Uwe Rathmann
fe1706905e
passing QQuickWindow to the box renderer, so it knows about detals of
...
the render target ( f.e devivePixelratio )
2024-11-07 11:21:45 +01:00
Uwe Rathmann
6c391b831d
functionality of QskBoxFillNode/QskRectangleNode moved into QskBoxRectangleNode
2024-09-17 13:57:10 +02:00
Uwe Rathmann
511db2650e
copyright notice generalised
2024-01-17 14:31:45 +01:00
Uwe Rathmann
9e583166ff
BSD-3-Clause license
2023-04-06 09:23:37 +02:00
Uwe Rathmann
125fe1e9f4
QskBoxNode renamed to QskBoxRectangleNode, QskShadedBoxNode renamed to QskBoxNode
2022-12-05 12:34:08 +01:00
Uwe Rathmann
84adee7ea8
unused includes removed
2022-10-21 16:43:59 +02:00
Uwe Rathmann
8fb18ab145
codemoved to QskSGNode
2020-11-22 15:27:58 +01:00
Uwe Rathmann
fb594267c2
license/copyright notes added
2019-06-20 12:02:28 +02:00
Uwe Rathmann
0a92cb82db
playing with clang-format
2018-08-03 08:15:28 +02:00
Uwe Rathmann
f21bed63c7
started to remove QskSkinRenderer
2017-10-20 13:09:30 +02:00
Uwe Rathmann
e6f0088ae4
All box subcontrols are displayd with vertex lists instead of
...
textures
now. Implementation is almost complete beside of the not yet done Qt
antialiasing mode. Not all sort of linear gradients ( see
QLinearGradients ) are implemented - needs 1-2 days more.
The aspect flags for box primitives have been substantially changed
from
too atomic to more strutured units.
The skins are currently incomplete - will be fixed later.
2017-10-17 17:34:00 +02:00
Uwe
3cdfeaaf1c
initial commit
2017-07-21 18:21:34 +02:00