IOT example: Use shadows from the system
... and not our own ones. Resolves #201
This commit is contained in:
parent
bfab362bbb
commit
4216775891
@ -8,9 +8,14 @@
|
||||
|
||||
#include <QskTextLabel.h>
|
||||
|
||||
QSK_SUBCONTROL( Box, Panel )
|
||||
|
||||
Box::Box( const QString& title, QQuickItem* parent )
|
||||
: ShadowedBox( Qt::Vertical, parent )
|
||||
: QskLinearBox( Qt::Vertical, parent )
|
||||
{
|
||||
setPanel( true );
|
||||
setSubcontrolProxy( QskBox::Panel, Panel );
|
||||
|
||||
if ( !title.isEmpty() )
|
||||
{
|
||||
auto label = new QskTextLabel( title, this );
|
||||
|
@ -5,12 +5,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ShadowedBox.h"
|
||||
#include <QskLinearBox.h>
|
||||
|
||||
class Box : public ShadowedBox
|
||||
class Box : public QskLinearBox
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
QSK_SUBCONTROLS( Panel )
|
||||
|
||||
Box( const QString& title, QQuickItem* parent = nullptr );
|
||||
};
|
||||
|
@ -1,172 +0,0 @@
|
||||
/******************************************************************************
|
||||
* QSkinny - Copyright (C) 2016 Uwe Rathmann
|
||||
* This file may be used under the terms of the 3-clause BSD License
|
||||
*****************************************************************************/
|
||||
|
||||
#include "ShadowedBox.h"
|
||||
|
||||
|
||||
#include <QskBoxNode.h>
|
||||
#include <QskBoxShadowNode.h>
|
||||
#include <QskSGNode.h>
|
||||
#include <QskBoxBorderMetrics.h>
|
||||
#include <QskBoxBorderColors.h>
|
||||
#include <QskGradient.h>
|
||||
#include <QskSkinlet.h>
|
||||
|
||||
namespace
|
||||
{
|
||||
class Skinlet : public QskSkinlet
|
||||
{
|
||||
public:
|
||||
enum NodeRole { ShadowRole, PanelRole };
|
||||
|
||||
Skinlet()
|
||||
{
|
||||
setOwnedBySkinnable( true );
|
||||
setNodeRoles( { ShadowRole, PanelRole } );
|
||||
}
|
||||
|
||||
QRectF subControlRect( const QskSkinnable*,
|
||||
const QRectF& contentsRect, QskAspect::Subcontrol subControl ) const override
|
||||
{
|
||||
if ( subControl == ShadowedBox::Panel )
|
||||
{
|
||||
return contentsRect;
|
||||
}
|
||||
|
||||
return QRectF();
|
||||
}
|
||||
|
||||
QSGNode* updateSubNode( const QskSkinnable* skinnable,
|
||||
quint8 nodeRole, QSGNode* node ) const override
|
||||
{
|
||||
const auto box = static_cast< const ShadowedBox* >( skinnable );
|
||||
|
||||
const auto r = box->subControlRect( ShadowedBox::Panel );
|
||||
if ( r.isEmpty() )
|
||||
return nullptr;
|
||||
|
||||
switch ( nodeRole )
|
||||
{
|
||||
case ShadowRole:
|
||||
{
|
||||
const auto& shadowMetrics = box->shadow();
|
||||
|
||||
auto shadowNode = QskSGNode::ensureNode< QskBoxShadowNode >( node );
|
||||
|
||||
shadowNode->setShadowData( shadowMetrics.shadowRect( r ),
|
||||
box->shape(), shadowMetrics.blurRadius(), box->shadowColor() );
|
||||
|
||||
return shadowNode;
|
||||
}
|
||||
case PanelRole:
|
||||
{
|
||||
const auto r = box->subControlRect( ShadowedBox::Panel );
|
||||
|
||||
auto boxNode = QskSGNode::ensureNode< QskBoxNode >( node );
|
||||
boxNode->setBoxData( r, box->shape(), box->borderWidth(),
