qskinny/src/controls/QskControlPrivate.cpp
Uwe Rathmann 912d768a61 QskControl::Background subcontrol introduced allowing to have a default setting for
all backgrounds ( color, padding ) without changing the overall fallback settings. This made
it possible to remove the confusing autoFillBackground property.
2022-11-18 13:20:21 +01:00

443 lines
12 KiB
C++

/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "QskControlPrivate.h"
#include "QskSetup.h"
#include "QskLayoutMetrics.h"
#include "QskObjectTree.h"
#include "QskWindow.h"
static inline void qskSendEventTo( QObject* object, QEvent::Type type )
{
QEvent event( type );
QCoreApplication::sendEvent( object, &event );
}
static inline QPointF qskScenePosition( const QMouseEvent* event )
{
#if QT_VERSION >= QT_VERSION_CHECK( 6, 0, 0 )
return event->scenePosition();
#else
return event->windowPos();
#endif
}
extern bool qskInheritLocale( QskWindow*, const QLocale& );
namespace
{
class VisitorLocale final : public QskObjectTree::ResolveVisitor< QLocale >
{
public:
VisitorLocale()
: ResolveVisitor< QLocale >( "locale" )
{
}
private:
bool setImplicitValue( QskControl* control,
const QLocale& locale ) override
{
return QskControlPrivate::inheritLocale( control, locale );
}
bool setImplicitValue( QskWindow* window,
const QLocale& locale ) override
{
return qskInheritLocale( window, locale );
}
QLocale value( const QskControl* control ) const override
{
return control->locale();
}
QLocale value( const QskWindow* window ) const override
{
return window->locale();
}
};
class VisitorSection final : public QskObjectTree::ResolveVisitor< QskAspect::Section >
{
public:
VisitorSection()
: ResolveVisitor< QskAspect::Section >( "section" )
{
}
private:
bool setImplicitValue( QskControl* control,
const QskAspect::Section& section ) override
{
return QskControlPrivate::inheritSection( control, section );
}
bool setImplicitValue( QskWindow*, const QskAspect::Section& ) override
{
return true;
}
QskAspect::Section value( const QskControl* control ) const override
{
return control->section();
}
QskAspect::Section value( const QskWindow* ) const override
{
return QskAspect::Body;
}
};
}
QLocale qskInheritedLocale( const QObject* object )
{
VisitorLocale visitor;
visitor.setResolveValue( QLocale() );
QskObjectTree::traverseUp( const_cast< QObject* >( object ), visitor );
return visitor.resolveValue();
}
void qskInheritLocale( QObject* object, const QLocale& locale )
{
VisitorLocale visitor;
visitor.setResolveValue( locale );
QskObjectTree::traverseDown( object, visitor );
}
static QskAspect::Section qskInheritedSection( const QskControl* control )
{
VisitorSection visitor;
visitor.setResolveValue( QskAspect::Body );
QskObjectTree::traverseUp( const_cast< QskControl* >( control ), visitor );
return visitor.resolveValue();
}
void qskInheritSection( QskControl* control, QskAspect::Section section )
{
VisitorSection visitor;
visitor.setResolveValue( section );
QskObjectTree::traverseDown( control, visitor );
}
/*
Qt 5.12:
sizeof( QQuickItemPrivate::ExtraData ) -> 184
sizeof( QQuickItemPrivate ) -> 320
( these numbers include pointers to optional extra data, but not
the size for the extra data. So the effective memory footprint,
is often even worse ).
sizeof( QskControlPrivate ) -> sizeof( QQuickItemPrivate ) + 32
sizeof( QskSkinnable::PrivateData ) -> 40
It might be possible to save some bytes, but in the end QskControl
is heavy simply because of deriving from QQuickItem. So without
patching Qt the only way to limit the memory footprint of an application
substantially is to limit the number of QQuickItems.
That's why QSkinny builds more complex controls from scene graph nodes
instead of doing QQuickItem composition. As this can only be done
in C++ it is kind of obvious, why it is often a bad idea to build
custom controls in QML.
