3 Commits

Author SHA1 Message Date
Uwe Rathmann
d82f3d08ff calculating vertexes manually instead of using the expensive painter
path triangulator
2022-12-05 11:39:09 +01:00
Uwe Rathmann
f4275c5098 using the more efficient QVector< qreal > instead of QPainterPath 2022-12-04 21:13:14 +01:00
Uwe Rathmann
7abd90b2dd Finally all types of gradients can be set to boxes.
For radial/conic and tilted linear gradients shape/border metrics
will be translated into a QPainterPath to be fed into the triangulation.
However the borders remain being done by QskBoxRenderer.
2022-12-04 19:54:05 +01:00