QskShortcut improved
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parent
85e3af73d9
commit
c66292f605
@ -13,8 +13,11 @@
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#include <QskGraphicLabel.h>
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#include <QskGradient.h>
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#include <QskAspect.h>
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#include <QskShortcut.h>
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#include <QGuiApplication>
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#include <QKeySequence>
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#include <QDebug>
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class SubWindow : public QskSubWindow
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{
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@ -30,6 +33,9 @@ public:
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setSizePolicy( QskSizePolicy::MinimumExpanding,
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QskSizePolicy::MinimumExpanding );
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QskShortcut::addShortcut( this, QKeySequence( Qt::Key_P ), true,
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[=] { qDebug() << graphicSource; } );
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}
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};
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@ -14,67 +14,70 @@
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#include <map>
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static inline QShortcutMap& qskShortcutMap()
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{
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return QGuiApplicationPrivate::instance()->shortcutMap;
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}
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class QskShortcutHandler final : public QObject
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{
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public:
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QskShortcutHandler();
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int addShortcut( QQuickItem*, const QKeySequence&,
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int add( QQuickItem*, const QKeySequence&,
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const QObject* receiver, const char* method );
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int addShortcut( QQuickItem*, const QKeySequence&,
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int add( QQuickItem*, const QKeySequence&,
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const QObject* receiver, QtPrivate::QSlotObjectBase* );
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void remove( int id );
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void setEnabled( int id, bool );
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void setAutoRepeat( int id, bool repeat );
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virtual bool eventFilter( QObject*, QEvent* ) override final;
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private:
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int addShortcut( QQuickItem*, const QKeySequence&,
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int insert( QQuickItem*, const QKeySequence&,
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const QObject* receiver, const QMetaMethod&, QtPrivate::QSlotObjectBase* );
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void cleanUp( QObject* );
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static bool contextMatcher( QObject*, Qt::ShortcutContext );
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static QShortcutMap& map();
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class Data
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class InvokeData
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{
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public:
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Data():
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InvokeData():
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item( nullptr ),
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receiver( nullptr ),
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slotObj( nullptr )
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slotObject( nullptr )
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{
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}
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~Data()
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~InvokeData()
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{
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if ( slotObj )
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slotObj->destroyIfLastRef();
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if ( slotObject )
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slotObject->destroyIfLastRef();
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}
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QQuickItem* item;
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const QObject* receiver;
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QMetaMethod method;
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QtPrivate::QSlotObjectBase* slotObj;
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QtPrivate::QSlotObjectBase* slotObject;
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};
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std::map< int, Data > m_invokeDataMap;
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std::map< int, InvokeData > m_invokeDataMap;
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};
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Q_GLOBAL_STATIC( QskShortcutHandler, qskShortcutHandler )
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QskShortcutHandler::QskShortcutHandler()
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{
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installEventFilter( this );
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}
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inline QShortcutMap& QskShortcutHandler::map()
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{
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return QGuiApplicationPrivate::instance()->shortcutMap;
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}
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int QskShortcutHandler::addShortcut(
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int QskShortcutHandler::add(
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QQuickItem* item, const QKeySequence& key,
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const QObject* receiver, const char* method )
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{
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@ -89,7 +92,7 @@ int QskShortcutHandler::addShortcut(
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if ( methodIndex >= 0 )
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{
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id = addShortcut( item, key,
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id = insert( item, key,
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receiver, metaObject->method( methodIndex ), nullptr );
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}
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}
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@ -97,38 +100,40 @@ int QskShortcutHandler::addShortcut(
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return id;
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}
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int QskShortcutHandler::addShortcut( QQuickItem* item, const QKeySequence& key,
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int QskShortcutHandler::add( QQuickItem* item, const QKeySequence& key,
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const QObject* receiver, QtPrivate::QSlotObjectBase* slotObj )
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{
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return addShortcut( item, key, receiver, QMetaMethod(), slotObj );
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return insert( item, key, receiver, QMetaMethod(), slotObj );
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}
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int QskShortcutHandler::addShortcut(
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int QskShortcutHandler::insert(
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QQuickItem* item, const QKeySequence& key,
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const QObject* receiver, const QMetaMethod& method,
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QtPrivate::QSlotObjectBase* slotObj )
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QtPrivate::QSlotObjectBase* slotObject )
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{
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if ( receiver == nullptr )
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return 0;
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#if 1
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// multiple connections ????
