/****************************************************************************** * QSkinny - Copyright (C) 2016 Uwe Rathmann * This file may be used under the terms of the QSkinny License, Version 1.0 *****************************************************************************/ #ifndef QSK_TEXTURE_RENDERER_H #define QSK_TEXTURE_RENDERER_H #include "QskGlobal.h" class QSize; class QPainter; class QSGTexture; class QQuickWindow; namespace QskTextureRenderer { class PaintHelper { public: PaintHelper() = default; virtual ~PaintHelper() = default; virtual void paint( QPainter*, const QSize& ) = 0; private: Q_DISABLE_COPY( PaintHelper ) }; bool isOpenGLWindow( const QQuickWindow* ); void setTextureId( QQuickWindow*, quint32 textureId, const QSize&, QSGTexture* ); quint32 createPaintedTextureGL( QQuickWindow*, const QSize&, QskTextureRenderer::PaintHelper* ); QSK_EXPORT QSGTexture* createPaintedTexture( QQuickWindow* window, const QSize& size, PaintHelper* helper ); } #endif