|
||||
box->borderColor(), box->gradient() );
|
||||
|
||||
return boxNode;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
QSK_SUBCONTROL( ShadowedBox, Panel )
|
||||
|
||||
ShadowedBox::ShadowedBox(Qt::Orientation orientation, QQuickItem* parentItem )
|
||||
: QskLinearBox( orientation, parentItem )
|
||||
{
|
||||
setFlag( QQuickItem::ItemHasContents, true );
|
||||
setSkinlet( new Skinlet() );
|
||||
|
||||
// ### move to Skin:
|
||||
setGradient( Qt::white );
|
||||
setShadow( { 0, 10 } );
|
||||
setShadowColor( 0xe5e5e5 );
|
||||
setShape( 6 );
|
||||
}
|
||||
|
||||
ShadowedBox::~ShadowedBox()
|
||||
{
|
||||
}
|
||||
|
||||
void ShadowedBox::setShadow( const QskShadowMetrics& shadow )
|
||||
{
|
||||
m_shadow = shadow;
|
||||
update();
|
||||
}
|
||||
|
||||
const QskShadowMetrics& ShadowedBox::shadow() const
|
||||
{
|
||||
return m_shadow;
|
||||
}
|
||||
|
||||
void ShadowedBox::setShadowColor( const QColor& color )
|
||||
{
|
||||
m_shadowColor = color;
|
||||
update();
|
||||
}
|
||||
|
||||
QColor ShadowedBox::shadowColor() const
|
||||
{
|
||||
return m_shadowColor;
|
||||
}
|
||||
|
||||
QRectF ShadowedBox::layoutRectForSize( const QSizeF& size ) const
|
||||
{
|
||||
auto padding = paddingHint( Panel );
|
||||
return { padding.left() / 2, padding.top() / 2,
|
||||
size.width() - padding.right(), size.height() - padding.bottom() };
|
||||
}
|
||||
|
||||
void ShadowedBox::setGradient( const QskGradient& gradient )
|
||||
{
|
||||
m_gradient = gradient;
|
||||
update();
|
||||
}
|
||||
|
||||
const QskGradient& ShadowedBox::gradient() const
|
||||
{
|
||||
return m_gradient;
|
||||
}
|
||||
|
||||
void ShadowedBox::setShape( const QskBoxShapeMetrics& shape )
|
||||
{
|
||||
m_shape = shape;
|
||||
update();
|
||||
}
|
||||
|
||||
const QskBoxShapeMetrics& ShadowedBox::shape() const
|
||||
{
|
||||
return m_shape;
|
||||
}
|
||||
|
||||
void ShadowedBox::setBorderWidth( qreal width )
|
||||
{
|
||||
m_borderWidth = qMax( width, 0.0 );
|
||||
update();
|
||||
}
|
||||
|
||||
qreal ShadowedBox::borderWidth() const
|
||||
{
|
||||
return m_borderWidth;
|
||||
}
|
||||
|
||||
void ShadowedBox::setBorderColor( const QColor& color )
|
||||
{
|
||||
m_borderColor = color;
|
||||
update();
|
||||
}
|
||||
|
||||
QColor ShadowedBox::borderColor() const
|
||||
{
|
||||
return m_borderColor;
|
||||
}
|
||||
|
||||
#include "moc_ShadowedBox.cpp"
|
@ -1,53 +0,0 @@
|
||||
/******************************************************************************
|
||||
* QSkinny - Copyright (C) 2016 Uwe Rathmann
|
||||
* This file may be used under the terms of the 3-clause BSD License
|
||||
*****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QskLinearBox.h>
|
||||
#include <QskBoxShapeMetrics.h>
|
||||
#include <QskShadowMetrics.h>
|
||||
|
||||
class QskGradient;
|
||||
|
||||
class ShadowedBox : public QskLinearBox
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
QSK_SUBCONTROLS( Panel )
|
||||
|
||||
ShadowedBox( Qt::Orientation orientation, QQuickItem* parent = nullptr );
|
||||
~ShadowedBox() override;
|
||||
|
||||
