handling of arcs improved
This commit is contained in:
parent
c9f7bf59ee
commit
b69f84e865
@ -199,7 +199,7 @@ QSGNode* CircularChartSkinlet::updateArcSegmentNode( const QskSkinnable*,
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if ( arcNode == nullptr )
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arcNode = new QskArcRenderNode();
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arcNode->updateNode( m_data->closedArcRect, metrics, true,
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arcNode->updateArc( m_data->closedArcRect, metrics, true,
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borderWidth, borderColor, gradient );
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return arcNode;
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@ -10,7 +10,6 @@
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#include "QskArcRenderer.h"
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#include "QskMargins.h"
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#include "QskGradient.h"
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#include "QskShapeNode.h"
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#include "QskSGNode.h"
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#include "QskShadowMetrics.h"
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@ -22,40 +21,38 @@ namespace
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{
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ShadowRole,
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PathRole,
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ArcRole
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/*
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If possible border + filling will be displayed by ArcRole
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Otherwise ArcRole displays the border and FillRole the filling
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*/
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ArcRole,
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FillRole
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};
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}
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static inline QskGradient qskEffectiveGradient(
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const QskGradient& gradient, const QskArcMetrics& metrics )
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static void qskUpdateChildren( QSGNode* parentNode, quint8 role, QSGNode* node )
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{
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if ( !gradient.isMonochrome() )
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{
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if ( gradient.type() == QskGradient::Stops )
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{
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QskGradient g( gradient.stops() );
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g.setConicDirection( 0.5, 0.5, metrics.startAngle(), 360.0 );
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static const QVector< quint8 > roles = { ShadowRole, ArcRole, FillRole };
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return g;
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}
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}
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return gradient;
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auto oldNode = QskSGNode::findChildNode( parentNode, role );
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QskSGNode::replaceChildNode( roles, role, parentNode, oldNode, node );
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}
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template< typename Node >
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inline Node* qskInsertOrRemoveNode( QSGNode* parentNode, quint8 role, bool isValid )
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inline Node* qskNode( QSGNode* parentNode, quint8 role )
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{
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using namespace QskSGNode;
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Node* oldNode = static_cast< Node* >( findChildNode( parentNode, role ) );
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Node* newNode = isValid ? ensureNode< Node >( oldNode ) : nullptr;
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auto node = static_cast< Node* > ( findChildNode( parentNode, role ) );
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static const QVector< quint8 > roles = { ShadowRole, PathRole, ArcRole };
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replaceChildNode( roles, role, parentNode, oldNode, newNode );
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if ( node == nullptr )
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{
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node = new Node();
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setNodeRole( node, role );
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}
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return newNode;
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return node;
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}
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QskArcNode::QskArcNode()
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@ -82,60 +79,68 @@ void QskArcNode::setArcData( const QRectF& rect, const QskArcMetrics& arcMetrics
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const qreal borderWidth, const QColor& borderColor, const QskGradient& gradient,
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const QColor& shadowColor, const QskShadowMetrics& shadowMetrics )
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{
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const bool radial = false;
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using namespace QskSGNode;
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const auto metricsArc = arcMetrics.toAbsolute( rect.size() );
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QskArcShadowNode* shadowNode = nullptr;
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QskArcRenderNode* arcNode = nullptr;
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QskArcRenderNode* fillNode = nullptr;
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if ( metricsArc.isNull() || rect.isEmpty() )
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if ( !( rect.isEmpty() || arcMetrics.isNull() ) )
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{
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delete QskSGNode::findChildNode( this, ShadowRole );
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delete QskSGNode::findChildNode( this, PathRole );
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delete QskSGNode::findChildNode( this, ArcRole );
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const bool radial = false;
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const auto metricsArc = arcMetrics.toAbsolute( rect.size() );
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return;
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const auto hasFilling = gradient.isVisible();
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const auto hasBorder = ( borderWidth > 0.0 )
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&& borderColor.isValid() && ( borderColor.alpha() > 0 );
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const auto hasShadow = shadowColor.isValid() && ( shadowColor.alpha() > 0 );
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if ( hasShadow && hasFilling )
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{
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/*
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The shader of the shadow node is for circular arcs and we have some
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unwanted scaling issues for the spread/blur values when having ellipsoid
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arcs. We might also want to add the spread value to the ends of the arc
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and not only to its radius. TODO ...
