From 8052074c4299ba99edff95a588fc85139224c124 Mon Sep 17 00:00:00 2001 From: Uwe Rathmann Date: Tue, 4 Oct 2022 12:46:17 +0200 Subject: [PATCH] Conical->Conic ( following CSS naming ) --- src/nodes/QskGradientMaterial.cpp | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/src/nodes/QskGradientMaterial.cpp b/src/nodes/QskGradientMaterial.cpp index 58a1721a..a9d7cee0 100644 --- a/src/nodes/QskGradientMaterial.cpp +++ b/src/nodes/QskGradientMaterial.cpp @@ -705,10 +705,10 @@ namespace namespace { - class ConicalMaterial final : public GradientMaterial + class ConicMaterial final : public GradientMaterial { public: - ConicalMaterial() + ConicMaterial() : GradientMaterial( QGradient::ConicalGradient ) { } @@ -745,7 +745,7 @@ namespace int compare( const QSGMaterial* other ) const override { - const auto mat = static_cast< const ConicalMaterial* >( other ); + const auto mat = static_cast< const ConicMaterial* >( other ); if ( ( m_center != mat->m_center ) || qskFuzzyCompare( m_radians, mat->m_radians ) ) return QSGMaterial::compare( other ); @@ -760,10 +760,10 @@ namespace }; #ifdef SHADER_GL - class ConicalShaderGL final : public GradientShaderGL + class ConicShaderGL final : public GradientShaderGL { public: - ConicalShaderGL() + ConicShaderGL() { setShaderFiles( "conicalgradient" ); } @@ -778,7 +778,7 @@ namespace void updateUniformValues( const GradientMaterial* newMaterial ) override { - auto material = static_cast< const ConicalMaterial* >( newMaterial ); + auto material = static_cast< const ConicMaterial* >( newMaterial ); program()->setUniformValue( m_radiansId, material->m_radians ); program()->setUniformValue( m_centerPointId, material->m_center ); @@ -791,10 +791,10 @@ namespace #endif #ifdef SHADER_RHI - class ConicalShaderRhi final : public GradientShaderRhi + class ConicShaderRhi final : public GradientShaderRhi { public: - ConicalShaderRhi() + ConicShaderRhi() { setShaderFiles( "conicalgradient" ); } @@ -802,8 +802,8 @@ namespace bool updateUniformData( RenderState& state, QSGMaterial* newMaterial, QSGMaterial* oldMaterial ) override { - auto matNew = static_cast< ConicalMaterial* >( newMaterial ); - auto matOld = static_cast< ConicalMaterial* >( oldMaterial ); + auto matNew = static_cast< ConicMaterial* >( newMaterial ); + auto matOld = static_cast< ConicMaterial* >( oldMaterial ); Q_ASSERT( state.uniformData()->size() >= 80 ); @@ -843,13 +843,13 @@ namespace }; #endif - QSGMaterialShader* ConicalMaterial::createShader() const + QSGMaterialShader* ConicMaterial::createShader() const { #ifdef SHADER_GL if ( !( flags() & QSGMaterial::RhiShaderWanted ) ) - return new ConicalShaderGL; + return new ConicShaderGL; #endif - return new ConicalShaderRhi; + return new ConicShaderRhi; } } @@ -890,7 +890,7 @@ bool QskGradientMaterial::updateGradient( const QGradient* gradient ) case QGradient::ConicalGradient: { - auto material = static_cast< ConicalMaterial* >( this ); + auto material = static_cast< ConicMaterial* >( this ); return material->setGradient( static_cast< const QConicalGradient* >( gradient ) ); } } @@ -909,7 +909,7 @@ QskGradientMaterial* QskGradientMaterial::createMaterial( QGradient::Type gradie return new RadialMaterial(); case QGradient::ConicalGradient: - return new ConicalMaterial(); + return new ConicMaterial(); default: return nullptr;