120 lines
4.2 KiB
CMake
120 lines
4.2 KiB
CMake
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############################################################################
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# QSkinny - Copyright (C) 2016 Uwe Rathmann
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# This file may be used under the terms of the QSkinny License, Version 1.0
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############################################################################
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macro(qsk_setup_Qt)
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# Often users have several Qt installations on their system and
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# need to be able to explicitly the one to be used. Let's see if
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# standard cmake features are good enough or if we need to introduce
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# something sort of additional option. TODO ...
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find_package(QT "5.15" NAMES Qt6 Qt5 REQUIRED COMPONENTS Quick)
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if ( QT_FOUND )
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# Would like to have a status message about where the Qt installation
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# has been found without having the mess of CMAKE_FIND_DEBUG_MODE
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# With Qt6 there seems to be: _qt_cmake_dir
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message(STATUS "Found Qt ${QT_VERSION} ${_qt_cmake_dir}")
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else()
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message(FATAL_ERROR "Couldn't find any Qt package !")
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endif()
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# Using find_package is probably no good idea as all other Qt modules should
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# be located below ${_qt_cmake_dir}. Otherwise we might end up with modules
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# from different packages. TODO ...
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if( BUILD_TOOLS )
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# needed for building the svg2qvg tool
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find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Svg)
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endif()
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if( BUILD_EXAMPLES OR BUILD_PLAYGROUND )
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# On embedded systems you often find optimized Qt installations without
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# Qt/Widgets support. QSkinny itself does not need Qt/Widgets - however
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# playground/grids demonstrates the differences between the various
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# grid layouts. So no big deal when it is missing.
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find_package(Qt${QT_VERSION_MAJOR} QUIET OPTIONAL_COMPONENTS QuickWidgets)
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if (NOT Qt${QT_VERSION_MAJOR}QuickWidgets_FOUND)
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message(STATUS "No Qt/Quick Widgets support: skipping some unimportant examples")
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endif()
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endif()
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if(BUILD_PLAYGROUND)
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# When building Qt most of the time is spent on the WebEngine modules
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# while only few applications need it. So it is a common situation to
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# have Qt installations without.
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# playground/webview shows how to use the Qt/Quick frontend from
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# C++, but QSkinny itself does not need the WebEngine at all.
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if (QT_VERSION_MAJOR VERSION_LESS 6)
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find_package(Qt${QT_VERSION_MAJOR} QUIET OPTIONAL_COMPONENTS WebEngine)
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set( Qt5WebEngineQuick_FOUND ${Qt5WebEngine_FOUND} )
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else()
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find_package(Qt${QT_VERSION_MAJOR} QUIET
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OPTIONAL_COMPONENTS WebEngineCore WebEngineQuick)
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endif()
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if( NOT Qt${QT_VERSION_MAJOR}WebEngineQuick_FOUND)
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message(STATUS "No Qt/Quick WebEngine support: skipping some unimportant examples")
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endif()
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endif()
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endmacro()
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macro(qsk_setup_Hunspell)
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find_package(PkgConfig)
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pkg_check_modules(hunspell hunspell IMPORTED_TARGET)
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set(package_name "PkgConfig::hunspell")
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if (NOT TARGET "${package_name}")
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set(Hunspell_FOUND 0)
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return()
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endif()
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add_library(Hunspell::Hunspell INTERFACE IMPORTED)
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target_link_libraries(Hunspell::Hunspell INTERFACE ${package_name})
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unset(package_name)
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set(Hunspell_FOUND TRUE)
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endmacro()
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macro(qsk_setup_Pinyin)
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# does this code work ????
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find_package(PkgConfig)
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pkg_check_modules(PKG_PINYIN QUIET pinyin)
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find_path(PINYIN_INCLUDE_DIRS
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NAMES pinyinime.h
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PATH_SUFFIXES pinyin LibIME LibIME/libime/pinyin
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HINTS ${PKG_PINYIN_INCLUDE_DIRS})
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find_library(PINYIN_LIBRARIES
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NAMES ${PKG_PINYIN_LIBRARIES} IMEPinyin imepinyin ime libime libimepinyin
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HINTS ${PKG_PINYIN_LIBRARY_DIRS})
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(PINYIN
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REQUIRED_VARS PINYIN_LIBRARIES PINYIN_INCLUDE_DIRS
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VERSION_VAR PKG_PINYIN_VERSION)
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mark_as_advanced(PINYIN_INCLUDE_DIRS PINYIN_LIBRARIES)
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add_library(pinyin SHARED IMPORTED GLOBAL)
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set_target_properties(pinyin PROPERTIES IMPORTED_LOCATION ${PINYIN_LIBRARIES})
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target_include_directories(pinyin INTERFACE ${PINYIN_INCLUDE_DIRS})
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find_package(LibIMEPinyin REQUIRED)
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find_package(Fcitx5Utils REQUIRED)
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endmacro()
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