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*/
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shadowNode = qskNode< QskArcShadowNode >( this, ShadowRole );
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const auto sm = shadowMetrics.toAbsolute( rect.size() );
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const auto shadowRect = sm.shadowRect( rect );
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const auto spreadRadius = sm.spreadRadius() + 0.5 * metricsArc.thickness();
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shadowNode->setShadowData( shadowRect, spreadRadius, sm.blurRadius(),
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metricsArc.startAngle(), metricsArc.spanAngle(), shadowColor );
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}
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if ( hasBorder || hasFilling )
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{
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arcNode = qskNode< QskArcRenderNode >( this, ArcRole );
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if ( hasBorder && hasFilling )
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{
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if ( !QskArcRenderer::isGradientSupported( rect, metricsArc, gradient ) )
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fillNode = qskNode< QskArcRenderNode >( this, FillRole );
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}
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if ( fillNode )
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{
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arcNode->updateBorder( rect, metricsArc,
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radial, borderWidth, borderColor );
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fillNode->updateFilling( rect, metricsArc, radial, borderWidth, gradient );
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}
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else
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{
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arcNode->updateArc( rect, metricsArc,
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radial, borderWidth, borderColor, gradient );
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}
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}
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}
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const auto hasFilling = gradient.isVisible();
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const auto hasBorder = ( borderWidth > 0.0 )
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&& borderColor.isValid() && ( borderColor.alpha() > 0 );
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const auto hasShadow = shadowColor.isValid() && ( shadowColor.alpha() > 0 );
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auto shadowNode = qskInsertOrRemoveNode< QskArcShadowNode >(
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this, ShadowRole, hasFilling && hasShadow );
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if ( shadowNode )
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{
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/*
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The shader of the shadow node is for circular arcs and we have some
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unwanted scaling issues for the spread/blur values when having ellipsoid
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arcs. We might also want to add the spread value to the ends of the arc
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and not only to its radius. TODO ...
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*/
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const auto sm = shadowMetrics.toAbsolute( rect.size() );
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const auto shadowRect = sm.shadowRect( rect );
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const auto spreadRadius = sm.spreadRadius() + 0.5 * metricsArc.thickness();
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shadowNode->setShadowData( shadowRect, spreadRadius, sm.blurRadius(),
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metricsArc.startAngle(), metricsArc.spanAngle(), shadowColor );
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}
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auto pathNode = qskInsertOrRemoveNode< QskShapeNode >( this, PathRole,
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hasFilling && !QskArcRenderer::isGradientSupported( rect, metricsArc, gradient ) );
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if ( pathNode )
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{
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const auto path = metricsArc.painterPath( rect, radial );
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pathNode->updateNode( path, QTransform(), rect,
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qskEffectiveGradient( gradient, metricsArc ) );
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}
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auto arcNode = qskInsertOrRemoveNode< QskArcRenderNode >(
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this, ArcRole, hasBorder || ( hasFilling && !pathNode ) );
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if ( arcNode )
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{
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arcNode->updateNode( rect, metricsArc, radial,
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borderWidth, borderColor, pathNode ? QskGradient() : gradient );
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}
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qskUpdateChildren( this, ShadowRole, shadowNode );
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qskUpdateChildren( this, ArcRole, arcNode );
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qskUpdateChildren( this, FillRole, fillNode );
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}
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@ -11,12 +11,61 @@
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#include "QskSGNode.h"
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#include "QskFillNodePrivate.h"
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static inline bool qskHasBorder( qreal width, const QColor& color )
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{
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return ( width > 0.0 ) && color.isValid() && ( color.alpha() > 0 );
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}
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class QskArcRenderNodePrivate final : public QskFillNodePrivate
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{
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public:
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inline void resetValues() { hash = 0; }
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inline void resetNode( QskArcRenderNode* node )
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{
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m_metricsHash = m_colorsHash = 0;
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node->resetGeometry();
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}
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QskHashValue hash = 0;
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inline bool updateMetrics( const QRectF& rect,
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const QskArcMetrics& metrics, bool radial, qreal borderWidth )
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{
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QskHashValue hash = 13000;
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hash = qHashBits( &rect, sizeof( rect ), hash );
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hash = metrics.hash( hash );
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hash = qHash( radial, hash );
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hash = qHash( borderWidth, hash );
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return updateHash( m_metricsHash, hash );
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}
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inline bool updateColors( const QColor& borderColor, const QskGradient& gradient )
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{
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QskHashValue hash = 13000;
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if ( borderColor.isValid() && ( borderColor.alpha() > 0 ) )
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hash = qHashBits( &borderColor, sizeof( borderColor ), hash );
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if ( gradient.isVisible() )
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hash = gradient.hash( hash );
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return updateHash( m_colorsHash, hash );
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}
