updateBoxNode( button, boxNode, rippleRect, Q::Ripple );
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if ( boxNode == nullptr )
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return nullptr;
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QskSGNode::setNodeRole( boxNode, RippleRole );
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if ( boxNode->parent() != clipNode )
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clipNode->appendChildNode( boxNode );
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}
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return clipNode;
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}
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QSizeF QskPushButtonSkinlet::sizeHint( const QskSkinnable* skinnable,
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Qt::SizeHint which, const QSizeF& ) const
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{
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using Q = QskPushButton;
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if ( which != Qt::PreferredSize )
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return QSizeF();
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const auto button = static_cast< const QskPushButton* >( skinnable );
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LayoutEngine layoutEngine( button );
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auto size = layoutEngine.sizeHint( which, QSizeF() );
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size = button->outerBoxSize( Q::Panel, size );
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size = size.expandedTo( button->strutSizeHint( Q::Panel ) );
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size = size.grownBy( skinnable->marginHint( Q::Panel ) );
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return size;
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}
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#include "moc_QskPushButtonSkinlet.cpp"
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