plugin initialization moved to SkinnyNamespace.cpp
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/******************************************************************************
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* QSkinny - Copyright (C) 2016 Uwe Rathmann
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* This file may be used under the terms of the 3-clause BSD License
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*****************************************************************************/
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#if defined( PLUGIN_PATH )
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#include <QByteArray>
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#include <QDir>
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#define STRINGIFY(x) #x
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#define STRING(x) STRINGIFY(x)
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static int initPluginPath()
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{
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const char env[] = "QT_PLUGIN_PATH";
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QByteArray value = qgetenv( env );
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if ( !value.isEmpty() )
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{
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if ( QChar( value.at( value.size() - 1 ) ) != QDir::listSeparator() )
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value += QDir::listSeparator().toLatin1();
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}
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value += STRING( PLUGIN_PATH );
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qputenv( env, value );
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return 0;
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}
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// some plugins are loaded before entering QCoreApplication
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static bool pluginPath = initPluginPath();
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#endif // PLUGIN_PATH
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#if defined( ENSURE_SKINS )
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#include <QskSkinManager.h>
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#include <squiek/QskSquiekSkinFactory.h>
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#include <material3/QskMaterial3SkinFactory.h>
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#include <QCoreApplication>
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#include <iostream>
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static void initSkins()
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{
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if ( qskSkinManager->skinNames().isEmpty() )
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{
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using namespace std;
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/*
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To avoid having problems with not finding the skin plugins
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we manually add them here.
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*/
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qskSkinManager->registerFactory( "SquiekFactory", new QskSquiekSkinFactory() );
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qskSkinManager->registerFactory( "Material3Factory", new QskMaterial3SkinFactory() );
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cout << "Couldn't find skin plugins, adding some manually." << endl;
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}
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}
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Q_COREAPP_STARTUP_FUNCTION( initSkins )
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#endif // ENSURE_SKINS
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