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connect( receiver, &QObject::destroyed, this, &QskShortcutHandler::cleanUp );
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#endif
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if ( receiver )
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{
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receiver->disconnect( this );
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connect( receiver, &QObject::destroyed, this, &QskShortcutHandler::cleanUp );
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}
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int id = 0;
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auto& map = qskShortcutMap();
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if ( item )
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{
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item->installEventFilter( this );
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if ( item != receiver )
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{
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item->disconnect( this );
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connect( item, &QObject::destroyed, this, &QskShortcutHandler::cleanUp );
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}
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id = map().addShortcut( item, key, Qt::WindowShortcut, contextMatcher );
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id = map.addShortcut( item, key, Qt::WindowShortcut, contextMatcher );
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}
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else
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{
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id = map().addShortcut( this, key, Qt::ApplicationShortcut, contextMatcher );
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id = map.addShortcut( this, key, Qt::ApplicationShortcut, contextMatcher );
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}
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auto& data = m_invokeDataMap[ id ];
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@ -136,23 +141,66 @@ int QskShortcutHandler::addShortcut(
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data.item = item;
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data.receiver = receiver;
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if ( slotObj )
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data.slotObj = slotObj;
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if ( slotObject )
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data.slotObject = slotObject;
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else
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data.method = method;
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return id;
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}
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void QskShortcutHandler::remove( int id )
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{
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auto it = m_invokeDataMap.find( id );
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if ( it == m_invokeDataMap.end() )
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return;
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auto& map = qskShortcutMap();
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map.removeShortcut( id, nullptr );
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const QQuickItem* item = it->second.item;
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const QObject* receiver = it->second.receiver;
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m_invokeDataMap.erase( it );
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/*
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Finally let's check if we can disconnect
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from the destroyed signals
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*/
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for ( const auto& entry : qskAsConst( m_invokeDataMap ) )
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{
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if ( item == nullptr && receiver == nullptr )
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break;
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if ( entry.second.item == item )
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item = nullptr;
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if ( entry.second.receiver == receiver )
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receiver = nullptr;
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}
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if ( item )
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item->disconnect( this );
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if ( receiver && receiver != item )
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receiver->disconnect( this );
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}
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void QskShortcutHandler::cleanUp( QObject* object )
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{
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/*
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When item != receiver we might remain being connected
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to destroyed signals we are not interested in.
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*/
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auto& map = qskShortcutMap();
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for ( auto it = m_invokeDataMap.begin(); it != m_invokeDataMap.end(); )
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{
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const auto& data = it->second;
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if ( data.receiver == object || data.item == object )
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if ( data.item == object || data.receiver == object )
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{
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map().removeShortcut( it->first, this );
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map.removeShortcut( it->first, nullptr );
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it = m_invokeDataMap.erase( it );
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continue;
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@ -190,9 +238,13 @@ bool QskShortcutHandler::contextMatcher( QObject* object, Qt::ShortcutContext co
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if ( !item->hasFocus() )
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return false;
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}
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item = item->parentItem();
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}
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item = item->parentItem();
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// we want to process the following QShortcutEvent
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object->installEventFilter( qskShortcutHandler );
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return true;
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}
