isTabFence/isShortcutScope added
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@ -216,7 +216,7 @@ public:
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bool isInitiallyPainted : 1;
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bool isInitiallyPainted : 1;
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uint focusPolicy : 4;
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uint focusPolicy : 4;
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bool isWheelEnabled;
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bool isWheelEnabled : 1;
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};
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};
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QskControl::QskControl( QQuickItem* parent ):
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QskControl::QskControl( QQuickItem* parent ):
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@ -471,6 +471,32 @@ bool QskControl::isTabFence() const
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return d_func()->isTabFence;
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return d_func()->isTabFence;
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}
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}
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bool QskControl::isTabFence( const QQuickItem* item )
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{
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if ( item == nullptr )
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return false;
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return QQuickItemPrivate::get( item )->isTabFence;
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}
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bool QskControl::isShortcutScope( const QQuickItem* item )
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{
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if ( item == nullptr )
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return false;
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/*
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We might have something like CTRL+W to close a "window".
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But in Qt/Quick a window is not necessarily a QQuickWindow
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like we have f.e QskSubWindow.
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Maybe it's worth to introduce a shortcutScope flag but for
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the moment we simply use the isFocusScope/isTabFence combination,
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that should usually be set for those "windows".
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*/
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return item->isFocusScope() && QQuickItemPrivate::get( item )->isTabFence;
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}
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QskControl::Flags QskControl::controlFlags() const
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QskControl::Flags QskControl::controlFlags() const
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{
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{
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return QskControl::Flags( d_func()->controlFlags );
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return QskControl::Flags( d_func()->controlFlags );
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@ -134,6 +134,9 @@ public:
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void setTabFence( bool );
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void setTabFence( bool );
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bool isTabFence() const;
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bool isTabFence() const;
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static bool isTabFence( const QQuickItem* );
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static bool isShortcutScope( const QQuickItem* );
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void setControlFlags( Flags );
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void setControlFlags( Flags );
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void resetControlFlags();
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void resetControlFlags();
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Flags controlFlags() const;
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Flags controlFlags() const;
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