using qAsConst
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@ -317,8 +317,17 @@ void QskGradient::setStops( const QskGradientStops& stops )
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m_isDirty = true;
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m_isDirty = true;
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}
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}
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QskGradientStops QskGradient::stops() const
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const QskGradientStops& QskGradient::stops() const
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{
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{
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#if 1
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/*
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Returning a const& so that it is possible to write:
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for ( const auto& stop : qAsConst( gradient.stops() ) )
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Once we have changed QskGradientStop from QColor to QRgb
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we should check if there is a better solution possible
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*/
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#endif
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return m_stops;
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return m_stops;
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}
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}
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@ -76,7 +76,7 @@ class QSK_EXPORT QskGradient
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Q_INVOKABLE QColor endColor() const;
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Q_INVOKABLE QColor endColor() const;
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Q_INVOKABLE void setStops( const QVector< QskGradientStop >& );
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Q_INVOKABLE void setStops( const QVector< QskGradientStop >& );
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Q_INVOKABLE QVector< QskGradientStop > stops() const;
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Q_INVOKABLE const QVector< QskGradientStop >& stops() const;
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Q_INVOKABLE bool hasStopAt( qreal value ) const;
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Q_INVOKABLE bool hasStopAt( qreal value ) const;
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@ -36,7 +36,7 @@ uint QskArcNode::hash() const
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{
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{
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uint h = m_metrics.hash();
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uint h = m_metrics.hash();
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for( const auto& stop : m_gradient.stops() )
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for( const auto& stop : qAsConst( m_gradient.stops() ) )
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h = stop.hash( h );
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h = stop.hash( h );
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return h;
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return h;
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@ -18,7 +18,7 @@ void QskArcRenderer::renderArc(const QRectF& rect,
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QGradientStops stops;
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QGradientStops stops;
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for( const QskGradientStop& stop : gradient.stops() )
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for( const QskGradientStop& stop : qAsConst( gradient.stops() ) )
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{
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{
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QGradientStop s( stop.position(), stop.color() );
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QGradientStop s( stop.position(), stop.color() );
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stops.append( s );
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stops.append( s );
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@ -434,7 +434,7 @@ static inline void qskCreateBorder(
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const qreal dy1 = in.top - in.bottom;
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const qreal dy1 = in.top - in.bottom;
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const qreal dy2 = out.top - out.bottom;
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const qreal dy2 = out.top - out.bottom;
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for( const auto& stop : gradientBottom.stops() )
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for( const auto& stop : qAsConst( gradientBottom.stops() ) )
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{
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{
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const Color c( stop.color() );
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const Color c( stop.color() );
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const qreal x1 = in.right - stop.position() * dx1;
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const qreal x1 = in.right - stop.position() * dx1;
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@ -445,7 +445,7 @@ static inline void qskCreateBorder(
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( line++ )->setLine( x1, y1, x2, y2, c );
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( line++ )->setLine( x1, y1, x2, y2, c );
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}
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}
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for( const auto& stop : gradientLeft.stops() )
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for( const auto& stop : qAsConst( gradientLeft.stops() ) )
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{
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{
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const Color c( stop.color() );
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const Color c( stop.color() );
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const qreal x1 = in.left;
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const qreal x1 = in.left;
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@ -456,7 +456,7 @@ static inline void qskCreateBorder(
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( line++ )->setLine( x1, y1, x2, y2, c );
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( line++ )->setLine( x1, y1, x2, y2, c );
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}
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}
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for( const auto& stop : gradientTop.stops() )
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for( const auto& stop : qAsConst( gradientTop.stops() ) )
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{
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{
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const Color c( stop.color() );
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const Color c( stop.color() );
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const qreal x1 = in.left + stop.position() * dx1;
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const qreal x1 = in.left + stop.position() * dx1;
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@ -467,7 +467,7 @@ static inline void qskCreateBorder(
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( line++ )->setLine( x1, y1, x2, y2, c );
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( line++ )->setLine( x1, y1, x2, y2, c );
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}
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}
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for( const auto& stop : gradientRight.stops() )
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for( const auto& stop : qAsConst( gradientRight.stops() ) )
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{
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{
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const Color c( stop.color() );
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const Color c( stop.color() );
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const qreal x1 = in.right;
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const qreal x1 = in.right;
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