QskBoxNode renamed to QskBoxRectangleNode, QskShadedBoxNode renamed to QskBoxNode

This commit is contained in:
Uwe Rathmann 2022-12-05 12:34:08 +01:00
parent c1e194b464
commit 125fe1e9f4
13 changed files with 435 additions and 437 deletions

View File

@ -7,7 +7,7 @@
#include <QskBoxBorderColors.h>
#include <QskBoxBorderMetrics.h>
#include <QskBoxNode.h>
#include <QskBoxRectangleNode.h>
#include <QskBoxShapeMetrics.h>
#include <QskSGNode.h>
@ -98,7 +98,7 @@ void Frame::updateNode( QSGNode* parentNode )
const quint8 nodeRole = 0;
auto node = static_cast< QskBoxNode* >(
auto node = static_cast< QskBoxRectangleNode* >(
QskSGNode::findChildNode( parentNode, nodeRole ) );
const QRectF rect = contentsRect();
@ -110,7 +110,7 @@ void Frame::updateNode( QSGNode* parentNode )
if ( node == nullptr )
{
node = new QskBoxNode;
node = new QskBoxRectangleNode;
QskSGNode::setNodeRole( node, nodeRole );
}
@ -120,7 +120,7 @@ void Frame::updateNode( QSGNode* parentNode )
parentNode->appendChildNode( node );
}
void Frame::updateFrameNode( const QRectF& rect, QskBoxNode* node )
void Frame::updateFrameNode( const QRectF& rect, QskBoxRectangleNode* node )
{
const QColor dark = m_color.darker( 150 );
const QColor light = m_color.lighter( 150 );
@ -150,7 +150,7 @@ void Frame::updateFrameNode( const QRectF& rect, QskBoxNode* node )
const QskBoxBorderColors borderColors( c1, c1, c2, c2 );
const qreal radius = effectiveRadius( rect, m_radius );
node->setBoxData( rect, radius, m_frameWidth, borderColors, m_color );
node->updateNode( rect, radius, m_frameWidth, borderColors, m_color );
}
#include "moc_Frame.cpp"

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@ -7,7 +7,7 @@
#include "QskControl.h"
class QskBoxNode;
class QskBoxRectangleNode;
class Frame : public QskControl
{
@ -62,7 +62,7 @@ class Frame : public QskControl
void updateNode( QSGNode* ) override;
private:
void updateFrameNode( const QRectF&, QskBoxNode* );
void updateFrameNode( const QRectF&, QskBoxRectangleNode* );
Style m_style;
QColor m_color;

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@ -10,7 +10,7 @@
#include <QskBoxBorderColors.h>
#include <QskBoxBorderMetrics.h>
#include <QskBoxNode.h>
#include <QskBoxRectangleNode.h>
#include <QskBoxShapeMetrics.h>
namespace
@ -142,15 +142,15 @@ QSGNode* DiagramSkinlet::updateChartNode( const Diagram* diagram, QSGNode* node
for( int k = 0; k < dataPoints.size(); ++k )
{
QskBoxNode* barNode;
QskBoxRectangleNode* barNode;
if( barsNode->childCount() > k )
{
barNode = static_cast< QskBoxNode* >( barsNode->childAtIndex( k ) );
barNode = static_cast< QskBoxRectangleNode* >( barsNode->childAtIndex( k ) );
}
else
{
barNode = new QskBoxNode;
barNode = new QskBoxRectangleNode;
barsNode->appendChildNode( barNode );
}
@ -172,7 +172,7 @@ QSGNode* DiagramSkinlet::updateChartNode( const Diagram* diagram, QSGNode* node
color = diagram->color( barSubcontrol );
const auto shape = diagram->boxShapeHint( barSubcontrol );
barNode->setBoxData( barRect, shape, {}, {}, color );
barNode->updateNode( barRect, shape, {}, {}, color );
}
}
else

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@ -8,7 +8,6 @@
#include <QskBoxBorderColors.h>
#include <QskBoxBorderMetrics.h>
#include <QskBoxNode.h>
#include <QskBoxShapeMetrics.h>
#include <QskTextColors.h>
#include <QskTextOptions.h>