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private:
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inline bool updateHash( QskHashValue& value, const QskHashValue newValue ) const
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{
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if ( newValue != value )
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{
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value = newValue;
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return true;
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}
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return false;
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}
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public:
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QskHashValue m_metricsHash = 0;
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QskHashValue m_colorsHash = 0;
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};
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QskArcRenderNode::QskArcRenderNode()
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@ -28,94 +77,168 @@ QskArcRenderNode::~QskArcRenderNode()
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{
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}
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void QskArcRenderNode::updateNode( const QRectF& rect,
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void QskArcRenderNode::updateFilling( const QRectF& rect,
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const QskArcMetrics& metrics, const QskGradient& gradient )
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{
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updateNode( rect, metrics, false, 0.0, QColor(), gradient );
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updateFilling( rect, metrics, false, 0.0, gradient );
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}
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void QskArcRenderNode::updateNode( const QRectF& rect,
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const QskArcMetrics& metrics, qreal borderWidth, const QColor& borderColor )
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void QskArcRenderNode::updateFilling( const QRectF& rect,
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const QskArcMetrics& arcMetrics, bool radial,
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qreal borderWidth, const QskGradient& gradient )
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{
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updateNode( rect, metrics, false, borderWidth, borderColor, QskGradient() );
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Q_D( QskArcRenderNode );
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if ( rect.isEmpty() || arcMetrics.isNull() || !gradient.isVisible() )
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{
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d->resetNode( this );
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return;
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}
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const auto metrics = arcMetrics.toAbsolute( rect.size() );
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if ( borderWidth >= 0.5 * metrics.thickness() )
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{
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d->resetNode( this );
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return;
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}
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const bool coloredGeometry = hasHint( PreferColoredGeometry )
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&& QskArcRenderer::isGradientSupported( rect, metrics, gradient );
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bool dirtyGeometry = d->updateMetrics( rect, metrics, radial, borderWidth );
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bool dirtyMaterial = d->updateColors( QColor(), gradient );
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if ( coloredGeometry != isGeometryColored() )
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dirtyGeometry = dirtyMaterial = true;
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if ( dirtyGeometry || dirtyMaterial )
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{
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if ( coloredGeometry )
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{
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setColoring( QskFillNode::Polychrome );
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QskArcRenderer::setColoredFillLines( rect, metrics, radial,
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borderWidth, gradient, *geometry() );
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markDirty( QSGNode::DirtyGeometry );
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}
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else
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{
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setColoring( rect, gradient );
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if ( dirtyGeometry )
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{
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QskArcRenderer::setFillLines( rect, metrics,
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radial, borderWidth, *geometry() );
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markDirty( QSGNode::DirtyGeometry );
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}
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}
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}
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}
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void QskArcRenderNode::updateNode(
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void QskArcRenderNode::updateBorder( const QRectF& rect,
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const QskArcMetrics& arcMetrics, bool radial,
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qreal borderWidth, const QColor& borderColor )
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{
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Q_D( QskArcRenderNode );
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if ( rect.isEmpty() || arcMetrics.isNull()
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|| !qskHasBorder( borderWidth, borderColor ) )
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{
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d->resetNode( this );
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return;
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}
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const bool coloredGeometry = hasHint( PreferColoredGeometry );
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bool dirtyGeometry = d->updateMetrics( rect, arcMetrics, radial, borderWidth );
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bool dirtyMaterial = d->updateColors( borderColor, QskGradient() );
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if ( coloredGeometry != isGeometryColored() )
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dirtyGeometry = dirtyMaterial = true;
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if ( dirtyGeometry || dirtyMaterial )
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{
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const auto metrics = arcMetrics.toAbsolute( rect.size() );
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borderWidth = qMin( borderWidth, 0.5 * metrics.thickness() );
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if ( coloredGeometry )
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{
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setColoring( QskFillNode::Polychrome );
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QskArcRenderer::setColoredBorderLines( rect, metrics, radial,
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borderWidth, borderColor, *geometry() );
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markDirty( QSGNode::DirtyGeometry );
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}
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else
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{
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setColoring( borderColor );
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if ( dirtyGeometry )
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{
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QskArcRenderer::setBorderLines( rect, metrics, radial,
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borderWidth, *geometry() );
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markDirty( QSGNode::DirtyGeometry );
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}
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}
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}
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}
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void QskArcRenderNode::updateArc(