void setShadow( const QskShadowMetrics& );
|
||||
const QskShadowMetrics& shadow() const;
|
||||
|
||||
void setGradient( const QskGradient& );
|
||||
const QskGradient& gradient() const;
|
||||
|
||||
void setShadowColor( const QColor& );
|
||||
QColor shadowColor() const;
|
||||
|
||||
QRectF layoutRectForSize( const QSizeF& size ) const override;
|
||||
|
||||
void setShape( const QskBoxShapeMetrics& );
|
||||
const QskBoxShapeMetrics& shape() const;
|
||||
|
||||
void setBorderWidth( qreal width );
|
||||
qreal borderWidth() const;
|
||||
|
||||
void setBorderColor( const QColor& );
|
||||
QColor borderColor() const;
|
||||
|
||||
private:
|
||||
QskShadowMetrics m_shadow;
|
||||
QColor m_shadowColor = Qt::black;
|
||||
|
||||
QskGradient m_gradient;
|
||||
QskBoxShapeMetrics m_shape;
|
||||
|
||||
qreal m_borderWidth = 0.0;
|
||||
QColor m_borderColor = Qt::black;
|
||||
};
|
@ -16,10 +16,8 @@
|
||||
#include "LightDisplaySkinlet.h"
|
||||
#include "DashboardPage.h"
|
||||
#include "MenuBar.h"
|
||||
#include "PieChartPainted.h"
|
||||
#include "RoundedIcon.h"
|
||||
#include "RoundButton.h"
|
||||
#include "ShadowedBox.h"
|
||||
#include "TopBar.h"
|
||||
#include "UsageBox.h"
|
||||
#include "UsageDiagram.h"
|
||||
@ -29,6 +27,7 @@
|
||||
#include <QskBoxBorderMetrics.h>
|
||||
#include <QskBoxBorderColors.h>
|
||||
#include <QskFunctions.h>
|
||||
#include <QskShadowMetrics.h>
|
||||
#include <QskSkinHintTableEditor.h>
|
||||
#include <QskTextLabel.h>
|
||||
|
||||
@ -129,8 +128,8 @@ void Skin::initHints( const Palette& palette )
|
||||
ed.setFontRole( TimeLabel::Text, QskSkin::HugeFont );
|
||||
ed.setColor( TimeLabel::Text, "#6776FF" );
|
||||
|
||||
// boxes (including shadow):
|
||||
ed.setPadding( ShadowedBox::Panel, 15 );
|
||||
// boxes:
|
||||
ed.setPadding( Box::Panel, 8 );
|
||||
|
||||
// content in boxes (indoor temperature, humidity etc.):
|
||||
ed.setFontRole( UsageBox::Separator, QskSkin::SmallFont );
|
||||
@ -220,9 +219,20 @@ void Skin::initHints( const Palette& palette )
|
||||
// palette dependent skin hints:
|
||||
ed.setGradient( MenuBar::Panel, palette.menuBar );
|
||||
ed.setGradient( DashboardPage::Panel, palette.mainContent );
|
||||
ed.setGradient( Box::Panel, palette.box );
|
||||
|
||||
ed.setColor( Box::Panel, palette.box.startColor() );
|
||||
QskShadowMetrics shadowMetrics( 0, 10 );
|
||||
ed.setShadowMetrics( Box::Panel, shadowMetrics );
|
||||
ed.setShadowColor( Box::Panel, palette.shadow );
|
||||
|
||||
ed.setGradient( BoxWithButtons::Panel, palette.box );
|
||||
ed.setShadowMetrics( BoxWithButtons::Panel, shadowMetrics );
|
||||
ed.setShadowColor( BoxWithButtons::Panel, palette.shadow );
|
||||
|
||||
ed.setGradient( UsageDiagramBox::Panel, palette.box );
|
||||
ed.setShadowMetrics( UsageDiagramBox::Panel, shadowMetrics );
|
||||
ed.setShadowColor( UsageDiagramBox::Panel, palette.shadow );
|
||||
|
||||
ed.setGradient( LightDisplay::Panel, palette.box );
|
||||
ed.setGradient( LightDisplay::Knob, palette.box );
|
||||
ed.setGradient( RoundButton::Panel, palette.roundButton );
|
||||
|