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@ -6,7 +6,6 @@
#include "QskMenuSkinlet.h"
#include "QskMenu.h"
#include "QskBoxNode.h"
#include "QskGraphic.h"
#include "QskColorFilter.h"
#include "QskTextOptions.h"

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@ -6,7 +6,6 @@
#include "QskPageIndicatorSkinlet.h"
#include "QskPageIndicator.h"
#include "QskBoxNode.h"
#include "QskSGNode.h"
#include "QskFunctions.h"

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@ -10,9 +10,9 @@
#include "QskArcMetrics.h"
#include "QskBoxBorderColors.h"
#include "QskBoxBorderMetrics.h"
#include "QskBoxClipNode.h"
#include "QskBoxNode.h"
#include "QskShadedBoxNode.h"
#include "QskBoxClipNode.h"
#include "QskBoxRectangleNode.h"
#include "QskBoxShapeMetrics.h"
#include "QskBoxHints.h"
#include "QskColorFilter.h"
@ -175,7 +175,7 @@ static inline QskTextColors qskTextColors(
return c;
}
static inline QSGNode* qskUpdateShadedBoxNode(
static inline QSGNode* qskUpdateBoxNode(
const QskSkinnable*, QSGNode* node, const QRectF& rect,
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& gradient,
@ -190,14 +190,14 @@ static inline QSGNode* qskUpdateShadedBoxNode(
if ( qskIsBoxVisible( absoluteMetrics, borderColors, gradient ) )
{
auto boxNode = static_cast< QskShadedBoxNode* >( node );
auto boxNode = static_cast< QskBoxNode* >( node );
if ( boxNode == nullptr )
boxNode = new QskShadedBoxNode();
boxNode = new QskBoxNode();
const auto absoluteShape = shape.toAbsolute( size );
const auto absoluteShadowMetrics = shadowMetrics.toAbsolute( size );
boxNode->setBoxData( rect, absoluteShape, absoluteMetrics,
boxNode->updateNode( rect, absoluteShape, absoluteMetrics,
borderColors, gradient, absoluteShadowMetrics, shadowColor );
return boxNode;
@ -350,12 +350,12 @@ QSGNode* QskSkinlet::updateBackgroundNode(
if ( !gradient.isValid() )
return nullptr;
auto boxNode = static_cast< QskBoxNode* >( node );
if ( boxNode == nullptr )
boxNode = new QskBoxNode();
auto rectNode = static_cast< QskBoxRectangleNode* >( node );
if ( rectNode == nullptr )
rectNode = new QskBoxRectangleNode();
boxNode->setBoxData( rect, gradient );
return boxNode;
rectNode->updateNode( rect, gradient );
return rectNode;
}
QSGNode* QskSkinlet::updateDebugNode(
@ -432,7 +432,7 @@ QSGNode* QskSkinlet::updateBoxNode( const QskSkinnable* skinnable,
const auto shadowMetrics = skinnable->shadowMetricsHint( subControl );
const auto shadowColor = skinnable->shadowColorHint( subControl );
return qskUpdateShadedBoxNode( skinnable, node,
return qskUpdateBoxNode( skinnable, node,
boxRect, shape, borderMetrics, borderColors, fillGradient,
shadowMetrics, shadowColor );
}
@ -442,7 +442,7 @@ QSGNode* QskSkinlet::updateBoxNode(
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& fillGradient )
{
return qskUpdateShadedBoxNode( skinnable, node,
return qskUpdateBoxNode( skinnable, node,
rect, shape, borderMetrics, borderColors, fillGradient,
QskShadowMetrics(), QColor() );
}
@ -450,7 +450,7 @@ QSGNode* QskSkinlet::updateBoxNode(
QSGNode* QskSkinlet::updateBoxNode( const QskSkinnable* skinnable,
QSGNode* node, const QRectF& rect, const QskBoxHints& hints )
{
return qskUpdateShadedBoxNode( skinnable, node, rect,
return qskUpdateBoxNode( skinnable, node, rect,
hints.shape, hints.borderMetrics, hints.borderColors, hints.gradient,
hints.shadowMetrics, hints.shadowColor );
}