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}
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@ -201,12 +253,14 @@ bool QskShortcutHandler::contextMatcher( QObject* object, Qt::ShortcutContext co
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void QskShortcutHandler::setEnabled( int id, bool enabled )
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{
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map().setShortcutEnabled( enabled, id, this );
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auto& map = qskShortcutMap();
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map.setShortcutEnabled( enabled, id, this );
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}
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void QskShortcutHandler::setAutoRepeat( int id, bool repeat )
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{
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map().setShortcutAutoRepeat( repeat, id, this );
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auto& map = qskShortcutMap();
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map.setShortcutAutoRepeat( repeat, id, this );
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}
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bool QskShortcutHandler::eventFilter( QObject* object, QEvent* event )
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@ -214,6 +268,9 @@ bool QskShortcutHandler::eventFilter( QObject* object, QEvent* event )
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if ( event->type() != QEvent::Shortcut )
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return false;
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if ( object != this )
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object->removeEventFilter( this );
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const QShortcutEvent* se = static_cast< const QShortcutEvent* >( event );
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#if 0
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@ -225,29 +282,29 @@ bool QskShortcutHandler::eventFilter( QObject* object, QEvent* event )
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const auto it = m_invokeDataMap.find( se->shortcutId() );
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if ( it != m_invokeDataMap.end() )
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{
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const Data& data = it->second;
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const auto& invokeData = it->second;
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Q_ASSERT( data.item == nullptr || data.item == object );
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Q_ASSERT( invokeData.item == nullptr || invokeData.item == object );
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auto receiver = const_cast< QObject* >( data.receiver );
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auto receiver = const_cast< QObject* >( invokeData.receiver );
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if ( data.slotObj )
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if ( invokeData.slotObject )
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{
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void* args[] = { 0 };
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if ( receiver && receiver->thread() != thread() )
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{
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QCoreApplication::postEvent( receiver,
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new QMetaCallEvent( data.slotObj, nullptr, 0, 0, nullptr, args ) );
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new QMetaCallEvent( invokeData.slotObject, nullptr, 0, 0, nullptr, args ) );
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}
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else
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{
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data.slotObj->call( receiver, args );
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invokeData.slotObject->call( receiver, args );
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}
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}
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else
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{
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data.method.invoke( receiver, Qt::AutoConnection );
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invokeData.method.invoke( receiver, Qt::AutoConnection );
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}
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return true;
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@ -257,41 +314,25 @@ bool QskShortcutHandler::eventFilter( QObject* object, QEvent* event )
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return false;
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}
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Q_GLOBAL_STATIC( QskShortcutHandler, qskShortcutHandler )
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int QskShortcut::addShortcut( const QKeySequence& key,
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int QskShortcut::addMethod( QQuickItem* item, const QKeySequence& key,
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bool autoRepeat, const QObject* receiver, const char* method )
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{
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QQuickWindow* window = nullptr;
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return addShortcut( window, key, autoRepeat, receiver, method );
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}
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if ( receiver == nullptr )
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{
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return 0;
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}
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int QskShortcut::addShortcut( QQuickWindow* window, const QKeySequence& key,
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bool autoRepeat, const QObject* receiver, const char* method )
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{
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auto item = window ? window->contentItem() : nullptr;
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int id = qskShortcutHandler->addShortcut( item, key, receiver, method );
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int id = qskShortcutHandler->add( item, key, receiver, method );
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if ( id && !autoRepeat )
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qskShortcutHandler->setAutoRepeat( id, false );
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return id;
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}
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int QskShortcut::addShortcut( QQuickItem* item, const QKeySequence& key,
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bool autoRepeat, const QObject* receiver, const char* method )
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int QskShortcut::addSlotObject( QQuickItem* item, const QKeySequence& key,
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bool autoRepeat, const QObject* receiver, QtPrivate::QSlotObjectBase* slotObject )
