13 Commits

Author SHA1 Message Date
Uwe Rathmann
738de14d4c hiding the devicePixelRato scaling in the nodes 2021-12-13 16:43:34 +01:00
Uwe Rathmann
271b595609 code moved to QskTextureRenderer 2020-11-01 10:43:16 +01:00
Uwe Rathmann
9426e69e3e Qt6 incomptibilities 2020-11-01 08:48:50 +01:00
Uwe Rathmann
89b8321ed7 avoid deprecation warnings 2020-03-12 09:56:38 +01:00
Uwe Rathmann
280ce5149d aspectRatio as parameter added, using IgnoreAspectRatio for graphics
what fixes resizing the background of the automotive example
2018-11-25 16:47:27 +01:00
Uwe Rathmann
da0fb28290 QskPaintedNode/QskTextureRenderer added 2018-10-04 16:15:42 +02:00
Uwe Rathmann
cdc0c108ab not using QOpenGLTexture anymore and now we have access to the textureId
in a MSVC compatible way ( also not having to create a temporary QObject
for translating a QImage into a texture )
2018-09-30 18:09:17 +02:00
Uwe Rathmann
a5b3a70e7d some temporary workarounds for MSVC problems 2018-09-23 17:25:32 +02:00
Uwe Rathmann
0a92cb82db playing with clang-format 2018-08-03 08:15:28 +02:00
Uwe Rathmann
aaac57de94 unused member removed 2018-07-19 14:10:48 +02:00
Uwe Rathmann
4b67e7f37b better handling of devicePixelRatio 2018-07-13 15:09:25 +02:00
Uwe Rathmann
ee4317ccd4 satisfying clang pedantic checks 2017-12-07 17:04:05 +01:00
Uwe
3cdfeaaf1c initial commit 2017-07-21 18:21:34 +02:00