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const QRectF& rect, const QskArcMetrics& arcMetrics, bool radial,
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qreal borderWidth, const QColor& borderColor, const QskGradient& gradient )
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{
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Q_D( QskArcRenderNode );
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const auto metrics = arcMetrics.toAbsolute( rect.size() );
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if ( rect.isEmpty() || metrics.isNull() )
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{
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d->resetNode( this );
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return;
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}
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const auto borderMax = 0.5 * metrics.thickness();
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const bool hasFill = gradient.isVisible() && ( borderWidth < borderMax );
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const bool hasBorder = ( borderWidth > 0.0 )
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&& borderColor.isValid() && ( borderColor.alpha() > 0 );
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const bool hasBorder = qskHasBorder( borderWidth, borderColor );
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if ( rect.isEmpty() || metrics.isNull() || !( hasFill || hasBorder ) )
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if ( hasBorder && hasFill )
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{
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d->resetValues();
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QskSGNode::resetGeometry( this );
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/*
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When having a monochrome gradient that has the same color as the
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border we might be able to use QskFillNode::Monochrome. For the
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moment this is not implemented
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*/
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borderWidth = qMin( borderWidth, borderMax );
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return;
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const bool isDirty = d->updateMetrics( rect, arcMetrics, radial, borderWidth )
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|| d->updateColors( borderColor, gradient ) || !isGeometryColored();
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if ( isDirty )
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{
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setColoring( QskFillNode::Polychrome );
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QskArcRenderer::setColoredBorderAndFillLines( rect, metrics, radial,
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borderWidth, borderColor, gradient, *geometry() );
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markDirty( QSGNode::DirtyGeometry );
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}
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}
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borderWidth = qMin( borderWidth, borderMax );
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QskHashValue hash = 3496;
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hash = qHashBits( &rect, sizeof( QRectF ), hash );
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hash = qHash( borderWidth, hash );
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hash = qHashBits( &borderColor, sizeof( borderColor ), hash );
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hash = metrics.hash( hash );
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hash = gradient.hash( hash );
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hash = qHash( radial, hash );
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if ( hash == d->hash )
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return;
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d->hash = hash;
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auto coloring = QskFillNode::Polychrome;
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#if 0
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if ( !( hasFill && hasBorder ) )
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else if ( hasBorder )
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{
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if ( hasBorder || ( hasFill && gradient.isMonochrome() ) )
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coloring = QskFillNode::Monochrome;
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updateBorder( rect, arcMetrics, radial, borderWidth, borderColor );
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}
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#endif
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auto& geometry = *this->geometry();
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if ( coloring == QskFillNode::Polychrome )
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else if ( hasFill )
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{
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setColoring( coloring );
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QskArcRenderer::renderArc( rect, metrics, radial,
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borderWidth, gradient, borderColor, geometry );
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updateFilling( rect, arcMetrics, radial, borderWidth, gradient );
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}
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else
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{
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if ( hasFill )
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{
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setColoring( gradient.rgbStart() );
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QskArcRenderer::renderArc( rect, metrics, radial,
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borderWidth, gradient, borderColor, geometry );
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}
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else
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{
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setColoring( borderColor );
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QskArcRenderer::renderArc( rect, metrics, radial,
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borderWidth, gradient, borderColor, geometry );
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}
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d->resetNode( this );
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return;
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}
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markDirty( QSGNode::DirtyGeometry );
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markDirty( QSGNode::DirtyMaterial );
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geometry.markVertexDataDirty();
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}
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@ -22,12 +22,14 @@ class QSK_EXPORT QskArcRenderNode : public QskFillNode
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QskArcRenderNode();
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~QskArcRenderNode() override;
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void updateNode( const QRectF&, const QskArcMetrics&, const QskGradient& );
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void updateFilling( const QRectF&, const QskArcMetrics&, const QskGradient& );
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void updateFilling( const QRectF&, const QskArcMetrics&, bool radial,
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qreal borderWidth, const QskGradient& );
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void updateNode( const QRectF&, const QskArcMetrics&,
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void updateBorder( const QRectF&, const QskArcMetrics&, bool radial,
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||||
qreal borderWidth, const QColor& borderColor );
|
||||
|
||||
void updateNode( const QRectF&, const QskArcMetrics&, bool radial,
|
||||
void updateArc( const QRectF&, const QskArcMetrics&, bool radial,
|
||||
qreal borderWidth, const QColor& borderColor, const QskGradient& );
|
||||
|
||||
private:
|
||||
|
@ -11,7 +11,6 @@
|
||||
#include "QskRgbValue.h"
|
||||
|
||||
#include <qsggeometry.h>
|
||||
#include <qdebug.h>
|
||||
|
||||
static inline QskVertex::Line* qskAllocateLines(
|
||||
QSGGeometry& geometry, int lineCount )
|
||||
@ -466,8 +465,8 @@ bool QskArcRenderer::isGradientSupported( const QRectF& rect,
|
||||
if ( qskFuzzyCompare( direction.aspectRatio(), aspectRatio ) )
|
||||
{
|
||||
/*
|
||||
we should be able to create a list of stops from
|
||||
this gradient that works for the renderer. TODO ...
