/****************************************************************************** * QSkinny - Copyright (C) 2016 Uwe Rathmann * This file may be used under the terms of the 3-clause BSD License *****************************************************************************/ #if defined( ENSURE_SKINS ) #include #include #include #include #endif #if defined( PLUGIN_PATH ) #include #include #include #define STRINGIFY(x) #x #define STRING(x) STRINGIFY(x) #endif static void initPlugins() { #if defined( PLUGIN_PATH ) const char env[] = "QT_PLUGIN_PATH"; QByteArray value = qgetenv( env ); if ( !value.isEmpty() && QChar( value[ value.size() - 1 ] ) != QDir::listSeparator() ) value += QDir::listSeparator(); value += STRING( PLUGIN_PATH ); qputenv( "QT_PLUGIN_PATH", value ); #endif #if defined( ENSURE_SKINS ) if ( qskSkinManager->skinNames().isEmpty() ) { using namespace std; /* To avoid having problems with not finding the skin plugins we manually add them here. */ qskSkinManager->registerFactory( "SquiekFactory", new QskSquiekSkinFactory() ); qskSkinManager->registerFactory( "MaterialFactory", new QskMaterialSkinFactory() ); cout << "Couldn't find skin plugins, adding some manually." << endl; } #endif } Q_COREAPP_STARTUP_FUNCTION( initPlugins )