forgotten debug code removed
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@ -98,8 +98,6 @@ static uint qskCreateTextureRaster( QQuickWindow* window,
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painter.scale( ratio, ratio );
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painter.scale( ratio, ratio );
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helper->paint( &painter, size );
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helper->paint( &painter, size );
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image.save( "/tmp/xx.png" );
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}
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}
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const auto target = QOpenGLTexture::Target2D;
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const auto target = QOpenGLTexture::Target2D;
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