QskLinesNode derived from QskBasicLinesNode

This commit is contained in:
Uwe Rathmann 2023-11-23 15:47:08 +01:00
parent dc64f21901
commit e31c063937
12 changed files with 31 additions and 178 deletions

View File

@ -9,17 +9,9 @@
#include "QskStippledLineRenderer.h"
#include "QskSGNode.h"
#include <qsgflatcolormaterial.h>
#include <qsgvertexcolormaterial.h>
#include <qtransform.h>
#include <qquickitem.h>
#include <qquickwindow.h>
#include <qline.h>
QSK_QT_PRIVATE_BEGIN
#include <private/qsgnode_p.h>
QSK_QT_PRIVATE_END
namespace
{
inline qreal mapX( const QTransform& t, qreal x )
@ -114,115 +106,14 @@ static QSGGeometry::Point2D* qskAddLines( const QTransform& transform,
return reinterpret_cast< QSGGeometry::Point2D* >( vlines );
}
class QskLinesNodePrivate final : public QSGGeometryNodePrivate
{
public:
QskLinesNodePrivate()
: geometry( QSGGeometry::defaultAttributes_Point2D(), 0 )
{
geometry.setDrawingMode( QSGGeometry::DrawLines );
}
inline qreal round( bool isHorizontal, qreal v ) const
{
if ( !doRound )
return v;
const auto r2 = 2.0 * devicePixelRatio;
const qreal v0 = isHorizontal ? p0.x() : p0.y();
const int d = qRound( r2 * ( v + v0 ) );
const auto f = ( d % 2 ? d : d - 1 ) / r2;
return f / devicePixelRatio - v0;
}
inline void setLineAttributes( QskLinesNode* node,
const QColor& color, float lineWidth )
{
if ( color != material.color() )
{
material.setColor( color );
node->markDirty( QSGNode::DirtyMaterial );
}
if( lineWidth != geometry.lineWidth() )
geometry.setLineWidth( lineWidth );
}
QSGGeometry geometry;
QSGFlatColorMaterial material;
// position of [0,0] in device coordinates
QPointF p0;
qreal devicePixelRatio = 1.0;
QskHashValue hash = 0.0;
bool dirty = true;
bool doRound = false;
};
QskLinesNode::QskLinesNode()
: QSGGeometryNode( *new QskLinesNodePrivate )
{
Q_D( QskLinesNode );
setGeometry( &d->geometry );
setMaterial( &d->material );
}
QskLinesNode::~QskLinesNode()
{
}
void QskLinesNode::setGlobalPosition( const QQuickItem* item )
{
QPointF p0;
qreal devicePixelRatio = 1.0;
if ( item )
{
p0 = item->mapToGlobal( QPointF() );
if ( auto w = item->window() )
devicePixelRatio = w->devicePixelRatio();
}
setGlobalPosition( p0, devicePixelRatio );
}
void QskLinesNode::setGlobalPosition(
const QPointF& pos, qreal devicePixelRatio )
{
Q_D( QskLinesNode );
if ( d->doRound == false )
{
d->doRound = true;
d->dirty = true;
}
if ( pos != d->p0 || devicePixelRatio != d->devicePixelRatio )
{
d->p0 = pos;
d->devicePixelRatio = devicePixelRatio;
d->dirty = true;
}
}
void QskLinesNode::resetGlobalPosition()
{
Q_D( QskLinesNode );
if ( d->doRound == true )
{
d->doRound = false;
d->dirty = true;
}
}
void QskLinesNode::updateRect( const QColor& color,
qreal lineWidth, const QskStippleMetrics& stippleMetrics,
const QTransform& transform, const QRectF& rect )
@ -272,8 +163,6 @@ void QskLinesNode::updateLines( const QColor& color,
qreal lineWidth, const QskStippleMetrics& stippleMetrics,
const QTransform& transform, int count, const QLineF* lines )
{
Q_D( QskLinesNode );
if ( !stippleMetrics.isValid() || !color.isValid()
|| color.alpha() == 0 || count == 0 )
{
@ -287,22 +176,18 @@ void QskLinesNode::updateLines( const QColor& color,
hash = qHash( transform, hash );
hash = qHashBits( lines, count * sizeof( QLineF ) );
if ( hash != d->hash )
if ( hash != m_hash )
{
d->dirty = true;
d->hash = hash;
}
m_hash = hash;
if( d->dirty )
{
updateGeometry( stippleMetrics, transform, count, lines );
d->geometry.markVertexDataDirty();
geometry()->markVertexDataDirty();
markDirty( QSGNode::DirtyGeometry );
d->dirty = false;
}
d->setLineAttributes( this, color, lineWidth );
setLineWidth( lineWidth );
setColor( color );
}
void QskLinesNode::updateGrid( const QColor& color,
@ -310,8 +195,6 @@ void QskLinesNode::updateGrid( const QColor& color,
const QTransform& transform, const QRectF& rect,
const QVector< qreal >& xValues, const QVector< qreal >& yValues )
{
Q_D( QskLinesNode );
if ( !stippleMetrics.isValid() || !color.isValid() || color.alpha() == 0 )
{
QskSGNode::resetGeometry( this );
@ -326,30 +209,24 @@ void QskLinesNode::updateGrid( const QColor& color,
hash = qHash( xValues, hash );
hash = qHash( yValues, hash );
if ( hash != d->hash )
if ( hash != m_hash )
{
d->dirty = true;
d->hash = hash;
}
m_hash = hash;
if( d->dirty )
{
updateGeometry( stippleMetrics, transform, rect, xValues, yValues );
d->geometry.markVertexDataDirty();
geometry()->markVertexDataDirty();
