stable calculation of text base lines, so that text don't "wobble"
anymore during translations of margins/paddings
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parent
6108af2c84
commit
277d8dd8d6
@ -30,7 +30,7 @@ int main( int argc, char* argv[] )
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SkinnyFont::init( &app );
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SkinnyShortcut::enable( SkinnyShortcut::Quit |
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SkinnyShortcut::DebugShortcuts );
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SkinnyShortcut::ChangeFonts | SkinnyShortcut::DebugShortcuts );
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QQmlApplicationEngine engine( QUrl( "qrc:/qml/colorswitch.qml" ) );
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@ -11,6 +11,7 @@
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#include <QGuiApplication>
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#include <QSGTransformNode>
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#include <QQuickWindow>
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#include <QtMath>
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QSK_QT_PRIVATE_BEGIN
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#include <private/qsgadaptationlayer_p.h>
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@ -43,9 +44,10 @@ QRectF QskPlainTextRenderer::textRect( const QString& text,
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return fm.boundingRect( r, options.textFlags(), text );
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}
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static qreal qskLayoutText( QTextLayout* layout, qreal lineWidth, const QskTextOptions& options )
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static qreal qskLayoutText( QTextLayout* layout,
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qreal lineWidth, const QskTextOptions& options )
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{
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const auto maxLineCount =( options.wrapMode() == QskTextOptions::NoWrap )
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const auto maxLineCount = ( options.wrapMode() == QskTextOptions::NoWrap )
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? 1 : options.maximumLineCount();
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int lineNumber = 0;
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@ -60,7 +62,8 @@ static qreal qskLayoutText( QTextLayout* layout, qreal lineWidth, const QskTextO
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if ( lineNumber == maxLineCount )
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{
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const auto elideMode = options.elideMode();
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auto engine = layout->engine();
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const auto engine = layout->engine();
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const auto textLength = engine->text.length();
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if ( elideMode != Qt::ElideNone && textLength > characterPosition )
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{
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@ -72,8 +75,9 @@ static qreal qskLayoutText( QTextLayout* layout, qreal lineWidth, const QskTextO
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auto elidedText = engine->elidedText(
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elideMode, QFixed::fromReal( lineWidth ),
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Qt::TextShowMnemonic, characterPosition )
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.leftJustified( textLength - characterPosition );
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Qt::TextShowMnemonic, characterPosition );
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elidedText = elidedText.leftJustified( textLength - characterPosition );
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engine->text.replace( characterPosition, elidedText.length(), elidedText );
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Q_ASSERT( engine->text.length() == textLength );
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@ -88,19 +92,21 @@ static qreal qskLayoutText( QTextLayout* layout, qreal lineWidth, const QskTextO
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line.setPosition( QPointF( 0, y ) );
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line.setLineWidth( lineWidth );
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characterPosition = line.textStart() + line.textLength();
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y += line.leading() + line.height();
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}
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return y;
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}
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static void qskRenderText(
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QQuickItem* item, QSGNode* parentNode, QTextLayout* layout, const QPointF& position,
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QQuickItem* item, QSGNode* parentNode, const QTextLayout& layout, qreal baseLine,
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const QColor& color, QQuickText::TextStyle style, const QColor& styleColor )
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{
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auto rc = RenderContext::from( QOpenGLContext::currentContext() );
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auto sgContext = rc->sceneGraphContext();
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auto renderContext = RenderContext::from( QOpenGLContext::currentContext() );
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auto sgContext = renderContext->sceneGraphContext();
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// Clear out foreign nodes (e.g. from QskTextRenderer)
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// Clear out foreign nodes (e.g. from QskRichTextRenderer)
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QSGNode* node = parentNode->firstChild();
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while ( node )
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{
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@ -114,28 +120,34 @@ static void qskRenderText(
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}
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auto glyphNode = static_cast< QSGGlyphNode* >( parentNode->firstChild() );
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for ( int i = 0; i < layout->lineCount(); ++i )
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const QPointF position( 0, baseLine );
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for ( int i = 0; i < layout.lineCount(); ++i )
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{
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const auto glyphRuns = layout->lineAt( i ).glyphRuns();
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const auto glyphRuns = layout.lineAt( i ).glyphRuns();
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for ( const auto& glyphRun : glyphRuns )
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{
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const bool doCreate = !glyphNode;
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if ( doCreate )
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if ( glyphNode == nullptr )
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{
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glyphNode = sgContext->createGlyphNode( rc, false ); // ### add native rendering to QskTextOptions?
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const bool preferNativeGlyphNode = false; // QskTextOptions?