*/
QskControlPrivate::QskControlPrivate()
: explicitSizeHints( nullptr )
, sizePolicy( QskSizePolicy::Preferred, QskSizePolicy::Preferred )
, visiblePlacementPolicy( 0 )
, hiddenPlacementPolicy( 0 )
, layoutAlignmentHint( 0 )
, explicitLocale( false )
, explicitSection( false )
, autoLayoutChildren( false )
, focusPolicy( Qt::NoFocus )
, isWheelEnabled( false )
, blockLayoutRequestEvents( true )
{
}
QskControlPrivate::~QskControlPrivate()
{
delete [] explicitSizeHints;
}
void QskControlPrivate::layoutConstraintChanged()
{
if ( !blockLayoutRequestEvents )
{
Inherited::layoutConstraintChanged();
/*
We don't send further LayoutRequest events until someone
actively requests a layout relevant information
*/
blockLayoutRequestEvents = true;
}
}
void QskControlPrivate::implicitSizeChanged()
{
if ( !( explicitSizeHints && explicitSizeHints[ Qt::PreferredSize ].isValid() ) )
{
// when we have no explit size, the implicit size matters
layoutConstraintChanged();
}
}
QSizeF QskControlPrivate::implicitSizeHint() const
{
return implicitSizeHint( Qt::PreferredSize, QSizeF() );
}
QSizeF QskControlPrivate::implicitSizeHint(
Qt::SizeHint which, const QSizeF& constraint ) const
{
Q_Q( const QskControl );
/*
The hint is calculated from the contents ( usually scene graph nodes )
and - when being a container - the children.
*/
QSizeF contentsHint;
{
const auto m = q->margins();
const auto dw = m.left() + m.right();
const auto dh = m.top() + m.bottom();
if ( constraint.width() >= 0.0 )
{
contentsHint.setWidth( qMax( constraint.width() - dw, 0.0 ) );
}
else if ( constraint.height() >= 0.0 )
{
contentsHint.setHeight( qMax( constraint.height() - dh, 0.0 ) );
}
contentsHint = q->contentsSizeHint( which, contentsHint );
if ( contentsHint.rwidth() >= 0 )
contentsHint.rwidth() += dw;
if ( contentsHint.rheight() >= 0 )
contentsHint.rheight() += dh;
}
QSizeF layoutHint;
{
if ( constraint.width() >= 0.0 )
{
const QSizeF boundingSize( constraint.width(), 1e6 );
const QSizeF layoutSize = q->layoutRectForSize( boundingSize ).size();
layoutHint = q->layoutSizeHint( which, QSizeF( layoutSize.width(), -1 ) );
if ( layoutHint.height() >= 0 )
layoutHint.rheight() += boundingSize.height() - layoutSize.height();
}
else if ( constraint.height() >= 0.0 )
{
const QSizeF boundingSize( 1e6, constraint.height() );
const QSizeF layoutSize = q->layoutRectForSize( boundingSize ).size();
layoutHint = q->layoutSizeHint( which, QSizeF( -1, layoutSize.height() ) );
if ( layoutHint.width() >= 0 )
layoutHint.rwidth() += boundingSize.width() - layoutSize.width();
}
else
{
/*
In situations, where layoutRectForSize depends on
the size ( f.e when using a corner radius of Qt::RelativeSize )
we will have wrong results. TODO ...
