/****************************************************************************** * QSkinny - Copyright (C) 2016 Uwe Rathmann * This file may be used under the terms of the QSkinny License, Version 1.0 *****************************************************************************/ #include "QskPlainTextRenderer.h" #include "QskTextColors.h" #include "QskTextOptions.h" #include #include #include QSK_QT_PRIVATE_BEGIN #include #if QT_VERSION < QT_VERSION_CHECK( 5, 8, 0 ) #include typedef QSGRenderContext RenderContext; #else #include typedef QSGDefaultRenderContext RenderContext; #endif QSK_QT_PRIVATE_END #define GlyphFlag static_cast< QSGNode::Flag >( 0x800 ) QSizeF QskPlainTextRenderer::textSize( const QString& text, const QFont& font, const QskTextOptions& options ) { // result differs from QskTextRenderer::implicitSizeHint ??? return textRect( text, font, options, QSizeF( 10e6, 10e6 ) ).size(); } QRectF QskPlainTextRenderer::textRect( const QString& text, const QFont& font, const QskTextOptions& options, const QSizeF& size ) { const QFontMetricsF fm( font ); const QRectF r( 0, 0, size.width(), size.height() ); return fm.boundingRect( r, options.textFlags(), text ); } static qreal qskLayoutText( QTextLayout* layout, qreal lineWidth, const QskTextOptions& options ) { const auto maxLineCount = ( options.wrapMode() == QskTextOptions::NoWrap ) ? 1 : options.maximumLineCount(); int lineNumber = 0; int characterPosition = 0; qreal y = 0; Q_FOREVER { if ( ++lineNumber > maxLineCount ) break; if ( lineNumber == maxLineCount ) { const auto elideMode = options.elideMode(); const auto engine = layout->engine(); const auto textLength = engine->text.length(); if ( elideMode != Qt::ElideNone && textLength > characterPosition ) { if ( lineNumber == 1 || elideMode == Qt::ElideRight ) { auto option = layout->textOption(); option.setWrapMode( QTextOption::WrapAnywhere ); layout->setTextOption( option ); auto elidedText = engine->elidedText( elideMode, QFixed::fromReal( lineWidth ), Qt::TextShowMnemonic, characterPosition ); elidedText = elidedText.leftJustified( textLength - characterPosition ); engine->text.replace( characterPosition, elidedText.length(), elidedText ); Q_ASSERT( engine->text.length() == textLength ); } } } auto line = layout->createLine(); if ( !line.isValid() ) break; line.setPosition( QPointF( 0, y ) ); line.setLineWidth( lineWidth ); characterPosition = line.textStart() + line.textLength(); y += line.leading() + line.height(); } return y; } static void qskRenderText( QQuickItem* item, QSGNode* parentNode, const QTextLayout& layout, qreal baseLine, const QColor& color, QQuickText::TextStyle style, const QColor& styleColor ) { auto renderContext = RenderContext::from( QOpenGLContext::currentContext() ); auto sgContext = renderContext->sceneGraphContext(); // Clear out foreign nodes (e.g. from QskRichTextRenderer) QSGNode* node = parentNode->firstChild(); while ( node ) { auto sibling = node->nextSibling(); if ( !( node->flags() & GlyphFlag ) ) { parentNode->removeChildNode( node ); delete node; } node = sibling; } auto glyphNode = static_cast< QSGGlyphNode* >( parentNode->firstChild() ); const QPointF position( 0, baseLine ); for ( int i = 0; i < layout.lineCount(); ++i ) { const auto glyphRuns = layout.lineAt( i ).glyphRuns(); for ( const auto& glyphRun : glyphRuns ) { if ( glyphNode == nullptr ) { const bool preferNativeGlyphNode = false; // QskTextOptions? glyphNode = sgContext->createGlyphNode( renderContext, preferNativeGlyphNode ); glyphNode->setOwnerElement( item ); glyphNode->setFlags( QSGNode::OwnedByParent | GlyphFlag ); } glyphNode->setStyle( style ); glyphNode->setColor( color ); glyphNode->setStyleColor( styleColor ); glyphNode->setGlyphs( position, glyphRun ); glyphNode->update(); if ( glyphNode->parent() != parentNode ) parentNode->appendChildNode( glyphNode ); glyphNode = static_cast< QSGGlyphNode* >( glyphNode->nextSibling() ); } } // Remove leftover glyphs while ( glyphNode ) { auto sibling = glyphNode->nextSibling(); if ( glyphNode->flags() & GlyphFlag ) { parentNode->removeChildNode( glyphNode ); delete glyphNode; } glyphNode = static_cast< QSGGlyphNode* >( sibling ); } } void QskPlainTextRenderer::updateNode( const QString& text, const QFont& font, const QskTextOptions& options, Qsk::TextStyle style, const QskTextColors& colors, Qt::Alignment alignment, const QRectF& rect, const QQuickItem* item, QSGTransformNode* node ) { QTextOption textOption( alignment ); textOption.setWrapMode( static_cast< QTextOption::WrapMode >( options.wrapMode() ) ); QTextLayout layout; layout.setFont( font ); layout.setTextOption( textOption ); layout.setText( text ); layout.beginLayout(); const qreal textHeight = qskLayoutText( &layout, rect.width(), options ); layout.endLayout(); qreal yBaseline = QFontMetricsF( font ).ascent(); if ( alignment & Qt::AlignVCenter ) { yBaseline += ( rect.height() - textHeight ) * 0.5; /* We need to have a stable algo for rounding the text base line, so that texts don't start wobbling, when processing transitions between margins/paddings. */ const int bh = int( layout.boundingRect().height() ); yBaseline = ( bh % 2 ) ? qFloor( yBaseline ) : qCeil( yBaseline ); } qskRenderText( const_cast< QQuickItem* >( item ), node, layout, yBaseline, colors.textColor, static_cast< QQuickText::TextStyle >( style ), colors.styleColor ); } void QskPlainTextRenderer::updateNodeColor( QSGNode* parentNode, const QColor& textColor, Qsk::TextStyle style, const QColor& styleColor ) { auto glyphNode = static_cast< QSGGlyphNode* >( parentNode->firstChild() ); while ( glyphNode ) { if ( glyphNode->flags() & GlyphFlag ) { glyphNode->setColor( textColor ); glyphNode->setStyle( static_cast< QQuickText::TextStyle >( style ) ); glyphNode->setStyleColor( styleColor ); glyphNode->update(); } glyphNode = static_cast< QSGGlyphNode* >( glyphNode->nextSibling() ); } }