documentation improved
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@ -262,7 +262,8 @@ TAB_SIZE = 4
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ALIASES = "accessors=\par Access functions:^^" \
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"subcontrols=\par Subcontrols:^^" \
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"states=\par States:^^" \
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"skinlet=\par Default Skinlet:^^"
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"skinlet=\par Default Skinlet:^^" \
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"saqt=\sa ^^"
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# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
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# only. Doxygen will then generate output that is more tailored for C. For
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@ -28,7 +28,7 @@
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strategies ( QQmlIncubator ) the DeferredUpdate flag offers a much simpler
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and obvious solution: don't instantiate before really needed.
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\sa QQuickItem::isVisible()
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\saqt QQuickItem::isVisible()
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\note Some more advanced algorithms have not yet been implemented,
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such as viewport frustrum culling (i.e. hiding items outside of the
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@ -36,16 +36,15 @@
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\var QskQuickItem::UpdateFlag QskQuickItem::DeferredPolish
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Polishing an item ( QQuickItem::polish() ) is blocked when being invisible.
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Polishing an item is blocked when being invisible.
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F.e for all items being derived from QskControl the layout calculations
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happen during polishing.
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\sa QQuickItem::updatePolish()
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\saqt QQuickItem::updatePolish(), QQuickItem::polish()
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\var QskQuickItem::UpdateFlag QskQuickItem::DeferredLayout
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Recalculations of the implicitSize are blocked until being explicitely requested by
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QQuickItem::implicitSize().
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Recalculations of the implicitSize are blocked until being explicitely requested.
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When being enabled the item indicates layout relevant changes by
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sending a QEvent::LayoutRequest ( similar to QWidget ) to its parent item
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@ -58,13 +57,16 @@
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( f.e anchors ) do require immediate updates of the implicit size.
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\sa QskQuickItem::resetImplicitSize()
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\saqt QQuickItem::implicitSize()
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\var QskQuickItem::UpdateFlag QskQuickItem::CleanupOnVisibility
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Delete scene graph nodes, when the item becomes hidden ( QQuickItem::isVisible() ).
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Delete scene graph nodes, when the item becomes hidden.
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Enabling this mode will reduce the memory footprint, but comes at the cost
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of having to recreate nodes once the item gets shown again.
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\saqt QQuickItem::isVisible()
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\var QskQuickItem::UpdateFlag QskQuickItem::PreferRasterForTextures
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When creating textures from QskGraphic, prefer the raster paint
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@ -76,7 +78,7 @@
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\note This flag is useful when analyzing layouts.
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\sa updateFlags(), setUpdateFlags(), resetUpdateFlags()
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\sa updateFlags(), resetUpdateFlags()
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testUpdateFlag(), setUpdateFlag(), resetUpdateFlag()
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*/
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@ -118,6 +120,7 @@
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with the first child instead of leaving the popup, when reaching its end.
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\sa isTabFence(), QQuickItem::ItemIsFocusScope
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\saqt QQuickItem::ItemIsFocusScope
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*/
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/*!
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@ -133,7 +136,8 @@
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it is necessary to know which children would stay hidden when the container
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becomes visible.
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\sa isVisibleToParent(), QQuickItem::setVisible()
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\sa isVisibleToParent()
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\saqt QQuickItem::setVisible()
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*/
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/*!
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@ -164,7 +168,20 @@
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A property indicating if the item has child items.
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\sa QQuickItem::childItems(), QQuickItem::parentItem()
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\saqt QQuickItem::childItems(), QQuickItem::parentItem()
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*/
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/*!
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\var QskQuickItem::updateFlags
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QskQuickItem offers several tweaks to the Qt/Quick update cycle,
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that can be en/disabled individually.
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The flags are a combination from bits that have been explicitly set
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by setUpdateFlag() and those being derived from the aapplication
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wide default settings, that can be set with QskSetup.
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\sa QskQuickItem::UpdateFlag, QskQuickItem::updateFlags(), QskSetup::itemUpdateFlags()
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*/
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/*!
