qskinny/src/nodes/QskTextNode.cpp
2017-10-23 07:46:46 +02:00

74 lines
2.0 KiB
C++

/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "QskTextNode.h"
#include "QskTextOptions.h"
#include "QskTextColors.h"
#include "QskTextRenderer.h"
#include <QFont>
#include <QColor>
#include <QString>
static inline uint qskHash(
const QString& text, const QSizeF& size, const QFont& font,
const QskTextOptions& options, const QskTextColors& colors,
Qt::Alignment alignment, Qsk::TextStyle textStyle )
{
uint hash = 11000;
hash = qHash( text, hash );
hash = qHash( font, hash );
hash = qHash( options, hash );
hash = qHash( alignment, hash );
hash = qHash( textStyle, hash );
hash = colors.hash( hash );
hash = qHashBits( &size, sizeof( QSizeF ), hash );
return hash;
}
QskTextNode::QskTextNode():
m_hash( 0 )
{
}
QskTextNode::~QskTextNode()
{
}
void QskTextNode::setTextData( const QQuickItem* item,
const QString& text, const QRectF& rect, const QFont& font,
const QskTextOptions& options, const QskTextColors& colors,
Qt::Alignment alignment, Qsk::TextStyle textStyle )
{
if ( m_rect != rect )
{
QMatrix4x4 matrix;
matrix.translate( rect.left(), rect.top() );
if ( matrix != this->matrix() ) // avoid setting DirtyMatrix accidently
setMatrix( matrix );
}
const uint hash = qskHash( text, rect.size(), font,
options, colors, alignment, textStyle );
if ( hash == m_hash )
return;
m_hash = hash;
const QRectF textRect( 0, 0, rect.width(), rect.height() );
/*
In case of having color changes only we would could
go a faster update path: see QskPlainTextRenderer::updateNodeColor.
TODO ...
*/
QskTextRenderer::updateNode( text, font, options, textStyle,
colors, alignment, textRect, item, this );
}