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@ -4,283 +4,136 @@
*****************************************************************************/
#include "QskBoxNode.h"
#include "QskBoxBorderColors.h"
#include "QskBoxBorderMetrics.h"
#include "QskBoxRenderer.h"
#include "QskBoxShapeMetrics.h"
#include "QskBoxFillNode.h"
#include "QskBoxShadowNode.h"
#include "QskBoxRectangleNode.h"
#include "QskSGNode.h"
#include "QskGradient.h"
#include "QskGradientDirection.h"
#include "QskShadowMetrics.h"
#include "QskBoxBorderMetrics.h"
#include "QskBoxBorderColors.h"
#include <qglobalstatic.h>
#include <qsgflatcolormaterial.h>
#include <qsgvertexcolormaterial.h>
QSK_QT_PRIVATE_BEGIN
#include <private/qsgnode_p.h>
QSK_QT_PRIVATE_END
Q_GLOBAL_STATIC( QSGVertexColorMaterial, qskMaterialVertex )
static inline QskHashValue qskMetricsHash(
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics )
namespace
{
QskHashValue hash = 13000;
hash = shape.hash( hash );
return borderMetrics.hash( hash );
}
static inline QskHashValue qskColorsHash(
const QskBoxBorderColors& borderColors, const QskGradient& fillGradient )
{
QskHashValue hash = 13000;
hash = borderColors.hash( hash );
return fillGradient.hash( hash );
}
#if 1
static inline QskGradient qskEffectiveGradient( const QskGradient& gradient )
{
QskGradient g;
if ( gradient.isVisible() )
enum Role
{
if ( gradient.isMonochrome() )
{
g.setLinearDirection( Qt::Vertical );
g.setStops( gradient.rgbStart() );
}
else
{
ShadowRole,
BoxRole,
FillRole
};
}
switch( gradient.type() )
void qskUpdateChildren( QSGNode* parentNode, quint8 role, QSGNode* node )
{
static const QVector< quint8 > roles = { ShadowRole, BoxRole, FillRole };
auto oldNode = QskSGNode::findChildNode( parentNode, role );
QskSGNode::replaceChildNode( roles, role, parentNode, oldNode, node );
}
template< typename Node >
inline Node* qskNode( QSGNode* parentNode, quint8 role )
{
using namespace QskSGNode;
auto node = static_cast< Node* > ( findChildNode( parentNode, role ) );
if ( node == nullptr )
{
node = new Node();
setNodeRole( node, role );
}
return node;
}
static inline bool qskIsBoxGradient( const QskGradient& gradient )
{
if ( !gradient.isVisible() || gradient.isMonochrome() )
return true;
switch( gradient.type() )
{
case QskGradient::Linear:
{
auto dir = gradient.linearDirection();
if ( dir.isTilted() )
{
case QskGradient::Linear:
{
auto dir = gradient.linearDirection();
if ( dir.isTilted() )
{
dir.setStart( 0.0, 0.0 );
dir.setStop( 1.0, 1.0 );
}
g.setLinearDirection( dir );
break;
}
case QskGradient::Radial:
case QskGradient::Conic:
{
qWarning() << "QskBoxNode does not support radial/conic gradients";
g.setLinearDirection( Qt::Vertical );
break;
}
case QskGradient::Stops:
{
g.setLinearDirection( Qt::Vertical );
break;
}
// only diagonal from topLeft to bottomRight
return ( dir.x1() == dir.x2() ) && ( dir.y1() == dir.y2() );
}
g.setStops( gradient.stops() );
return true;
}
case QskGradient::Radial:
case QskGradient::Conic:
{
return false;
}
default:
{
return true;
}
}
return g;
}
#endif
class QskBoxNodePrivate final : public QSGGeometryNodePrivate
{
public:
QskBoxNodePrivate()
: geometry( QSGGeometry::defaultAttributes_ColoredPoint2D(), 0 )
{
}
QskHashValue metricsHash = 0;
QskHashValue colorsHash = 0;
QRectF rect;
QSGGeometry geometry;
};
QskBoxNode::QskBoxNode()
: QSGGeometryNode( *new QskBoxNodePrivate )
{
Q_D( QskBoxNode );
setMaterial( qskMaterialVertex );
setGeometry( &d->geometry );
}
QskBoxNode::~QskBoxNode()
{
if ( material() != qskMaterialVertex )
delete material();
}
void QskBoxNode::setBoxData( const QRectF& rect, const QskGradient& fillGradient )
{
setBoxData( rect, QskBoxShapeMetrics(), QskBoxBorderMetrics(),
QskBoxBorderColors(), fillGradient );
}
void QskBoxNode::setBoxData( const QRectF& rect,
void QskBoxNode::updateNode( const QRectF& rect,
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& gradient )
const QskBoxBorderColors& borderColors, const QskGradient& gradient,
const QskShadowMetrics& shadowMetrics, const QColor& shadowColor )
{
Q_D( QskBoxNode );
using namespace QskSGNode;
QskBoxShadowNode* shadowNode = nullptr;
QskBoxRectangleNode* rectNode = nullptr;
QskBoxFillNode* fillNode = nullptr;
