/* * SPDX-FileCopyrightText: 2020 Arjen Hiemstra * * SPDX-License-Identifier: LGPL-2.0-or-later */ // This file contains common directives needed for the shaders to work. // It is included as the very first bit in the shader. // Important: If a specific GLSL version is needed, it should be set in this // file. // This file is intended for desktop OpenGL version 2.1 or greater. #version 120 #ifndef lowp #define lowp #endif #ifndef mediump #define mediump #endif #ifndef highp #define highp mediump #endif