markDirty( QSGNode::DirtyGeometry );
d->dirty = false;
}
d->setLineAttributes( this, color, lineWidth );
setLineWidth( lineWidth );
setColor( color );
}
void QskLinesNode::updateGeometry( const QskStippleMetrics& stippleMetrics,
const QTransform& transform, int count, const QLineF* lines )
{
Q_D( QskLinesNode );
auto& geom = d->geometry;
auto& geom = *geometry();
QSGGeometry::Point2D* points = nullptr;
@ -382,8 +259,8 @@ void QskLinesNode::updateGeometry( const QskStippleMetrics& stippleMetrics,
lineCount += renderer.dashCount( p1, p2 );
}
d->geometry.allocate( 2 * lineCount );
points = d->geometry.vertexDataAsPoint2D();
geometry()->allocate( 2 * lineCount );
points = geometry()->vertexDataAsPoint2D();
points = qskAddDashes( transform,
count, lines, stippleMetrics, points );
@ -397,9 +274,7 @@ void QskLinesNode::updateGeometry(
const QTransform& transform, const QRectF& rect,
const QVector< qreal >& xValues, const QVector< qreal >& yValues )
{
Q_D( QskLinesNode );
auto& geom = d->geometry;
auto& geom = *geometry();
const auto y1 = mapY( transform, rect.top() );
const auto y2 = mapY( transform, rect.bottom() );
@ -430,8 +305,8 @@ void QskLinesNode::updateGeometry(
const auto countY = renderer.dashCount( x1, 0.0, x2, 0.0 );
const auto count = xValues.count() * countX + yValues.count() * countY;
d->geometry.allocate( 2 * count );
points = d->geometry.vertexDataAsPoint2D();
geometry()->allocate( 2 * count );
points = geometry()->vertexDataAsPoint2D();
points = setStippledLines( Qt::Vertical, y1, y2,
transform, xValues.count(), xValues.constData(),
@ -450,8 +325,6 @@ QSGGeometry::Point2D* QskLinesNode::setStippledLines(
const QTransform& transform, int count, const qreal* values,
const QskStippleMetrics& stippleMetrics, QSGGeometry::Point2D* points ) const
{
Q_D( const QskLinesNode );
if ( count <= 0 )
return points;
@ -464,16 +337,14 @@ QSGGeometry::Point2D* QskLinesNode::setStippledLines(
if ( orientation == Qt::Vertical )
{
auto x = mapX( transform, values[0] );
x = d->round( true, x );
const auto x = mapX( transform, values[0] );
points = renderer.addDashes( points, x, v1, x, v2 );
dashCount = points - line0;
}
else
{
auto y = mapY( transform, values[0] );
y = d->round( false, y );
const auto y = mapY( transform, values[0] );
points = renderer.addDashes( points, v1, y, v2, y );
dashCount = points - line0;
@ -485,8 +356,7 @@ QSGGeometry::Point2D* QskLinesNode::setStippledLines(
{
for ( int i = 1; i < count; i++ )
{
auto x = mapX( transform, values[i] );
x = d->round( true, x );
const auto x = mapX( transform, values[i] );
for ( int j = 0; j < dashCount; j++ )
points++->set( x, line0[j].y );
@ -496,8 +366,7 @@ QSGGeometry::Point2D* QskLinesNode::setStippledLines(
{
for ( int i = 1; i < count; i++ )
{
auto y = mapY( transform, values[i] );
y = d->round( false, y );
const auto y = mapY( transform, values[i] );
for ( int j = 0; j < dashCount; j++ )
points++->set( line0[j].x, y );
@ -512,8 +381,6 @@ QSGGeometry::Point2D* QskLinesNode::setSolidLines(
const QTransform& transform, int count, const qreal* values,
QSGGeometry::Point2D* points ) const
{
Q_D( const QskLinesNode );
if ( count <= 0 )
return points;
@ -523,9 +390,7 @@ QSGGeometry::Point2D* QskLinesNode::setSolidLines(
{
for ( int i = 0; i < count; i++ )
{
auto x = mapX( transform, values[i] );
x = d->round( true, x );
const auto x = mapX( transform, values[i] );
lines++->setVLine( x, v1, v2 );
}
}
@ -533,9 +398,7 @@ QSGGeometry::Point2D* QskLinesNode::setSolidLines(
{
for ( int i = 0; i < count; i++ )
{
auto y = mapY( transform, values[i] );
y = d->round( false, y );
const auto y = mapY( transform, values[i] );
lines++->setHLine( v1, v2, y );
}
}
@ -552,13 +415,11 @@ void QskLinesNode::updatePolygon( const QColor& color, qreal lineWidth,
return;
}
Q_D( QskLinesNode );
if ( true ) // for the moment we always update the geometry. TODO ...
{
d->geometry.allocate( polygon.count() + 1 );
geometry()->allocate( polygon.count() + 1 );
auto points = d->geometry.vertexDataAsPoint2D();
auto points = geometry()->vertexDataAsPoint2D();
if ( transform.isIdentity() )
{
@ -579,9 +440,10 @@ void QskLinesNode::updatePolygon( const QColor& color, qreal lineWidth,
points[ polygon.count() ] = points[0];
d->geometry.markVertexDataDirty();
geometry()->markVertexDataDirty();
markDirty( QSGNode::DirtyGeometry );
}
d->setLineAttributes( this, color, lineWidth );
setLineWidth( lineWidth );
setColor( color );
}