if ( !shadowMetrics.isNull()
&& shadowColor.isValid() && shadowColor.alpha() != 0 )
{
shadowNode = qskNode< QskBoxShadowNode >( this, ShadowRole );
shadowNode->setShadowData( shadowMetrics.shadowRect( rect ),
shape, shadowMetrics.blurRadius(), shadowColor );
}
/*
QskBoxRenderer supports certain linear gradients only.
For everything else we would have to use a QskGradientMaterial instead.
As a temporary solution we simply "convert" gradient into a
simple QskLinearGradient so that at least something is happening.
TODO ...
*/
#if 1
const auto fillGradient = qskEffectiveGradient( gradient );
#endif
const auto metricsHash = qskMetricsHash( shape, borderMetrics );
const auto colorsHash = qskColorsHash( borderColors, fillGradient );
if ( ( metricsHash == d->metricsHash ) &&
( colorsHash == d->colorsHash ) && ( rect == d->rect ) )
{
return;
}
d->metricsHash = metricsHash;
d->colorsHash = colorsHash;
d->rect = rect;
markDirty( QSGNode::DirtyMaterial );
markDirty( QSGNode::DirtyGeometry );
if ( rect.isEmpty() )
{
d->geometry.allocate( 0 );
return;
}
bool hasFill = fillGradient.isVisible();
bool hasBorder = !borderMetrics.isNull();
if ( hasBorder )
{
/*
Wrong as the border width should have an
effect - even if not being visible. TODO ...
*/
hasBorder = borderColors.isVisible();
}
if ( !hasBorder && !hasFill )
{
d->geometry.allocate( 0 );
return;
}
const bool isFillMonochrome = hasFill ? fillGradient.isMonochrome() : true;
const bool isBorderMonochrome = hasBorder ? borderColors.isMonochrome() : true;
if ( hasFill && hasBorder )
{
if ( isFillMonochrome && isBorderMonochrome )
{
if ( borderColors.left().rgbStart() == fillGradient.rgbStart() )
{
// we can draw border and background in one
hasBorder = false;
}
}
}
#if 0
/*
Always using the same material result in a better batching
but wastes some memory. when we have a solid color.
Maybe its worth to introduce a flag to control the behaviour,
but for the moment we go with performance.
QskBoxRectangleNode supports vertical/horizontal/diagonal gradients only.
If our gradient doesn't fall into this category we use a QskBoxFillNode.
However the border is always done with a QskBoxRectangleNode
*/
bool maybeFlat = true;
if ( maybeFlat )
if ( qskIsBoxGradient( gradient ) )
{
if ( ( hasFill && hasBorder ) ||
( hasFill && !isFillMonochrome ) ||
( hasBorder && !isBorderMonochrome ) )
{
maybeFlat = false;
}
}
#else
bool maybeFlat = false;
#endif
QskBoxRenderer renderer;
if ( !maybeFlat )
{
setMonochrome( false );
renderer.renderBox( d->rect, shape, borderMetrics,
borderColors, fillGradient, *geometry() );
rectNode = qskNode< QskBoxRectangleNode >( this, BoxRole );
rectNode->updateNode( rect, shape, borderMetrics, borderColors, gradient );
}
else
{
// all is done with one color
setMonochrome( true );
auto* flatMaterial = static_cast< QSGFlatColorMaterial* >( material() );
if ( hasFill )
if ( !borderMetrics.isNull() && borderColors.isVisible() )
{
flatMaterial->setColor( fillGradient.rgbStart() );
renderer.renderFill( d->rect, shape, QskBoxBorderMetrics(), *geometry() );
rectNode = qskNode< QskBoxRectangleNode >( this, BoxRole );
rectNode->updateNode( rect, shape, borderMetrics, borderColors, QskGradient() );
}
else
if ( gradient.isVisible() )
{
flatMaterial->setColor( borderColors.left().rgbStart() );
renderer.renderBorder( d->rect, shape, borderMetrics, *geometry() );
fillNode = qskNode< QskBoxFillNode >( this, FillRole );
fillNode->updateNode( rect, shape, borderMetrics, gradient );
}
}
}
void QskBoxNode::setMonochrome( bool on )
{
const auto material = this->material();
if ( on == ( material != qskMaterialVertex ) )
return;
Q_D( QskBoxNode );
d->geometry.allocate( 0 );
if ( on )
{
setMaterial( new QSGFlatColorMaterial() );
const QSGGeometry g( QSGGeometry::defaultAttributes_Point2D(), 0 );
memcpy( ( void* ) &d->geometry, ( void* ) &g, sizeof( QSGGeometry ) );
}
else
{
setMaterial( qskMaterialVertex );
delete material;
const QSGGeometry g( QSGGeometry::defaultAttributes_ColoredPoint2D(), 0 );
memcpy( ( void* ) &d->geometry, ( void* ) &g, sizeof( QSGGeometry ) );
}
qskUpdateChildren( this, ShadowRole, shadowNode );
qskUpdateChildren( this, BoxRole, rectNode );
qskUpdateChildren( this, FillRole, fillNode );
}