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glyphNode = sgContext->createGlyphNode( renderContext, preferNativeGlyphNode );
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glyphNode->setOwnerElement( item );
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glyphNode->setFlags( QSGNode::OwnedByParent | GlyphFlag );
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}
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glyphNode->setStyle( style );
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glyphNode->setColor( color );
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glyphNode->setStyleColor( styleColor );
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glyphNode->setGlyphs( position, glyphRun );
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glyphNode->update();
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if ( doCreate )
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{
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if ( glyphNode->parent() != parentNode )
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parentNode->appendChildNode( glyphNode );
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}
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glyphNode = static_cast< decltype( glyphNode ) >( glyphNode->nextSibling() );
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glyphNode = static_cast< QSGGlyphNode* >( glyphNode->nextSibling() );
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}
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}
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@ -167,15 +179,26 @@ void QskPlainTextRenderer::updateNode( const QString& text,
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layout.setText( text );
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layout.beginLayout();
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QPointF position;
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position.ry() += qskLayoutText( &layout, rect.width(), options );
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const qreal textHeight = qskLayoutText( &layout, rect.width(), options );
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layout.endLayout();
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position.setX( 0 );
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position.setY( QFontMetricsF( font ).ascent()
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+ ( alignment & Qt::AlignVCenter ? ( rect.height() - position.y() ) * 0.5 : 0 ) );
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qreal yBaseline = QFontMetricsF( font ).ascent();
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qskRenderText( const_cast< QQuickItem* >( item ), node, &layout, position,
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if ( alignment & Qt::AlignVCenter )
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{
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yBaseline += ( rect.height() - textHeight ) * 0.5;
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/*
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We need to have a stable algo for rounding the text base line,
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so that texts don't start wobbling, when processing transitions
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between margins/paddings.
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*/
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const int bh = int( layout.boundingRect().height() );
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yBaseline = ( bh % 2 ) ? qFloor( yBaseline ) : qCeil( yBaseline );
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}
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qskRenderText( const_cast< QQuickItem* >( item ), node, layout, yBaseline,
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colors.textColor, static_cast< QQuickText::TextStyle >( style ), colors.styleColor );
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}
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@ -150,6 +150,8 @@ void QskRichTextRenderer::updateNode( const QString& text,
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textItem.begin();
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textItem.setBottomPadding( 0 );
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textItem.setTopPadding( 0 );
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textItem.setFont( font );
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textItem.setOptions( options );
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textItem.setAlignment( alignment );
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@ -179,6 +181,28 @@ void QskRichTextRenderer::updateNode( const QString& text,
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textItem.end();
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if ( alignment & Qt::AlignVCenter )
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{
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/*
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We need to have a stable algo for rounding the text base line,
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so that texts don't start wobbling, when processing transitions
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between margins/paddings. We manipulate the layout code
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by adding some padding, so that the position of base line
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gets always floored.
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*/
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auto d = QQuickTextPrivate::get( &textItem );
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const qreal h = d->layedOutTextRect.height() + d->lineHeightOffset();
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if ( static_cast< int >( rect.height() - h ) % 2 )
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{
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if ( static_cast<int>( h ) % 2 )
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d->extra.value().bottomPadding = 1;
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else
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d->extra.value().topPadding = 1;
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}
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}
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textItem.updateTextNode( item->window(), node );
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textItem.setText( QString::null );
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}
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@ -10,6 +10,10 @@
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#include <QRectF>
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/*
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Since Qt 5.7 QQuickTextNode is exported as Q_QUICK_PRIVATE_EXPORT
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and could be used. TODO ...
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*/
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QSizeF QskTextRenderer::textSize( const QString& text,
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const QFont& font, const QskTextOptions& options )
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{
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@ -36,6 +36,18 @@ void SkinnyShortcut::enable( Types types )
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cout << "CTRL-S to change the skin." << endl;
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}
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if ( types & ChangeFonts )
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{
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QskShortcutMap::addShortcut( QKeySequence( Qt::CTRL + Qt::Key_F ),
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false, &s_shortcut, [] { s_shortcut.changeFonts( +1 ); } );
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QskShortcutMap::addShortcut( QKeySequence( Qt::CTRL + Qt::Key_G ),
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false, &s_shortcut, [] { s_shortcut.changeFonts( -1 ); } );
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cout << "CTRL-F to increase the font size." << endl;
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cout << "CTRL-G to decrease the font size." << endl;
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}
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if ( types & DebugBackground )
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{
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QskShortcutMap::addShortcut( QKeySequence( Qt::CTRL + Qt::Key_B ),
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@ -134,6 +146,29 @@ void SkinnyShortcut::showBackground()
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}
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}
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void SkinnyShortcut::changeFonts( int increment )
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{
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auto skin = qskSetup->skin();
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for ( int role = 0; role <= QskSkin::HugeFont; role++ )
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{
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auto font = skin->font( role );
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if ( font.pixelSize() > 0 )
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{
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font.setPixelSize( font.pixelSize() + increment );
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}
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else
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{
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font.setPointSize( font.pointSize() + increment );
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}
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skin->setFont( role, font );
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}
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qskSetup->Q_EMIT skinChanged( skin );
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}
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static inline void countNodes( const QSGNode* node, int& counter )
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{
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if ( node )
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@ -16,13 +16,14 @@ class SKINNY_EXPORT SkinnyShortcut : public QObject
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public:
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enum Type
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{
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Quit = 1,
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RotateSkin = 2,
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DebugBackground = 4,
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DebugStatistics = 8,
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Quit = 1 << 0,
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RotateSkin = 1 << 1,
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ChangeFonts = 1 << 2,
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DebugBackground = 1 << 3,
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DebugStatistics = 1 << 4,
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DebugShortcuts = DebugBackground | DebugStatistics,
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AllShortcuts = Quit | RotateSkin | DebugBackground | DebugStatistics
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AllShortcuts = Quit | RotateSkin | ChangeFonts | DebugBackground | DebugStatistics
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};
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Q_ENUM( Type )
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@ -33,8 +34,8 @@ public:
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private:
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SkinnyShortcut( QObject* parent = nullptr );
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private Q_SLOTS:
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void rotateSkin();
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void changeFonts( int increment );
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void showBackground();
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void debugStatistics();
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};
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