@ -59,7 +59,7 @@ class DaytimeSkin : public Skin
|
||||
DaytimeSkin( QObject* parent = nullptr )
|
||||
: Skin(
|
||||
Skin::Palette( {"#6D7BFB"}, {"#fbfbfb"}, {"#ffffff"},
|
||||
"#ffffff", {"#f7f7f7"}, {"#f4f4f4"}, Qt::black, Qt::black,
|
||||
"#ffffff", {"#f7f7f7"}, {"#f4f4f4"}, Qt::black, 0xffe5e5e5,
|
||||
{ QskGradient::Vertical, { { 0.0, 0xffc4c4c4 }, { 0.5, 0xfff8f8f8 }, { 1.0, 0xffc4c4c4 } } } )
|
||||
, parent )
|
||||
{
|
||||
@ -72,7 +72,7 @@ class NighttimeSkin : public Skin
|
||||
NighttimeSkin( QObject* parent = nullptr )
|
||||
: Skin(
|
||||
Skin::Palette( {"#2937A7"}, {"#040404"}, {"#000000"},
|
||||
"#000000", {"#0a0a0a"}, {"#0c0c0c"}, Qt::white, Qt::white,
|
||||
"#000000", {"#0a0a0a"}, {"#0c0c0c"}, Qt::white, 0xff1a1a1a,
|
||||
{ QskGradient::Vertical, { { 0.0, 0xff666666 }, { 0.5, 0xff222222 }, { 1.0, 0xff333333 } } } )
|
||||
, parent )
|
||||
{
|
||||
|
@ -23,7 +23,6 @@ SOURCES += \
|
||||
PieChartSkinlet.cpp \
|
||||
RoomsPage.cpp \
|
||||
RoundedIcon.cpp \
|
||||
ShadowedBox.cpp \
|
||||
Skin.cpp \
|
||||
TopBar.cpp \
|
||||
RoundButton.cpp \
|
||||
@ -58,7 +57,6 @@ HEADERS += \
|
||||
PieChartSkinlet.h \
|
||||
RoomsPage.h \
|
||||
RoundedIcon.h \
|
||||
ShadowedBox.h \
|
||||
Skin.h \
|
||||
TopBar.h \
|
||||
RoundButton.h \
|
||||
|
@ -1,7 +0,0 @@
|
||||
<!DOCTYPE RCC>
|
||||
<RCC version="1.0">
|
||||
<qresource prefix="/iotdashboard">
|
||||
<file>shaders/boxshadow.vert</file>
|
||||
<file>shaders/boxshadow.frag</file>
|
||||
</qresource>
|
||||
</RCC>
|
@ -1,42 +0,0 @@
|
||||
uniform lowp float opacity;
|
||||
uniform lowp float blurExtent;
|
||||
uniform lowp vec4 radius;
|
||||
uniform lowp vec4 color;
|
||||
uniform lowp vec2 aspect;
|
||||
|
||||
varying lowp vec2 coord;
|
||||
|
||||
lowp float effectiveRadius( in lowp vec4 radii, in lowp vec2 point )
|
||||
{
|
||||
if ( point.x > 0.0 )
|
||||
return ( point.y > 0.0) ? radii.x : radii.y;
|
||||
else
|
||||
return ( point.y > 0.0) ? radii.z : radii.w;
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
lowp vec4 col = vec4(0.0);
|
||||
|
||||
if ( opacity > 0.0 )
|
||||
{
|
||||
const lowp float minRadius = 0.05;
|
||||
|
||||
lowp float e2 = 0.5 * blurExtent;
|
||||
lowp float r = 2.0 * effectiveRadius( radius, coord );
|
||||
|
||||
lowp float f = minRadius / max( r, minRadius );
|
||||
|
||||
r += e2 * f;
|
||||
|
||||
lowp vec2 d = r + blurExtent - aspect * ( 1.0 - abs( 2.0 * coord ) );
|
||||
lowp float l = min( max(d.x, d.y), 0.0) + length( max(d, 0.0) );
|
||||
|
||||
lowp float shadow = l - r;
|
||||
|
||||
lowp float v = smoothstep( -e2, e2, shadow );
|
||||
col = mix( color, vec4(0.0), v ) * opacity;
|
||||
}
|
||||
|
||||
gl_FragColor = col;
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
uniform highp mat4 matrix;
|
||||
uniform lowp vec2 aspect;
|
||||
|
||||
attribute highp vec4 in_vertex;
|
||||
attribute mediump vec2 in_coord;
|
||||
|
||||
varying mediump vec2 coord;
|
||||
|
||||
void main()
|
||||
{
|
||||
coord = in_coord;
|
||||
gl_Position = matrix * in_vertex;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user