From 45f9e7c7f69b2656bae4294bacc80eecd3323e0b Mon Sep 17 00:00:00 2001 From: Uwe Rathmann Date: Fri, 7 Aug 2020 12:14:47 +0200 Subject: [PATCH] using auto --- src/controls/QskAnimator.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/controls/QskAnimator.cpp b/src/controls/QskAnimator.cpp index e9d4d03c..61c7eb53 100644 --- a/src/controls/QskAnimator.cpp +++ b/src/controls/QskAnimator.cpp @@ -135,8 +135,7 @@ void QskAnimatorDriver::registerAnimator( QskAnimator* animator ) m_animators.insert( it, animator ); - QQuickWindow* window = animator->window(); - if ( window ) + if ( auto window = animator->window() ) { if ( !m_windows.contains( window ) ) { @@ -313,7 +312,7 @@ void QskAnimator::start() if ( isRunning() ) return; - if ( QskAnimatorDriver* driver = qskAnimatorDriver ) + if ( auto driver = qskAnimatorDriver ) { driver->registerAnimator( this ); m_startTime = driver->referenceTime(); @@ -327,7 +326,7 @@ void QskAnimator::stop() if ( !isRunning() ) return; - if ( QskAnimatorDriver* driver = qskAnimatorDriver ) + if ( auto driver = qskAnimatorDriver ) driver->unregisterAnimator( this ); m_startTime = -1; @@ -362,7 +361,7 @@ void QskAnimator::done() } #if 1 -// we should also have functor based callbacks too. TODO ... +// we should also have functor based callbacks. TODO ... #endif QMetaObject::Connection QskAnimator::addCleanupHandler(