diff --git a/TODO b/TODO deleted file mode 100644 index 0ff6adfc..00000000 --- a/TODO +++ /dev/null @@ -1,60 +0,0 @@ -- Layouts - -There are no spacing/stretch getters for spacer items -The initial spacings/margins have to be from the theme ( see QskLayoutEngineStyleInfo ) - -Code review 21-23.11 --------------------- - -Add auto-add-children property to QskTabBar - -Making QskGradient into QGradient (i.e. exposing QGradient to QML) - -Replace QSK_DLL with QSK_STATIC (or possibly remove it if not needed) - -Add QML module for QskModule, find a way to not link directly to QtQML - -Move relevant properties from QskAbstractButton to QskPushButton (checkable, isChecked) - -Hide classes inherited from QskAnimation - - -Focus indicator: missing focus hints - -Move QskImage to an example - -Polish QskLineEdit & remove line edit example - -QskIndexedLayout: equal width for all horizontal elements - -Create skins as plugins; add squiek plugin as static plugin; use Q_IMPORT_PLUGIN for the examples (including Material) - -Create playground directory for less-polished test examples - -Finish slider API by introducing remaining pieces from QSlider ( inverted, inverted controls etc ) - -Add a cross-fade feature to QskWindow which freezes the frame and fades it out over an interval - -qvg compiler only is built and run on the host - -QskWindow: Add convenience methods for controlling resizing and preventing -window visibility until first frame is rendered - -QskListBox: make the text geometry calculation numerically stable ( see result with a million items ) - -Add additional connection overloads to QskShortcut (see QTimer for inspiration) - -Add a "Tab" QML type which is simply a QML wrapper for QskTabButton to form a QQC1-compatible API - - -Other stuff --------------------- - -QskGridBox needs to have a mode for static grids ( reserving space for potential gaps ) - -something like QskControl::setClipRect could be implemented on the scene graph -level to make certain animations like in dcugui possible without introducing an extra item - -State specific animators ( animators being related to the target state, what is -not exactly the perfect solution what would be related to transitions ( Moore vs. Mealy ) -