Conical->Conic ( following CSS naming )
This commit is contained in:
parent
f031e78a7b
commit
8052074c42
@ -705,10 +705,10 @@ namespace
|
||||
|
||||
namespace
|
||||
{
|
||||
class ConicalMaterial final : public GradientMaterial
|
||||
class ConicMaterial final : public GradientMaterial
|
||||
{
|
||||
public:
|
||||
ConicalMaterial()
|
||||
ConicMaterial()
|
||||
: GradientMaterial( QGradient::ConicalGradient )
|
||||
{
|
||||
}
|
||||
@ -745,7 +745,7 @@ namespace
|
||||
|
||||
int compare( const QSGMaterial* other ) const override
|
||||
{
|
||||
const auto mat = static_cast< const ConicalMaterial* >( other );
|
||||
const auto mat = static_cast< const ConicMaterial* >( other );
|
||||
|
||||
if ( ( m_center != mat->m_center ) || qskFuzzyCompare( m_radians, mat->m_radians ) )
|
||||
return QSGMaterial::compare( other );
|
||||
@ -760,10 +760,10 @@ namespace
|
||||
};
|
||||
|
||||
#ifdef SHADER_GL
|
||||
class ConicalShaderGL final : public GradientShaderGL
|
||||
class ConicShaderGL final : public GradientShaderGL
|
||||
{
|
||||
public:
|
||||
ConicalShaderGL()
|
||||
ConicShaderGL()
|
||||
{
|
||||
setShaderFiles( "conicalgradient" );
|
||||
}
|
||||
@ -778,7 +778,7 @@ namespace
|
||||
|
||||
void updateUniformValues( const GradientMaterial* newMaterial ) override
|
||||
{
|
||||
auto material = static_cast< const ConicalMaterial* >( newMaterial );
|
||||
auto material = static_cast< const ConicMaterial* >( newMaterial );
|
||||
|
||||
program()->setUniformValue( m_radiansId, material->m_radians );
|
||||
program()->setUniformValue( m_centerPointId, material->m_center );
|
||||
@ -791,10 +791,10 @@ namespace
|
||||
#endif
|
||||
|
||||
#ifdef SHADER_RHI
|
||||
class ConicalShaderRhi final : public GradientShaderRhi
|
||||
class ConicShaderRhi final : public GradientShaderRhi
|
||||
{
|
||||
public:
|
||||
ConicalShaderRhi()
|
||||
ConicShaderRhi()
|
||||
{
|
||||
setShaderFiles( "conicalgradient" );
|
||||
}
|
||||
@ -802,8 +802,8 @@ namespace
|
||||
bool updateUniformData( RenderState& state,
|
||||
QSGMaterial* newMaterial, QSGMaterial* oldMaterial ) override
|
||||
{
|
||||
auto matNew = static_cast< ConicalMaterial* >( newMaterial );
|
||||
auto matOld = static_cast< ConicalMaterial* >( oldMaterial );
|
||||
auto matNew = static_cast< ConicMaterial* >( newMaterial );
|
||||
auto matOld = static_cast< ConicMaterial* >( oldMaterial );
|
||||
|
||||
Q_ASSERT( state.uniformData()->size() >= 80 );
|
||||
|
||||
@ -843,13 +843,13 @@ namespace
|
||||
};
|
||||
#endif
|
||||
|
||||
QSGMaterialShader* ConicalMaterial::createShader() const
|
||||
QSGMaterialShader* ConicMaterial::createShader() const
|
||||
{
|
||||
#ifdef SHADER_GL
|
||||
if ( !( flags() & QSGMaterial::RhiShaderWanted ) )
|
||||
return new ConicalShaderGL;
|
||||
return new ConicShaderGL;
|
||||
#endif
|
||||
return new ConicalShaderRhi;
|
||||
return new ConicShaderRhi;
|
||||
}
|
||||
}
|
||||
|
||||
@ -890,7 +890,7 @@ bool QskGradientMaterial::updateGradient( const QGradient* gradient )
|
||||
|
||||
case QGradient::ConicalGradient:
|
||||
{
|
||||
auto material = static_cast< ConicalMaterial* >( this );
|
||||
auto material = static_cast< ConicMaterial* >( this );
|
||||
return material->setGradient( static_cast< const QConicalGradient* >( gradient ) );
|
||||
}
|
||||
}
|
||||
@ -909,7 +909,7 @@ QskGradientMaterial* QskGradientMaterial::createMaterial( QGradient::Type gradie
|
||||
return new RadialMaterial();
|
||||
|
||||
case QGradient::ConicalGradient:
|
||||
return new ConicalMaterial();
|
||||
return new ConicMaterial();
|
||||
|
||||
default:
|
||||
return nullptr;
|
||||
|
Loading…
x
Reference in New Issue
Block a user