1801 Commits

Author SHA1 Message Date
Peter Hartmann
2340b21280 Merge branch 'uwerat-master' into material-theme 2022-06-13 09:50:27 +02:00
Uwe Rathmann
f03007e7b8 QskShadowMetrics added to QskSkinHintTableEditor 2022-06-13 08:43:28 +02:00
Peter Hartmann
4841e39813 small fix for switch 2022-06-08 11:50:43 +02:00
Peter Hartmann
e6b85e528b button: Add more states to cover different button types 2022-06-08 11:48:29 +02:00
Peter Hartmann
a810739254 Revert "Material skin: Allow setting a different palette"
This reverts commit 421db106da4724aee16274ecfb818713e3ac61d7.

We cannot easily change this on the fly anyhow.
2022-06-07 16:21:04 +02:00
Peter Hartmann
421db106da Material skin: Allow setting a different palette 2022-06-07 14:03:06 +02:00
Peter Hartmann
a2d67f0438 Material: set up fonts 2022-06-07 12:58:50 +02:00
Peter Hartmann
1839cd452f Material: More skin hints 2022-06-07 12:14:50 +02:00
Peter Hartmann
3c69498026 QskPushButton: respect the graphics alignment
Also, respect the padding hint of the graphic

Resolves #22
2022-06-07 11:44:41 +02:00
Peter Hartmann
0c3355fa0f Gallery: Use raster for textures 2022-06-07 11:18:11 +02:00
Peter Hartmann
c4dc6e8c2f Merge remote-tracking branch 'origin/master' into material-theme 2022-06-07 11:09:38 +02:00
Peter Hartmann
8a14b75747 Material: Set values according to new palette 2022-06-07 11:09:25 +02:00
Peter Hartmann
167965e12c
switch button: Fix size hint (#195)
This fixes a case where the Groove is bigger than the Handle, e.g.
with the Material 3 switch buttons.
2022-06-06 07:08:33 +02:00
Peter Hartmann
e954fb8aa1
CI: Use the native backends on Windows also for Qt 6 (#194)
Resolves #164
2022-06-06 07:06:07 +02:00
Uwe Rathmann
0ed9afe2b4 QskBoxShadowNode introduced ( from playground/shadows )
- shader code migrated from glsl to vulkan-glsl
   - #ifdef "Geschnetzel" introduced to support old and rhi graphic APIs
   - iotdashboard, shadows examples adjusted
2022-06-04 17:56:14 +02:00
Peter Hartmann
d456237feb switch button: Fix size hint
This fixes the case where the Groove is bigger than the Handle, e.g.
with the Material 3 switch buttons.
2022-06-03 17:28:16 +02:00
Uwe Rathmann
e5af877246 pointless fil removed 2022-06-03 16:56:09 +02:00
Peter Hartmann
fdd19894fb fixup Material: Move palette generation around 2022-06-03 10:23:02 +02:00
Peter Hartmann
17185addeb fixup? Material: Use predefined palettes in skin 2022-06-03 09:52:22 +02:00
Peter Hartmann
6281a6afe0 Material: Use predefined palettes
At some later point we might want to make the palettes settable,
so the user can define his own palettes.
2022-06-03 09:11:29 +02:00
Peter Hartmann
d1fb1e71cb fixup 2022-06-02 18:25:35 +02:00
Peter Hartmann
abc52e1bb8 Material: Switch palettes to Material 3
Also, remove the old Material 2 palettes, since the weights etc.
changed.
2022-06-02 18:25:12 +02:00
Uwe Rathmann
a66d4645e8 Qt5 compiler error fixed 2022-06-02 16:15:25 +02:00
Uwe Rathmann
c3c0b2cd33 bye, bye QskTextureNode 2022-06-02 16:09:49 +02:00
Uwe Rathmann
54b55c0324 default graphic pipeline without native OpenGL calls.