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@ -9,30 +9,24 @@
#include "QskGlobal.h"
#include <qsgnode.h>
class QskShadowMetrics;
class QskBoxShapeMetrics;
class QskBoxBorderMetrics;
class QskBoxBorderColors;
class QskGradient;
class QskShadowMetrics;
class QColor;
class QskBoxNodePrivate;
class QSK_EXPORT QskBoxNode : public QSGGeometryNode
class QSK_EXPORT QskBoxNode : public QSGNode
{
public:
QskBoxNode();
~QskBoxNode() override;
void setBoxData( const QRectF&,
void updateNode( const QRectF&,
const QskBoxShapeMetrics&, const QskBoxBorderMetrics&,
const QskBoxBorderColors&, const QskGradient& );
void setBoxData( const QRectF& rect, const QskGradient& );
private:
void setMonochrome( bool on );
Q_DECLARE_PRIVATE( QskBoxNode )
const QskBoxBorderColors&, const QskGradient&,
const QskShadowMetrics&, const QColor& shadowColor );
};
#endif

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@ -0,0 +1,287 @@
/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "QskBoxRectangleNode.h"
#include "QskBoxBorderColors.h"
#include "QskBoxBorderMetrics.h"
#include "QskBoxRenderer.h"
#include "QskBoxShapeMetrics.h"
#include "QskGradient.h"
#include "QskGradientDirection.h"
#include <qglobalstatic.h>
#include <qsgflatcolormaterial.h>
#include <qsgvertexcolormaterial.h>
QSK_QT_PRIVATE_BEGIN
#include <private/qsgnode_p.h>
QSK_QT_PRIVATE_END
Q_GLOBAL_STATIC( QSGVertexColorMaterial, qskMaterialVertex )
static inline QskHashValue qskMetricsHash(
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics )
{
QskHashValue hash = 13000;
hash = shape.hash( hash );
return borderMetrics.hash( hash );
}
static inline QskHashValue qskColorsHash(
const QskBoxBorderColors& borderColors, const QskGradient& fillGradient )
{
QskHashValue hash = 13000;
hash = borderColors.hash( hash );
return fillGradient.hash( hash );
}
#if 1
static inline QskGradient qskEffectiveGradient( const QskGradient& gradient )
{
QskGradient g;
if ( gradient.isVisible() )
{
if ( gradient.isMonochrome() )
{
g.setLinearDirection( Qt::Vertical );
g.setStops( gradient.rgbStart() );
}
else
{
switch( gradient.type() )
{
case QskGradient::Linear:
{
auto dir = gradient.linearDirection();
if ( dir.isTilted() )
{
dir.setStart( 0.0, 0.0 );
dir.setStop( 1.0, 1.0 );
}
g.setLinearDirection( dir );
break;
}
case QskGradient::Radial:
case QskGradient::Conic:
{
qWarning() << "QskBoxRectangleNode does not support radial/conic gradients";
g.setLinearDirection( Qt::Vertical );
break;
}
case QskGradient::Stops:
{
g.setLinearDirection( Qt::Vertical );
break;
}
}
g.setStops( gradient.stops() );
}
}
return g;
}
#endif
class QskBoxRectangleNodePrivate final : public QSGGeometryNodePrivate
{
public:
QskBoxRectangleNodePrivate()
: geometry( QSGGeometry::defaultAttributes_ColoredPoint2D(), 0 )
{
}
QskHashValue metricsHash = 0;
QskHashValue colorsHash = 0;
QRectF rect;
QSGGeometry geometry;
};
QskBoxRectangleNode::QskBoxRectangleNode()
: QSGGeometryNode( *new QskBoxRectangleNodePrivate )
{
Q_D( QskBoxRectangleNode );
setMaterial( qskMaterialVertex );
setGeometry( &d->geometry );
}
QskBoxRectangleNode::~QskBoxRectangleNode()
{
if ( material() != qskMaterialVertex )
delete material();
}
void QskBoxRectangleNode::updateNode(
const QRectF& rect, const QskGradient& fillGradient )
{
updateNode( rect, QskBoxShapeMetrics(), QskBoxBorderMetrics(),
QskBoxBorderColors(), fillGradient );
}
void QskBoxRectangleNode::updateNode( const QRectF& rect,
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& gradient )
{
Q_D( QskBoxRectangleNode );
/*
QskBoxRenderer supports certain linear gradients only.
For everything else we would have to use a QskGradientMaterial instead.
As a temporary solution we simply "convert" gradient into a
simple QskLinearGradient so that at least something is happening.
TODO ...
*/
#if 1
const auto fillGradient = qskEffectiveGradient( gradient );
#endif
const auto metricsHash = qskMetricsHash( shape, borderMetrics );
const auto colorsHash = qskColorsHash( borderColors, fillGradient );
if ( ( metricsHash == d->metricsHash ) &&
( colorsHash == d->colorsHash ) && ( rect == d->rect ) )
{
return;
}
d->metricsHash = metricsHash;
d->colorsHash = colorsHash;
d->rect = rect;
markDirty( QSGNode::DirtyMaterial );
markDirty( QSGNode::DirtyGeometry );
if ( rect.isEmpty() )
{
d->geometry.allocate( 0 );
return;
}
bool hasFill = fillGradient.isVisible();
bool hasBorder = !borderMetrics.isNull();
if ( hasBorder )
{
/*
Wrong as the border width should have an
effect - even if not being visible. TODO ...
*/
hasBorder = borderColors.isVisible();
}
if ( !hasBorder && !hasFill )
{
d->geometry.allocate( 0 );
return;
}
const bool isFillMonochrome = hasFill ? fillGradient.isMonochrome() : true;
const bool isBorderMonochrome = hasBorder ? borderColors.isMonochrome() : true;
if ( hasFill && hasBorder )
{
if ( isFillMonochrome && isBorderMonochrome )
{
if ( borderColors.left().rgbStart() == fillGradient.rgbStart() )
{
// we can draw border and background in one
hasBorder = false;
}
}
}
#if 0
/*
Always using the same material result in a better batching
but wastes some memory. when we have a solid color.
Maybe its worth to introduce a flag to control the behaviour,
but for the moment we go with performance.
*/
bool maybeFlat = true;
if ( maybeFlat )
{
if ( ( hasFill && hasBorder ) ||
( hasFill && !isFillMonochrome ) ||
( hasBorder && !isBorderMonochrome ) )
{
maybeFlat = false;
}
}
#else
bool maybeFlat = false;
#endif
QskBoxRenderer renderer;
if ( !maybeFlat )
{
setMonochrome( false );
renderer.renderBox( d->rect, shape, borderMetrics,
borderColors, fillGradient, *geometry() );
}
else
{
// all is done with one color
setMonochrome( true );
auto* flatMaterial = static_cast< QSGFlatColorMaterial* >( material() );
if ( hasFill )
{
flatMaterial->setColor( fillGradient.rgbStart() );
renderer.renderFill( d->rect, shape, QskBoxBorderMetrics(), *geometry() );
}
else
{
flatMaterial->setColor( borderColors.left().rgbStart() );
renderer.renderBorder( d->rect, shape, borderMetrics, *geometry() );
}
}
}
void QskBoxRectangleNode::setMonochrome( bool on )
{
const auto material = this->material();
if ( on == ( material != qskMaterialVertex ) )
return;
Q_D( QskBoxRectangleNode );
d->geometry.allocate( 0 );
if ( on )
{
setMaterial( new QSGFlatColorMaterial() );
const QSGGeometry g( QSGGeometry::defaultAttributes_Point2D(), 0 );
memcpy( ( void* ) &d->geometry, ( void* ) &g, sizeof( QSGGeometry ) );
}
else
{
setMaterial( qskMaterialVertex );
delete material;
const QSGGeometry g( QSGGeometry::defaultAttributes_ColoredPoint2D(), 0 );
memcpy( ( void* ) &d->geometry, ( void* ) &g, sizeof( QSGGeometry ) );
}
}