View File

@ -6,9 +6,7 @@
#ifndef QSK_LINES_NODE_H
#define QSK_LINES_NODE_H
#include "QskGlobal.h"
#include <qsgnode.h>
#include "QskBasicLinesNode.h"
#include <qvector.h>
class QskIntervalF;
@ -17,26 +15,19 @@ class QTransform;
class QPointF;
class QLineF;
class QPolygonF;
class QQuickItem;
class QskLinesNodePrivate;
/*
A node for stippled or solid lines.
For the moment limited to horizontal/vertical lines: TODO
*/
class QSK_EXPORT QskLinesNode : public QSGGeometryNode
class QSK_EXPORT QskLinesNode : public QskBasicLinesNode
{
using Inherited = QSGGeometryNode;
using Inherited = QskBasicLinesNode;
public:
QskLinesNode();
~QskLinesNode() override;
void setGlobalPosition( const QPointF&, qreal devicePixelRatio );
void setGlobalPosition( const QQuickItem* );
void resetGlobalPosition();
void updateGrid( const QColor&, qreal lineWidth,
const QskStippleMetrics&, const QTransform&, const QRectF&,
const QVector< qreal >&, const QVector< qreal >& );
@ -80,7 +71,7 @@ class QSK_EXPORT QskLinesNode : public QSGGeometryNode
const QTransform&, int count, const qreal* values,
const QskStippleMetrics&, QSGGeometry::Point2D* ) const;
Q_DECLARE_PRIVATE( QskLinesNode )
QskHashValue m_hash = 0.0;
};
#endif

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