Uwe Rathmann
1e1cf34829
setter/getter for shadow hints
2022-06-13 13:10:45 +02:00
Uwe Rathmann
ff76f1ecfa
removeChildNode added
2022-06-13 13:09:49 +02:00
Uwe Rathmann
da21b95eb3
isNull added
2022-06-13 13:09:08 +02:00
Peter Hartmann
2340b21280
Merge branch 'uwerat-master' into material-theme
2022-06-13 09:50:27 +02:00
Uwe Rathmann
f03007e7b8
QskShadowMetrics added to QskSkinHintTableEditor
2022-06-13 08:43:28 +02:00
Peter Hartmann
4841e39813
small fix for switch
2022-06-08 11:50:43 +02:00
Peter Hartmann
e6b85e528b
button: Add more states to cover different button types
2022-06-08 11:48:29 +02:00
Peter Hartmann
a810739254
Revert "Material skin: Allow setting a different palette"
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This reverts commit 421db106da4724aee16274ecfb818713e3ac61d7.
We cannot easily change this on the fly anyhow.
2022-06-07 16:21:04 +02:00
Peter Hartmann
421db106da
Material skin: Allow setting a different palette
2022-06-07 14:03:06 +02:00
Peter Hartmann
a2d67f0438
Material: set up fonts
2022-06-07 12:58:50 +02:00
Peter Hartmann
1839cd452f
Material: More skin hints
2022-06-07 12:14:50 +02:00
Peter Hartmann
3c69498026
QskPushButton: respect the graphics alignment
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Also, respect the padding hint of the graphic
Resolves #22
2022-06-07 11:44:41 +02:00
Peter Hartmann
0c3355fa0f
Gallery: Use raster for textures
2022-06-07 11:18:11 +02:00
Peter Hartmann
c4dc6e8c2f
Merge remote-tracking branch 'origin/master' into material-theme
2022-06-07 11:09:38 +02:00
Peter Hartmann
8a14b75747
Material: Set values according to new palette
2022-06-07 11:09:25 +02:00
Peter Hartmann
167965e12c
switch button: Fix size hint ( #195 )
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This fixes a case where the Groove is bigger than the Handle, e.g.
with the Material 3 switch buttons.
2022-06-06 07:08:33 +02:00
Peter Hartmann
e954fb8aa1
CI: Use the native backends on Windows also for Qt 6 ( #194 )
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Resolves #164
2022-06-06 07:06:07 +02:00
Uwe Rathmann
0ed9afe2b4
QskBoxShadowNode introduced ( from playground/shadows )
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- shader code migrated from glsl to vulkan-glsl
- #ifdef "Geschnetzel" introduced to support old and rhi graphic APIs
- iotdashboard, shadows examples adjusted
2022-06-04 17:56:14 +02:00
Peter Hartmann
d456237feb
switch button: Fix size hint
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This fixes the case where the Groove is bigger than the Handle, e.g.
with the Material 3 switch buttons.
2022-06-03 17:28:16 +02:00
Uwe Rathmann
e5af877246
pointless fil removed
2022-06-03 16:56:09 +02:00
Peter Hartmann
fdd19894fb
fixup Material: Move palette generation around
2022-06-03 10:23:02 +02:00
Peter Hartmann
17185addeb
fixup? Material: Use predefined palettes in skin
2022-06-03 09:52:22 +02:00
Peter Hartmann
6281a6afe0
Material: Use predefined palettes
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At some later point we might want to make the palettes settable,
so the user can define his own palettes.
2022-06-03 09:11:29 +02:00
Peter Hartmann
d1fb1e71cb
fixup
2022-06-02 18:25:35 +02:00
Peter Hartmann
abc52e1bb8
Material: Switch palettes to Material 3
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Also, remove the old Material 2 palettes, since the weights etc.
changed.
2022-06-02 18:25:12 +02:00
Uwe Rathmann
a66d4645e8
Qt5 compiler error fixed
2022-06-02 16:15:25 +02:00
Uwe Rathmann
c3c0b2cd33
bye, bye QskTextureNode
2022-06-02 16:09:49 +02:00
Uwe Rathmann
54b55c0324
default graphic pipeline without native OpenGL calls.
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code is QRHI compiant now
2022-06-02 16:02:42 +02:00
Uwe Rathmann
5dc4200cdc
typo fixed
2022-06-01 18:29:05 +02:00
Uwe Rathmann
a35cc9936a
mirroring added
2022-06-01 18:27:05 +02:00
Uwe Rathmann
86e438a0ed
QFrameBufferObject::takeTexture also leaks with Qt 5.15
2022-06-01 17:50:16 +02:00
Uwe Rathmann
5ab536f0e3
fixed fot Qt5
2022-06-01 17:41:33 +02:00
Uwe Rathmann
86658ee2dc
raster rendering does not solve the problems with the experimantel RHI
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state in Qt5 ( no problems with Qt6 RHI and Qt5 without RHI )
2022-06-01 17:04:37 +02:00
Uwe Rathmann
e1a58f84ee
QskPaintedNode improved
2022-06-01 16:57:57 +02:00
Uwe Rathmann
c291cde259
includes fixed
2022-06-01 16:51:11 +02:00
Uwe Rathmann
c64d386477
QskPaintedNode reimplemented to work with RHI and software renderer
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Code will be moved in parts to QskTextureRenderer to do something
similar with QskTextureNode.
2022-05-31 17:56:49 +02:00
Peter Hartmann
4ec93e2422
Merge branch 'uwerat-master' into material-theme
2022-05-31 15:15:12 +02:00
Uwe Rathmann
942e6cc13a
iotdashboard enabled for Qt6 ( BoxShadowNode #ifdef'd for the moment )
2022-05-30 20:03:56 +02:00
Uwe Rathmann
b2a95c126e
memory leak fixed
2022-05-30 17:17:47 +02:00
Uwe Rathmann
56a5494b57
memory leak fixed
2022-05-30 17:15:52 +02:00
Uwe Rathmann
8593a5cf2e
hide QskGraphicNode, QskTextNode in QskSkinlet, where possible.
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We will have less dependencies, when moving QskGraphicNode to something
that works better with the QRhi abstraction
2022-05-30 15:16:46 +02:00
Uwe Rathmann
974e1b6b1e
quit menu option added
2022-05-30 07:49:58 +02:00
Peter Hartmann
3491c6735d
IOT dashboard: Use SVGs instead of PNGs ( #191 )
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Resolves #129
2022-05-18 13:45:09 +02:00
Peter Hartmann
10050af5b9
CI: Use OpenGL backend on Windows ( #190 )
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We currently don't support the D3D11 backend, since we rely on
OpenGL functionality when rendering textures, see e.g.
qskCreateTextureRaster().
2022-05-04 08:49:39 +02:00
Peter Hartmann
0663b2febd
CI: Also give Windows apps a start size ( #189 )
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Apparently they need that just like on MacOS
2022-05-03 09:15:09 +02:00
Uwe Rathmann
927cea01cc
deprecation warning fixed
2022-05-02 16:58:03 +02:00
Uwe Rathmann
dae4ee02d5
deprecation warnings fixed
2022-05-02 16:51:24 +02:00
Uwe Rathmann
535d94b494
nothing useful, but fixes compiler error
2022-05-02 16:43:50 +02:00
Uwe Rathmann
41de0f3933
Merge branch 'master' into material-theme
2022-05-02 16:27:16 +02:00
Uwe Rathmann
28d9b7385f
compiler warning fixed
2022-05-02 16:26:13 +02:00