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@ -3,30 +3,36 @@
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#ifndef QSK_SHADED_BOX_NODE_H
#define QSK_SHADED_BOX_NODE_H
#ifndef QSK_BOX_RECTANGLE_NODE_H
#define QSK_BOX_RECTANGLE_NODE_H
#include "QskGlobal.h"
#include <qsgnode.h>
class QskShadowMetrics;
class QskBoxShapeMetrics;
class QskBoxBorderMetrics;
class QskBoxBorderColors;
class QskGradient;
class QskShadowMetrics;
class QColor;
class QSK_EXPORT QskShadedBoxNode : public QSGNode
class QskBoxRectangleNodePrivate;
class QSK_EXPORT QskBoxRectangleNode : public QSGGeometryNode
{
public:
QskShadedBoxNode();
~QskShadedBoxNode() override;
QskBoxRectangleNode();
~QskBoxRectangleNode() override;
void setBoxData( const QRectF&,
void updateNode( const QRectF&,
const QskBoxShapeMetrics&, const QskBoxBorderMetrics&,
const QskBoxBorderColors&, const QskGradient&,
const QskShadowMetrics&, const QColor& shadowColor );
const QskBoxBorderColors&, const QskGradient& );
void updateNode( const QRectF& rect, const QskGradient& );
private:
void setMonochrome( bool on );
Q_DECLARE_PRIVATE( QskBoxRectangleNode )
};
#endif

