/****************************************************************************** * QSkinny - Copyright (C) 2016 Uwe Rathmann * This file may be used under the terms of the QSkinny License, Version 1.0 *****************************************************************************/ #include "QskTabButtonSkinlet.h" #include "QskTabButton.h" #include "QskTextOptions.h" QskTabButtonSkinlet::QskTabButtonSkinlet( QskSkin* skin ) : Inherited( skin ) { setNodeRoles( { PanelRole, TextRole } ); } QskTabButtonSkinlet::~QskTabButtonSkinlet() = default; QRectF QskTabButtonSkinlet::subControlRect( const QskSkinnable* skinnable, const QRectF& contentsRect, QskAspect::Subcontrol subControl ) const { auto tabButton = static_cast< const QskTabButton* >( skinnable ); if ( subControl == QskTabButton::Text ) { auto r = subControlRect( tabButton, contentsRect, QskTabButton::Panel ); r = tabButton->innerBox( QskTabButton::Panel, r ); return r; } else if ( subControl == QskTabButton::Panel ) { return contentsRect; } return Inherited::subControlRect( skinnable, contentsRect, subControl ); } QSGNode* QskTabButtonSkinlet::updateSubNode( const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const { const auto tabButton = static_cast< const QskTabButton* >( skinnable ); switch ( nodeRole ) { case PanelRole: { return updateBoxNode( tabButton, node, QskTabButton::Panel ); } case TextRole: { return updateTextNode( tabButton, node, tabButton->text(), tabButton->textOptions(), QskTabButton::Text ); } } return Inherited::updateSubNode( skinnable, nodeRole, node ); } #include "moc_QskTabButtonSkinlet.cpp"