/*! \headerfile QskPainterCommand.h \brief Attributes of a QPainter operation. It is used by QskGraphic to record and replay paint operations \sa QskGraphic::commands() */ class QskPainterCommand { /*! \fn QskPainterCommand() Construct an invalid command \fn QskPainterCommand( const QPainterPath &path ) Constructor for path paint operation \fn QskPainterCommand( const QRectF &rect, const QPixmap &pixmap, const QRectF& subRect ) Constructor for Pixmap paint operation \param rect Target rectangle \param pixmap Pixmap \param subRect Rectangle inside the pixmap \sa QPainter::drawPixmap() \fn QskPainterCommand( const QRectF &rect, const QImage &image, const QRectF& subRect, Qt::ImageConversionFlags flags ) Constructor for Image paint operation \param rect Target rectangle \param image Image \param subRect Rectangle inside the image \param flags Conversion flags \sa QPainter::drawImage() \fn QskPainterCommand( const QPaintEngineState &state ) Constructor for State paint operation \param state Paint engine state \fn QskPainterCommand( const QskPainterCommand &other ) Copy constructor \param other Command to be copied \fn ~QskPainterCommand() Destructor \fn QskPainterCommand &operator=( const QskPainterCommand &other ) Assignment operator \param other Command to be copied \return Modified command \fn QPainterPath *path() \return Painter path to be painted \fn PixmapData* pixmapData() \return Attributes how to paint a QPixmap \fn ImageData* imageData() \return Attributes how to paint a QImage \fn StateData* stateData() \return Attributes of a state change */ };