/****************************************************************************** * QSkinny - Copyright (C) 2016 Uwe Rathmann * This file may be used under the terms of the QSkinny License, Version 1.0 *****************************************************************************/ #include "QskTextLabelSkinlet.h" #include "QskTextLabel.h" #include "QskTextOptions.h" QskTextLabelSkinlet::QskTextLabelSkinlet( QskSkin* skin ): Inherited( skin ) { setNodeRoles( { TextRole } ); } QskTextLabelSkinlet::~QskTextLabelSkinlet() = default; QRectF QskTextLabelSkinlet::subControlRect( const QskSkinnable* skinnable, QskAspect::Subcontrol subControl ) const { const auto label = static_cast< const QskTextLabel* >( skinnable ); if ( subControl == QskTextLabel::Text ) { return label->contentsRect(); } return Inherited::subControlRect( skinnable, subControl ); } QSGNode* QskTextLabelSkinlet::updateSubNode( const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const { const auto label = static_cast< const QskTextLabel* >( skinnable ); switch( nodeRole ) { case TextRole: { return updateTextNode( label, node, label->text(), label->textOptions(), QskTextLabel::Text ); } } return Inherited::updateSubNode( skinnable, nodeRole, node ); } #include "moc_QskTextLabelSkinlet.cpp"