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@ -206,9 +223,10 @@
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one of its ancestors has been hidden. isVisibleToParent() indicates
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the first situation.
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\return true once QQuickItem::setVisible( false ) has been called
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\return true once setVisible( false ) has been called
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\sa visibleToParent, QQuickItem::setVisible()
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\sa visibleToParent
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\saqt QQuickItem::setVisible()
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*/
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/*!
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@ -228,7 +246,8 @@
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\param width Width
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\param height Height
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\sa geometry(), geometryChange(), QQuickItem::size(), QQuickItem::position()
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\sa geometry(), geometryChange()
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\saqt QQuickItem::size(), QQuickItem::position()
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*/
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/*!
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@ -238,7 +257,8 @@
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\param rect Geometry relative to the parent item
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\sa geometry(), geometryChange(), QQuickItem::size(), QQuickItem::position()
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\sa geometry(), geometryChange()
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\saqt QQuickItem::size(), QQuickItem::position()
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*/
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/*!
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@ -280,8 +300,8 @@
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\note Layout code that relies on property bindings of the implicit width a height
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needs to disable the QskQuickItem::DeferredLayout flag
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\sa QQuickItem::implicitWidth(), QQuickItem::implicitHeight(),
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QskControl::preferredSize(), QskControl::sizeHint()
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\sa QskControl::preferredSize(), QskControl::sizeHint()
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\saqt QQuickItem::implicitWidth(), QQuickItem::implicitHeight()
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*/
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/*!
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@ -371,53 +391,72 @@
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to have something declarative
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*/
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/*!
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\fn QskQuickItem::setUpdateFlags
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bla
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*/
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/*!
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\fn QskQuickItem::resetUpdateFlags
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bla
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Reset all flags to the default settings
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\sa QskSetup::itemUpdateFlags(), updateFlags(), updateFlags
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*/
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/*!
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\fn QskQuickItem::updateFlags
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\fn QskQuickItem::updateFlags() const
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bla
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\return Flags affecting the item update process
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\sa testUpdateFlag(), setUpdateFlag(), updateFlags
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*/
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/*!
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\fn QskQuickItem::setUpdateFlag
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bla
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QskQuickItem offers several tweaks to the Qt/Quick update cycle,
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that can be en/disables individually.
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The default settings for these flags are taken from QskSetup::itemUpdateFlags()
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When calling setUpdateFlag() the value for the particular flag is decoupled
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from the corresponding default bit - even if both bits have the same value.
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This can be reverted by calling resetUpdateFlag()
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\param flag Flag affecting the item update process
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\param on En/Disable the behaviour related to the flag
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\sa QskSetup::itemUpdateFlags(), testUpdateFlag(). updateFlags
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*/
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/*!
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\fn QskQuickItem::resetUpdateFlag
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bla
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Reset the value for flag to the default settings from QskSetup. Future
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changes of the corresponding bit with QskSetup::setItemUpdateFlag() will affect
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the behaviour of this item.
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\param flag Flag affecting the item update process
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\sa QskSetup::itemUpdateFlags(), updateFlags(), testUpdateFlag(), updateFlags
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*/
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/*!
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\fn QskQuickItem::testUpdateFlag
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bla
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\param Flag affecting the item update process
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\return true, when the corresponding bit is effective
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\sa setUpdateFlag(), QskSetup::itemUpdateFlag(), updateFlags
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*/
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/*!
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\fn QskQuickItem::updateFlagsChanged
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bla
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Signal indicating, that the effective update flags have changed
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\param flags Effective flags, might be derived in parts from QskSetup::itemUpdateFlags()
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\sa updateFlags
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*/
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/*!
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\fn QskQuickItem::classBegin
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The QML engine initilizes an item as being incomplete by
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explicitely calling QQuickItem::classBegin(). Once the item
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explicitely calling classBegin(). Once the item
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has been constructed componentComplete() is called. This way
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temporary operations during the construction can be avoided.