|
||||
we should be able to create a list of stops from
|
||||
this gradient that works for the renderer. TODO ...
|
||||
*/
|
||||
}
|
||||
}
|
||||
@ -483,17 +482,55 @@ bool QskArcRenderer::isGradientSupported( const QRectF& rect,
|
||||
return false;
|
||||
}
|
||||
|
||||
void QskArcRenderer::renderArc( const QRectF& rect, const QskArcMetrics& metrics,
|
||||
bool radial, const QskGradient& gradient, QSGGeometry& geometry )
|
||||
{
|
||||
renderArc( rect, metrics, radial, 0, gradient, QColor(), geometry );
|
||||
}
|
||||
|
||||
void QskArcRenderer::renderArc( const QRectF& rect, const QskArcMetrics& metrics,
|
||||
bool radial, qreal borderWidth, const QskGradient& gradient,
|
||||
void QskArcRenderer::setColoredBorderLines( const QRectF& rect,
|
||||
const QskArcMetrics& metrics, bool radial, qreal borderWidth,
|
||||
const QColor& borderColor, QSGGeometry& geometry )
|
||||
{
|
||||
geometry.setDrawingMode( QSGGeometry::DrawTriangleStrip );
|
||||
geometry.markVertexDataDirty();
|
||||
|
||||
if ( borderWidth <= 0.0 || !( borderColor.isValid() && borderColor.alpha() > 0 ) )
|
||||
{
|
||||
qskAllocateColoredLines( geometry, 0 );
|
||||
return;
|
||||
}
|
||||
|
||||
const Renderer renderer( rect, metrics, radial, QskGradient(), borderColor );
|
||||
|
||||
if ( const auto lines = qskAllocateColoredLines( geometry, renderer.borderCount() ) )
|
||||
{
|
||||
renderer.renderArc( metrics.thickness(), borderWidth,
|
||||
static_cast< QskVertex::ColoredLine* >( nullptr ), lines );
|
||||
}
|
||||
}
|
||||
|
||||
void QskArcRenderer::setColoredFillLines( const QRectF& rect, const QskArcMetrics& metrics,
|
||||
bool radial, qreal borderWidth, const QskGradient& gradient, QSGGeometry& geometry )
|
||||
{
|
||||
geometry.setDrawingMode( QSGGeometry::DrawTriangleStrip );
|
||||
geometry.markVertexDataDirty();
|
||||
|
||||
if ( !gradient.isVisible() )
|
||||
{
|
||||
qskAllocateColoredLines( geometry, 0 );
|
||||
return;
|
||||
}
|
||||
|
||||
const Renderer renderer( rect, metrics, radial, gradient, QColor( 0, 0, 0, 0 ) );
|
||||
|
||||
if ( const auto lines = qskAllocateColoredLines( geometry, renderer.fillCount() ) )
|
||||
{
|
||||
renderer.renderArc( metrics.thickness(), borderWidth, lines,
|
||||
static_cast< QskVertex::ColoredLine* >( nullptr ) );
|
||||
}
|
||||
}
|
||||
|
||||
void QskArcRenderer::setColoredBorderAndFillLines( const QRectF& rect,
|
||||
const QskArcMetrics& metrics, bool radial, qreal borderWidth,
|
||||
const QColor& borderColor, const QskGradient& gradient, QSGGeometry& geometry )
|
||||
{
|
||||
geometry.setDrawingMode( QSGGeometry::DrawTriangleStrip );
|
||||
geometry.markVertexDataDirty();
|
||||
|
||||
const Renderer renderer( rect, metrics, radial, gradient,
|
||||
borderColor.isValid() ? borderColor : QColor( 0, 0, 0, 0 ) );
|
||||
@ -523,13 +560,20 @@ void QskArcRenderer::renderArc( const QRectF& rect, const QskArcMetrics& metrics