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@ -1,139 +0,0 @@
/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "QskShadedBoxNode.h"
#include "QskBoxFillNode.h"
#include "QskBoxShadowNode.h"
#include "QskBoxNode.h"
#include "QskSGNode.h"
#include "QskGradient.h"
#include "QskGradientDirection.h"
#include "QskShadowMetrics.h"
#include "QskBoxBorderMetrics.h"
#include "QskBoxBorderColors.h"
namespace
{
enum Role
{
ShadowRole,
BoxRole,
FillRole
};
}
void qskUpdateChildren( QSGNode* parentNode, quint8 role, QSGNode* node )
{
static const QVector< quint8 > roles = { ShadowRole, BoxRole, FillRole };
auto oldNode = QskSGNode::findChildNode( parentNode, role );
QskSGNode::replaceChildNode( roles, role, parentNode, oldNode, node );
}
template< typename Node >
inline Node* qskNode( QSGNode* parentNode, quint8 role )
{
using namespace QskSGNode;
auto node = static_cast< Node* > ( findChildNode( parentNode, role ) );
if ( node == nullptr )
{
node = new Node();
setNodeRole( node, role );
}
return node;
}
static inline bool qskIsBoxGradient( const QskGradient& gradient )
{
if ( !gradient.isVisible() || gradient.isMonochrome() )
return true;
switch( gradient.type() )
{
case QskGradient::Linear:
{
auto dir = gradient.linearDirection();
if ( dir.isTilted() )
{
// only diagonal from topLeft to bottomRight
return ( dir.x1() == dir.x2() ) && ( dir.y1() == dir.y2() );
}
return true;
}
case QskGradient::Radial:
case QskGradient::Conic:
{
return false;
}
default:
{
return true;
}
}
}
QskShadedBoxNode::QskShadedBoxNode()
{
}
QskShadedBoxNode::~QskShadedBoxNode()
{
}
void QskShadedBoxNode::setBoxData( const QRectF& rect,
const QskBoxShapeMetrics& shape, const QskBoxBorderMetrics& borderMetrics,
const QskBoxBorderColors& borderColors, const QskGradient& gradient,
const QskShadowMetrics& shadowMetrics, const QColor& shadowColor )
{
using namespace QskSGNode;
QskBoxShadowNode* shadowNode = nullptr;
QskBoxNode* boxNode = nullptr;
QskBoxFillNode* fillNode = nullptr;
if ( !shadowMetrics.isNull()
&& shadowColor.isValid() && shadowColor.alpha() != 0 )
{
shadowNode = qskNode< QskBoxShadowNode >( this, ShadowRole );
shadowNode->setShadowData( shadowMetrics.shadowRect( rect ),
shape, shadowMetrics.blurRadius(), shadowColor );
}
/*
QskBoxNode supports vertical/horizontal/diagonal gradients only.
If our gradient doesn't fall into this category we use a QskBoxFillNode.
However the border is always done with a QskBoxNode
*/
if ( qskIsBoxGradient( gradient ) )
{
boxNode = qskNode< QskBoxNode >( this, BoxRole );
boxNode->setBoxData( rect, shape, borderMetrics, borderColors, gradient );
}
else
{
if ( !borderMetrics.isNull() && borderColors.isVisible() )
{
boxNode = qskNode< QskBoxNode >( this, BoxRole );
boxNode->setBoxData( rect, shape, borderMetrics, borderColors, QskGradient() );
}
if ( gradient.isVisible() )
{
fillNode = qskNode< QskBoxFillNode >( this, FillRole );
fillNode->updateNode( rect, shape, borderMetrics, gradient );
}
}
qskUpdateChildren( this, ShadowRole, shadowNode );
qskUpdateChildren( this, BoxRole, boxNode );
qskUpdateChildren( this, FillRole, fillNode );
}