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{
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int id = qskShortcutHandler->addShortcut( item, key, receiver, method );
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if ( id && !autoRepeat )
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qskShortcutHandler->setAutoRepeat( id, false );
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return id;
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}
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int QskShortcut::addShortcutImpl( const QKeySequence& key,
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bool autoRepeat, const QObject* receiver, QtPrivate::QSlotObjectBase* slotObj )
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{
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int id = qskShortcutHandler->addShortcut( nullptr, key, receiver, slotObj );
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int id = qskShortcutHandler->add( item, key, receiver, slotObject );
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if ( id && !autoRepeat )
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qskShortcutHandler->setAutoRepeat( id, false );
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@ -307,3 +348,8 @@ void QskShortcut::setEnabled( int id, bool on )
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{
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qskShortcutHandler->setEnabled( id, on );
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}
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void QskShortcut::removeShortcut( int id )
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{
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qskShortcutHandler->remove( id );
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}
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@ -7,15 +7,20 @@
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#define QSK_SHORTCUT_H
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#include "QskGlobal.h"
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#include <QObject>
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#include <QQuickWindow>
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class QQuickWindow;
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class QQuickItem;
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class QKeySequence;
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class QSK_EXPORT QskShortcut
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{
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public:
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static void setAutoRepeat( int, bool on );
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static void setEnabled( int, bool on );
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static void removeShortcut( int );
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// -- traditional slots
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static int addShortcut( const QKeySequence&, bool autoRepeat,
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const QObject* receiver, const char* method );
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@ -25,50 +30,65 @@ public:
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static int addShortcut( QQuickItem*, const QKeySequence&, bool autoRepeat,
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const QObject* receiver, const char* method );
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// shortcut calling a QObject method
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// -- calling a QObject method
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template< typename Func1 >
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static int addShortcut( const QKeySequence&, bool autoRepeat,
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const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot );
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// shortcut calling a functor or function pointer
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template< typename Func1 >
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static int addShortcut( QQuickWindow*, const QKeySequence&, bool autoRepeat,
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const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot );
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template< typename Func1 >
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static int addShortcut( QQuickItem*, const QKeySequence&, bool autoRepeat,
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const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot );
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// -- calling a functor or function pointer inside a thread context
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template< typename Func1 >
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static int addShortcut( const QKeySequence&, bool autoRepeat,
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const QObject* context, Func1 slot );
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// shortcut calling a functor or function pointer
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template< typename Func1 >
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static int addShortcut( QQuickWindow*, const QKeySequence&, bool autoRepeat,
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const QObject* context, Func1 slot );
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template< typename Func1 >
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static int addShortcut( QQuickItem*, const QKeySequence&, bool autoRepeat,
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const QObject* context, Func1 slot );
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// -- calling a functor or function pointer
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template< typename Func1 >
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static int addShortcut( const QKeySequence&, bool autoRepeat, Func1 slot );
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static void setAutoRepeat( int, bool on );
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static void setEnabled( int, bool on );
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template< typename Func1 >
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static int addShortcut( QQuickWindow*, const QKeySequence&, bool autoRepeat, Func1 slot );
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template< typename Func1 >
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static int addShortcut( QQuickItem*, const QKeySequence&, bool autoRepeat, Func1 slot );
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private:
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QskShortcut() = delete;
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~QskShortcut() = delete;
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static int addShortcutImpl( const QKeySequence&, bool autoRepeat,
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static int addMethod( QQuickItem*, const QKeySequence&, bool autoRepeat,
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const QObject* receiver, const char* method );
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template< typename Func1 >
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static int addMemberSlotObject( QQuickItem*, const QKeySequence&, bool autoRepeat,