|
||||
}
|
||||
}
|
||||
|
||||
void QskArcRenderer::renderBorderGeometry( const QRectF& rect,
|
||||
void QskArcRenderer::setBorderLines( const QRectF& rect,
|
||||
const QskArcMetrics& metrics, bool radial, qreal borderWidth, QSGGeometry& geometry )
|
||||
{
|
||||
geometry.setDrawingMode( QSGGeometry::DrawTriangleStrip );
|
||||
|
||||
geometry.markVertexDataDirty();
|
||||
|
||||
if ( borderWidth <= 0.0 )
|
||||
{
|
||||
qskAllocateLines( geometry, 0 );
|
||||
return;
|
||||
}
|
||||
|
||||
const Renderer renderer( rect, metrics, radial, QskGradient(), 0 );
|
||||
|
||||
|
||||
const auto lines = qskAllocateLines( geometry, renderer.borderCount() );
|
||||
if ( lines )
|
||||
{
|
||||
@ -538,10 +582,11 @@ void QskArcRenderer::renderBorderGeometry( const QRectF& rect,
|
||||
}
|
||||
}
|
||||
|
||||
void QskArcRenderer::renderFillGeometry( const QRectF& rect,
|
||||
void QskArcRenderer::setFillLines( const QRectF& rect,
|
||||
const QskArcMetrics& metrics, bool radial, qreal borderWidth, QSGGeometry& geometry )
|
||||
{
|
||||
geometry.setDrawingMode( QSGGeometry::DrawTriangleStrip );
|
||||
geometry.markVertexDataDirty();
|
||||
|
||||
const Renderer renderer( rect, metrics, radial, QskRgb::Black, 0 );
|
||||
|
||||
|
@ -25,24 +25,32 @@ namespace QskArcRenderer
|
||||
- using shaders setting the colors
|
||||
*/
|
||||
|
||||
QSK_EXPORT void renderBorderGeometry( const QRectF&,
|
||||
QSK_EXPORT void setBorderLines( const QRectF&,
|
||||
const QskArcMetrics&, bool radial, qreal borderWidth, QSGGeometry& );
|
||||
|
||||
QSK_EXPORT void renderFillGeometry( const QRectF&,
|
||||
QSK_EXPORT void setFillLines( const QRectF&,
|
||||
const QskArcMetrics&, bool radial, qreal borderWidth, QSGGeometry& );
|
||||
|
||||
/*
|
||||
Filling the geometry with color information:
|
||||
see QSGGeometry::defaultAttributes_ColoredPoint2D()
|
||||
|
||||
Usually used in combination with QSGVertexColorMaterial
|
||||
*/
|
||||
QSK_EXPORT bool isGradientSupported(
|
||||
const QRectF&, const QskArcMetrics&, const QskGradient& );
|
||||
|
||||
QSK_EXPORT void renderArc( const QRectF&, const QskArcMetrics&, bool radial,
|
||||
qreal borderWidth, const QskGradient&, const QColor& borderColor, QSGGeometry& );
|
||||
QSK_EXPORT void setColoredBorderLines( const QRectF&,
|
||||
const QskArcMetrics&, bool radial, qreal borderWidth,
|
||||
const QColor& borderColor, QSGGeometry& );
|
||||
|
||||
QSK_EXPORT void renderArc( const QRectF&, const QskArcMetrics&, bool radial,
|
||||
QSK_EXPORT void setColoredFillLines( const QRectF&,
|
||||
const QskArcMetrics&, bool radial, qreal borderWidth,
|
||||
const QskGradient&, QSGGeometry& );
|
||||
|
||||
QSK_EXPORT void setColoredBorderAndFillLines( const QRectF&,
|
||||
const QskArcMetrics&, bool radial, qreal borderWidth,
|
||||
const QColor& borderColor, const QskGradient&, QSGGeometry& );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user