code is QRHI compiant now
2022-06-02 16:02:42 +02:00
Uwe Rathmann
5dc4200cdc typo fixed 2022-06-01 18:29:05 +02:00
Uwe Rathmann
a35cc9936a mirroring added 2022-06-01 18:27:05 +02:00
Uwe Rathmann
86e438a0ed QFrameBufferObject::takeTexture also leaks with Qt 5.15 2022-06-01 17:50:16 +02:00
Uwe Rathmann
5ab536f0e3 fixed fot Qt5 2022-06-01 17:41:33 +02:00
Uwe Rathmann
86658ee2dc raster rendering does not solve the problems with the experimantel RHI
state in Qt5 ( no problems with Qt6 RHI and Qt5 without RHI )
2022-06-01 17:04:37 +02:00
Uwe Rathmann
e1a58f84ee QskPaintedNode improved 2022-06-01 16:57:57 +02:00
Uwe Rathmann
c291cde259 includes fixed 2022-06-01 16:51:11 +02:00
Uwe Rathmann
c64d386477 QskPaintedNode reimplemented to work with RHI and software renderer
Code will be moved in parts to QskTextureRenderer to do something
similar with QskTextureNode.
2022-05-31 17:56:49 +02:00
Peter Hartmann
4ec93e2422 Merge branch 'uwerat-master' into material-theme 2022-05-31 15:15:12 +02:00
Uwe Rathmann
942e6cc13a iotdashboard enabled for Qt6 ( BoxShadowNode #ifdef'd for the moment ) 2022-05-30 20:03:56 +02:00
Uwe Rathmann
b2a95c126e memory leak fixed 2022-05-30 17:17:47 +02:00
Uwe Rathmann
56a5494b57 memory leak fixed 2022-05-30 17:15:52 +02:00
Uwe Rathmann
8593a5cf2e hide QskGraphicNode, QskTextNode in QskSkinlet, where possible.
We will have less dependencies, when moving QskGraphicNode to something
that works better with the QRhi abstraction
2022-05-30 15:16:46 +02:00
Uwe Rathmann
974e1b6b1e quit menu option added 2022-05-30 07:49:58 +02:00
Peter Hartmann
3491c6735d
IOT dashboard: Use SVGs instead of PNGs (#191)
Resolves #129
2022-05-18 13:45:09 +02:00
Peter Hartmann
10050af5b9
CI: Use OpenGL backend on Windows (#190)
We currently don't support the D3D11 backend, since we rely on
OpenGL functionality when rendering textures, see e.g.
qskCreateTextureRaster().
2022-05-04 08:49:39 +02:00
Peter Hartmann
0663b2febd
CI: Also give Windows apps a start size (#189)
Apparently they need that just like on MacOS
2022-05-03 09:15:09 +02:00
Uwe Rathmann
927cea01cc deprecation warning fixed 2022-05-02 16:58:03 +02:00
Uwe Rathmann
dae4ee02d5 deprecation warnings fixed 2022-05-02 16:51:24 +02:00
Uwe Rathmann
535d94b494 nothing useful, but fixes compiler error 2022-05-02 16:43:50 +02:00
Uwe Rathmann
41de0f3933 Merge branch 'master' into material-theme 2022-05-02 16:27:16 +02:00
Uwe Rathmann
28d9b7385f compiler warning fixed 2022-05-02 16:26:13 +02:00
Peter Hartmann
13ff41722c
Windows: Fix placement policy of all items (#188)
Before, on Windows nothing would be displayed because of the
following error:

implicit truncation from 'QskPlacementPolicy::Policy' to bit-field
changes value from 2 to -2
2022-05-02 16:05:58 +02:00
Uwe Rathmann
9f706beab1 iconst keywords removed to avoid clang warnings about implicitely
deleted functions. But do we really need QSK_EVENT_DISABLE_COPY ?
2022-04-22 09:00:26 +02:00
Uwe Rathmann
bce7d6e1dc unused lambda capture removed 2022-04-22 08:39:01 +02:00