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const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot );
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template< typename Func1 >
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static int addFunctionSlotObject( QQuickItem*, const QKeySequence&,
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bool autoRepeat, const QObject* context, Func1 slot );
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static int addSlotObject(
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QQuickItem* item, const QKeySequence&, bool autoRepeat,
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const QObject* receiver, QtPrivate::QSlotObjectBase* );
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};
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// shortcut calling a QObject method
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template< typename Func1 >
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inline int QskShortcut::addShortcut( const QKeySequence& key, bool autoRepeat,
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const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot )
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{
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typedef QtPrivate::FunctionPointer< Func1 > SlotType;
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Q_STATIC_ASSERT_X( int( SlotType::ArgumentCount ) == 0,
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"The slot must not have any arguments.");
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auto slotObj = new QtPrivate::QSlotObject< Func1,
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typename SlotType::Arguments, void >(slot);
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return addShortcutImpl( key, autoRepeat, receiver, slotObj );
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}
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// shortcut calling a functor or function pointer
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template< typename Func1 >
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int QskShortcut::addShortcut( const QKeySequence& key, bool autoRepeat,
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inline int QskShortcut::addFunctionSlotObject(
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QQuickItem* item, const QKeySequence& key, bool autoRepeat,
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const QObject* context, Func1 slot )
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{
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using namespace QtPrivate;
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@ -84,14 +104,123 @@ int QskShortcut::addShortcut( const QKeySequence& key, bool autoRepeat,
|
||||
auto slotObj = new QFunctorSlotObject< Func1, 0,
|
||||
typename List_Left< void, 0 >::Value, void >( std::move( slot ) );
|
||||
|
||||
return addShortcutImpl( key, autoRepeat, context, slotObj );
|
||||
return addSlotObject( item, key, autoRepeat, context, slotObj );
|
||||
}
|
||||
|
||||
|
||||
// -- traditional slots
|
||||
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickItem* item, const QKeySequence& key, bool autoRepeat,
|
||||
const QObject* receiver, const char* method )
|
||||
{
|
||||
return addMethod( item, key, autoRepeat, receiver, method );
|
||||
}
|
||||
|
||||
inline int QskShortcut::addShortcut(
|
||||
const QKeySequence& key, bool autoRepeat,
|
||||
const QObject* receiver, const char* method )
|
||||
{
|
||||
return addMethod( nullptr, key, autoRepeat, receiver, method );
|
||||
}
|
||||
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickWindow* window, const QKeySequence& key, bool autoRepeat,
|
||||
const QObject* receiver, const char* method )
|
||||
{
|
||||
auto item = window ? window->contentItem() : nullptr;
|
||||
return addMethod( item, key, autoRepeat, receiver, method );
|
||||
}
|
||||
|
||||
// -- calling a QObject method
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addMemberSlotObject(
|
||||
QQuickItem* item, const QKeySequence& key, bool autoRepeat,
|
||||
const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot )
|
||||
{
|
||||
typedef QtPrivate::FunctionPointer< Func1 > SlotType;
|
||||
|
||||
Q_STATIC_ASSERT_X( int( SlotType::ArgumentCount ) == 0,
|
||||
"The slot must not have any arguments.");
|
||||
|
||||
auto slotObject = new QtPrivate::QSlotObject< Func1,
|
||||
typename SlotType::Arguments, void >(slot);
|
||||
|
||||
return addSlotObject( item, key, autoRepeat, receiver, slotObject );
|
||||
}
|
||||
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickItem* item, const QKeySequence& key, bool autoRepeat,
|
||||
const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot )
|
||||
{
|
||||
return addMemberSlotObject( item, key, autoRepeat, receiver, slot );
|
||||
}
|
||||
|
||||
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickWindow* window, const QKeySequence& key, bool autoRepeat,
|
||||
const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot )
|
||||
{
|
||||
auto item = window ? window->contentItem() : nullptr;
|
||||
return addMemberSlotObject( item, key, autoRepeat, receiver, slot );
|
||||
}
|
||||
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut(
|
||||
const QKeySequence& key, bool autoRepeat,
|
||||
const typename QtPrivate::FunctionPointer< Func1 >::Object* receiver, Func1 slot )
|
||||
{
|
||||
return addMemberSlotObject( nullptr, key, autoRepeat, receiver, slot );
|
||||
}
|
||||
|
||||
// -- calling a functor or function pointer with context
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickItem* item, const QKeySequence& key, bool autoRepeat,
|
||||
const QObject* context, Func1 slot )
|
||||
{
|
||||
return addFunctionSlotObject( item, key, autoRepeat, context, slot );
|
||||
}
|
||||
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickWindow* window, const QKeySequence& key, bool autoRepeat,
|
||||
const QObject* context, Func1 slot )
|
||||
{
|
||||
auto item = window ? window->contentItem() : nullptr;
|
||||
return addFunctionSlotObject( item, key, autoRepeat, context, slot );
|
||||
}
|
||||
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut( const QKeySequence& key, bool autoRepeat,
|
||||
const QObject* context, Func1 slot )
|
||||
{
|
||||
return addFunctionSlotObject( nullptr, key, autoRepeat, context, slot );
|
||||
}
|
||||
|
||||
// -- calling a functor or function pointer
|
||||
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickItem* item, const QKeySequence& key, bool autoRepeat, Func1 slot )
|
||||
{
|
||||
return addFunctionSlotObject( item, key, autoRepeat, nullptr, slot );
|
||||
}
|
||||
|
||||
template< typename Func1 >
|
||||
inline int QskShortcut::addShortcut(
|
||||
QQuickWindow* window, const QKeySequence& key, bool autoRepeat, Func1 slot )
|
||||
{
|
||||
auto item = window ? window->contentItem() : nullptr;
|
||||
return addFunctionSlotObject( item, key, autoRepeat, nullptr, autoRepeat, slot );
|
||||
}
|
||||
|
||||
// shortcut calling a functor or function pointer
|
||||
template< typename Func1 >
|
||||
int QskShortcut::addShortcut( const QKeySequence& key, bool autoRepeat, Func1 slot )
|
||||
{
|
||||
return addShortcut( key, autoRepeat, nullptr, slot );
|
||||
return addFunctionSlotObject( nullptr, key, autoRepeat, nullptr, slot );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user