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@ -104,6 +104,7 @@ HEADERS += \
nodes/QskBoxNode.h \
nodes/QskBoxClipNode.h \
nodes/QskBoxFillNode.h \
nodes/QskBoxRectangleNode.h \
nodes/QskBoxRenderer.h \
nodes/QskBoxRendererColorMap.h \
nodes/QskBoxShadowNode.h \
@ -114,7 +115,6 @@ HEADERS += \
nodes/QskRichTextRenderer.h \
nodes/QskScaleRenderer.h \
nodes/QskSGNode.h \
nodes/QskShadedBoxNode.h \
nodes/QskStrokeNode.h \
nodes/QskShapeNode.h \
nodes/QskGradientMaterial.h \
@ -130,6 +130,7 @@ SOURCES += \
nodes/QskBoxNode.cpp \
nodes/QskBoxClipNode.cpp \
nodes/QskBoxFillNode.cpp \
nodes/QskBoxRectangleNode.cpp \
nodes/QskBoxRendererRect.cpp \
nodes/QskBoxRendererEllipse.cpp \
nodes/QskBoxRendererDEllipse.cpp \
@ -141,7 +142,6 @@ SOURCES += \
nodes/QskRichTextRenderer.cpp \
nodes/QskScaleRenderer.cpp \
nodes/QskSGNode.cpp \
nodes/QskShadedBoxNode.cpp \
nodes/QskStrokeNode.cpp \
nodes/QskShapeNode.cpp \
nodes/QskGradientMaterial.cpp \