*/
const QSizeF boundingSize( 1000.0, 1000.0 );
const QSizeF layoutSize = q->layoutRectForSize( boundingSize ).size();
layoutHint = q->layoutSizeHint( which, QSizeF() );
if ( layoutHint.width() >= 0 )
layoutHint.rwidth() += boundingSize.width() - layoutSize.width();
if ( layoutHint.height() >= 0 )
layoutHint.rheight() += boundingSize.height() - layoutSize.height();
}
}
// Combining both hints
qreal w = constraint.width();
qreal h = constraint.height();
if ( w < 0.0 )
w = QskLayoutMetrics::combined( which, contentsHint.width(), layoutHint.width() );
if ( h < 0.0 )
h = QskLayoutMetrics::combined( which, contentsHint.height(), layoutHint.height() );
return QSizeF( w, h );
}
void QskControlPrivate::setExplicitSizeHint(
Qt::SizeHint whichHint, const QSizeF& size )
{
if ( explicitSizeHints == nullptr )
explicitSizeHints = new QSizeF[3];
explicitSizeHints[ whichHint ] = size;
}
void QskControlPrivate::resetExplicitSizeHint( Qt::SizeHint whichHint )
{
if ( explicitSizeHints )
explicitSizeHints[ whichHint ] = QSizeF();
}
QSizeF QskControlPrivate::explicitSizeHint( Qt::SizeHint whichHint ) const
{
if ( explicitSizeHints )
return explicitSizeHints[ whichHint ];
return QSizeF();
}
bool QskControlPrivate::maybeGesture( QQuickItem* child, QEvent* event )
{
Q_Q( QskControl );
switch ( event->type() )
{
case QEvent::MouseButtonPress:
{
const auto mouseEvent = static_cast< const QMouseEvent* >( event );
auto pos = qskScenePosition( mouseEvent );
pos = q->mapFromScene( pos );
if ( !q->gestureRect().contains( pos ) )
return false;
break;
}
case QEvent::MouseMove:
case QEvent::MouseButtonRelease:
case QEvent::MouseButtonDblClick:
case QEvent::UngrabMouse:
case QEvent::TouchBegin:
case QEvent::TouchCancel:
case QEvent::TouchUpdate:
break;
default:
return false;
}
return q->gestureFilter( child, event );
}
bool QskControlPrivate::inheritLocale( QskControl* control, const QLocale& locale )
{
auto d = static_cast< QskControlPrivate* >( QQuickItemPrivate::get( control ) );
if ( d->explicitLocale || d->locale == locale )
return true;
d->locale = locale;
qskSendEventTo( control, QEvent::LocaleChange );
return false;
}
void QskControlPrivate::resolveLocale( QskControl* control )
{
const auto locale = qskInheritedLocale( control );
auto d = static_cast< QskControlPrivate* >( QQuickItemPrivate::get( control ) );
if ( d->locale != locale )
{
d->locale = locale;
qskSendEventTo( control, QEvent::LocaleChange );
qskInheritLocale( control, locale );
}
}
bool QskControlPrivate::inheritSection(
QskControl* control, const QskAspect::Section section )
{
auto d = static_cast< QskControlPrivate* >( QQuickItemPrivate::get( control ) );
if ( d->explicitSection || d->section == section )
return true;
d->section = section;
control->update();
control->resetImplicitSize();
return false;
}
void QskControlPrivate::resolveSection( QskControl* control )
{
const auto section = qskInheritedSection( control );
auto d = static_cast< QskControlPrivate* >( QQuickItemPrivate::get( control ) );
if ( d->section != section )
{
d->section = section;
control->update();
control->resetImplicitSize();
qskInheritSection( control, section );
}
}
void QskControlPrivate::setPlacementPolicy(
bool visible, QskPlacementPolicy::Policy policy )
{
if ( visible )
{
/*
Ignore corresponds to transparentForPositioner() what is
also respected by Qt/Quick layout classes. So we use this
bit instead of storing it locally.
*/
if ( policy == QskPlacementPolicy::Ignore )
{
this->visiblePlacementPolicy = 0;
setTransparentForPositioner( true );
}
else
{
this->visiblePlacementPolicy =
( policy == QskPlacementPolicy::Reserve ) ? 1 : 0;
if ( isTransparentForPositioner() )
{
/*
This bit is stored in an extra data section, that
gets allocated, when being used the first time.
This also happens when setting it to false, what does
not make much sense, when it has not been allocated before.
*/
setTransparentForPositioner( false );
}
}
}
else
{
this->hiddenPlacementPolicy = policy;
}
}