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@ -427,7 +466,8 @@
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The overloaded version calls the base class and has no
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purpose beside being an entry point for debugging.
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\sa componentComplete(), QQuickItem::isComponentComplete()
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\sa componentComplete()
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\saqt QQuickItem::classBegin, QQuickItem::isComponentComplete()
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*/
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/*!
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@ -444,7 +484,8 @@
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The overloaded does some sanity checks in debug mode
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and calls the base class.
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\sa classBegin(), QQuickItem::isComponentComplete()
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\sa classBegin()
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\saqt QQuickItem::isComponentComplete(), QQuickItem::componentComplete
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*/
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/*!
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@ -463,7 +504,8 @@
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\return True, if the item will be polished in the next
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scene graph update cycle.
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\sa QQuickItem::polish(), isUpdateNodeScheduled()
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\sa isUpdateNodeScheduled()
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\saqt QQuickItem::polish()
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*/
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/*!
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@ -482,10 +524,26 @@
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/*!
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\fn QskQuickItem::maybeUnresized
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Flag indicating a potential state, where the item is waiting to be
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sized by the layout system.
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Unfortunately the list of items to-be-polished is not processed
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in top/down order and a container might be requested to calculate
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the geometries for its children before having a proper size itself.
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Some of these situations can be avoided by ignoring these requests
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depending on the maybeUnresized flag.
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*/
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/*!
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\fn QskQuickItem::itemFlagsChanged
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Signal indicating that at least one if the following attributes has changed:
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- transparentForPositioners
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- tabFence
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- polishOnResize
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*/
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/*!
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@ -514,7 +572,8 @@
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\param on If true the item becomes visible if its parent is visible.
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Otherwise the item is hidden.
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\sa QQuickItem::isVisible(), visibleToParent
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\sa visibleToParent
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\saqt QQuickItem::isVisible(), visibleToParent
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*/
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/*!
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@ -533,10 +592,25 @@
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/*!
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\fn QskQuickItem::event
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QskQuickItem handles the additional type of events.
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\param event Qt event
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*/
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/*!
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\fn QskQuickItem::changeEvent
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This event handler can be reimplemented to handle state changes.
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Change events include:
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- QEvent::StyleChange
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- QEvent::ContentsRectChange
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- QEvent::EnabledChange
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- QEvent::ReadOnlyChange
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- QEvent::LocaleChange
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- QEvent::ParentChange
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*/
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/*!
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@ -550,20 +624,46 @@
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\param event Event indicating the geometry change
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\sa QObject::installEventFilter(), geometryChange()
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\sa geometryChange()
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\saqt QObject::installEventFilter()
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*/
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/*!
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\fn QskQuickItem::windowChangeEvent
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This event handler can be reimplemented to handle situations, where
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an item is added, removed or transferred between windows. It corresponds
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to the QQuickItem::ItemSceneChange notification, but is more convenient:
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- being an event it can be processed by event filtering
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- the previous window is available
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\param event Event with the old/new windows
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*/
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/*!
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\fn QskQuickItem::itemChange
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For no obvious reason Qt/Quick has introduced an additional callback
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mechanism beside events and signals.
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\param change Indicator, to identify what has changed
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\param changeData Extra information relating to the change
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\note It is recommended to avoid using this type of notifications where possible.
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Netter rely on overloading the corresponding event handlers, what allows
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application code to make use of convenient and well established concepts
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like event filtering ( QObject::installEventFilter() ).
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\note If you re-implement this method in a subclass, be sure to call
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the overloaded method of the base class.
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\sa event()
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\saqt QQuickItem::itemChange()
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*/
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/*!
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void \fn QskQuickItem::aboutToShow
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\fn QskQuickItem::aboutToShow
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A specific hook that is intended to be overloaded by controls that need
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to do some specific operations, when an item is painted the first time
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@ -571,6 +671,7 @@
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The default implementation is a no operation.
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\sa initiallyPainted, QQuickItem::setVisible()
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\sa initiallyPainted
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\saqt QQuickItem::setVisible()
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*/
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