page indicator: Support different width / height for both horizontal and vertical orientations (#138)
* add Uwe's changes * fix horizontal page indicators
This commit is contained in:
parent
a1b67ee7fb
commit
bf1c45352c
@ -56,8 +56,14 @@ QRectF QskPageIndicatorSkinlet::bulletRect(
|
||||
{
|
||||
using Q = QskPageIndicator;
|
||||
|
||||
const qreal szNormal = indicator->strutSizeHint( Q::Bullet ).width();
|
||||
const qreal szHighlighted = indicator->strutSizeHint( Q::Highlighted ).width();
|
||||
const auto szNormal = indicator->strutSizeHint( Q::Bullet );
|
||||
const auto szHighlighted = indicator->strutSizeHint( Q::Highlighted );
|
||||
|
||||
const qreal wNormal = szNormal.width();
|
||||
const qreal wHighlighted = szHighlighted.width();
|
||||
|
||||
const qreal hNormal = szNormal.height();
|
||||
const qreal hHighlighted = szHighlighted.height();
|
||||
|
||||
const auto currentIndex = indicator->currentIndex();
|
||||
|
||||
@ -66,8 +72,11 @@ QRectF QskPageIndicatorSkinlet::bulletRect(
|
||||
if ( indexDiff > ( indicator->count() - 1 ) )
|
||||
indexDiff = ( indicator->count() - currentIndex ); // wrapping
|
||||
|
||||
const qreal sz0 = ( indexDiff < 1 ) ?
|
||||
( 1 - indexDiff ) * szHighlighted + indexDiff * szNormal : szNormal;
|
||||
const qreal w0 = ( indexDiff < 1 ) ?
|
||||
( 1 - indexDiff ) * wHighlighted + indexDiff * wNormal : wNormal;
|
||||
|
||||
const qreal h0 = ( indexDiff < 1 ) ?
|
||||
( 1 - indexDiff ) * hHighlighted + indexDiff * hNormal : hNormal;
|
||||
|
||||
const qreal spacing = indicator->spacingHint( Q::Panel );
|
||||
const bool horizontal = ( indicator->orientation() == Qt::Horizontal );
|
||||
@ -75,26 +84,29 @@ QRectF QskPageIndicatorSkinlet::bulletRect(
|
||||
qreal w, h;
|
||||
if ( horizontal )
|
||||
{
|
||||
w = ( indicator->count() - 1 ) * ( szNormal + spacing ) + szHighlighted;
|
||||
w = ( indicator->count() - 1 ) * ( wNormal + spacing ) + wHighlighted;
|
||||
h = rect.height();
|
||||
}
|
||||
else
|
||||
{
|
||||
w = rect.width();
|
||||
h = ( indicator->count() - 1 ) * ( szNormal + spacing ) + szHighlighted;
|
||||
h = ( indicator->count() - 1 ) * ( hNormal + spacing ) + hHighlighted;
|
||||
}
|
||||
|
||||
QRectF r( 0, 0, w, h );
|
||||
r.moveCenter( rect.center() );
|
||||
|
||||
qreal s2;
|
||||
qreal x2, y2;
|
||||
|
||||
{
|
||||
const qreal s = ( index > currentIndex ) ? szHighlighted : szNormal;
|
||||
const qreal w = ( index > currentIndex ) ? wHighlighted : wNormal;
|
||||
const qreal h = ( index > currentIndex ) ? hHighlighted : hNormal;
|
||||
|
||||
if ( indexDiff < 1 && index >= currentIndex )
|
||||
{
|
||||
// scrolling from or to this bullet:
|
||||
s2 = szNormal + qAbs( szHighlighted - szNormal ) * indexDiff;
|
||||
x2 = wNormal + qAbs( wHighlighted - wNormal ) * indexDiff;
|
||||
y2 = hNormal + qAbs( hHighlighted - hNormal ) * indexDiff;
|
||||
}
|
||||
else if ( ( currentIndex > ( indicator->count() - 1 ) &&
|
||||
index > ( currentIndex - indicator->count() + 1 ) ) )
|
||||
@ -104,29 +116,32 @@ QRectF QskPageIndicatorSkinlet::bulletRect(
|
||||
while ( wrappingDiff > 1 )
|
||||
wrappingDiff -= 1;
|
||||
|
||||
s2 = szNormal + qAbs( szHighlighted - szNormal ) * wrappingDiff;
|
||||
x2 = wNormal + qAbs( wHighlighted - wNormal ) * wrappingDiff;
|
||||
y2 = hNormal + qAbs( hHighlighted - hNormal ) * wrappingDiff;
|
||||
}
|
||||
else
|
||||
{
|
||||
s2 = s;
|
||||
x2 = w;
|
||||
y2 = h;
|
||||
}
|
||||
}
|
||||
|
||||
const qreal x = r.left() + s2 + spacing + ( index - 1 ) * ( szNormal + spacing );
|
||||
const qreal x = r.left() + x2 + spacing + ( index - 1 ) * ( wNormal + spacing );
|
||||
const qreal y = r.top() + y2 + spacing + ( index - 1 ) * ( hNormal + spacing );
|
||||
|
||||
qreal adjust = ( currentIndex == index )
|
||||
? ( szNormal - szHighlighted ) : ( szHighlighted - szNormal );
|
||||
? ( wNormal - wHighlighted ) : ( wHighlighted - wNormal );
|
||||
adjust = 0.5 * qMax( 0.0, adjust );
|
||||
|
||||
if ( indexDiff < 1 )
|
||||
adjust *= indexDiff;
|
||||
|
||||
QRectF bulletRect( 0.0, 0.0, sz0, sz0 );
|
||||
QRectF bulletRect( 0.0, 0.0, w0, h0 );
|
||||
|
||||
if ( horizontal )
|
||||
bulletRect.moveTo( x, r.top() + adjust );
|
||||
else
|
||||
bulletRect.moveTo( r.left() + adjust, x );
|
||||
bulletRect.moveTo( r.left() + adjust, y );
|
||||
|
||||
return bulletRect;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user