#ifndef QSK_SWITCH_BUTTON_H #define QSK_SWITCH_BUTTON_H #include "QskAbstractButton.h" #include class QSK_EXPORT QskSwitchButton : public QskAbstractButton { Q_OBJECT using Inherited = QskAbstractButton; Q_PROPERTY( Qt::Orientation orientation READ orientation WRITE setOrientation NOTIFY orientationChanged FINAL ) Q_PROPERTY( bool inverted READ isInverted WRITE setInverted NOTIFY invertedChanged FINAL ) public: QSK_SUBCONTROLS( Groove, Handle ) QskSwitchButton( Qt::Orientation, QQuickItem* parent = nullptr ); QskSwitchButton( QQuickItem* parent = nullptr ); ~QskSwitchButton() override; Qt::Orientation orientation() const; void setOrientation(Qt::Orientation); bool isInverted() const; void setInverted( bool ); QskAspect::Placement effectivePlacement() const override; Q_SIGNALS: void orientationChanged( Qt::Orientation ); void invertedChanged( bool ); private: struct PrivateData; std::unique_ptr< PrivateData > m_data; }; #endif