Move note on how to contribute to the main page (#155)

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Peter Hartmann 2021-12-06 19:00:26 +01:00 committed by GitHub
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QSkinny
-------
# QSkinny
The (Q)Skinny library is a framework built on top of the Qt scene graph
and very few core classes from Qt/Quick. It offers a set of lightweight controls,
@ -40,3 +39,20 @@ If you want to know more about QSkinny - or even like to give it a specific
direction - please contact support@qskinny.org.
![IOT dashboard](/doc/images/iotdashboard.png)
# Contributing to QSkinny
For now QSkinny is licensed under LGPL v2.1. In the future, We want to have the
possibility to transfer the QSkinny code to a **more permissive license**, i.e.
any of the following or similar licenses: BSD "Simplified" License, BSD
"Revised" License or MIT license.
If you are fine with these terms, you are welcome to contribute to QSkinny by
completing the following steps:
1. Agree to the terms of the [Contributor Agreement](https://gist.github.com/peter-ha/74fead3d2b5efd4f90db4604d89f49a1).
You can create a pull request first, then the licensing bot will check
automatically whether you already signed the Agreement or not. If you have not
signed it yet, it will take you to the Agreement to agree.
1. Submit your pull request for review.

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# Contributing to QSkinny
We want to have the possibility to transfer the QSkinny code to a **more
permissive license** in the future, i.e. any of the following: BSD "Simplified"
License, BSD "Revised" License, MIT license.
If you are fine with this, you are welcome to contribute to QSkinny by
completing the following steps:
1. Agree to the terms of the Fiduciary License Agreement (FLA).
You can create a pull request first, then the licensing bot will check
automatically whether you already signed the FLA or not. If you have not
signed the agreement yet, it will leave a comment on the pull request on how
to proceed.
The agreement for contributions is similar to the one that other projects use
(e.g. KDE e.V.). For more information, see
https://fsfe.org/activities/fla/fiduciary.en.html
1. Submit your pull request for review.