qskinny/src/controls/QskTabBar.cpp

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/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "QskTabBar.h"
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#include "QskAspect.h"
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#include "QskLinearBox.h"
#include "QskTabButton.h"
#include "QskTextOptions.h"
QSK_SUBCONTROL( QskTabBar, Panel )
static inline Qt::Orientation qskOrientation( int position )
{
if ( ( position == Qsk::Top ) || ( position == Qsk::Bottom ) )
return Qt::Horizontal;
else
return Qt::Vertical;
}
namespace
{
class ButtonBox : public QskLinearBox
{
public:
ButtonBox( Qt::Orientation orientation, QQuickItem* parent )
: QskLinearBox( orientation, parent )
{
setObjectName( QStringLiteral( "QskTabBarLayoutBox" ) );
setExtraSpacingAt( Qt::RightEdge | Qt::BottomEdge );
}
void restack( int currentIndex )
{
/*
We can't simply reorder the buttons as the focus tab chain depends on it.
Again we have some QML only API ( QQuickKeyNavigationAttached ),
that is useless for C++, but nothing like QWidget::setTabOrder.
Maybe it makes sense to implement our own navigation in
QskControl::keyPressEvent.
*/
for ( int i = 0; i < count(); i++ )
{
if ( auto button = itemAtIndex( i ) )
button->setZ( i == currentIndex ? 0.001 : 0.0 );
}
}
};
}
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class QskTabBar::PrivateData
{
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public:
PrivateData( Qsk::Position position )
: position( position )
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{
}
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void connectButton( QskTabButton* button, QskTabBar* tabBar, bool on )
{
if ( on )
{
connect( button, &QskTabButton::toggled,
tabBar, &QskTabBar::adjustCurrentIndex, Qt::UniqueConnection );
}
else
{
disconnect( button, &QskTabButton::toggled,
tabBar, &QskTabBar::adjustCurrentIndex );
}
}
ButtonBox* buttonBox = nullptr;
int currentIndex = -1;
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QskTextOptions textOptions;
uint position : 2;
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};
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QskTabBar::QskTabBar( QQuickItem* parent )
: QskTabBar( Qsk::Top, parent )
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{
}
QskTabBar::QskTabBar( Qsk::Position position, QQuickItem* parent )
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: Inherited( parent )
, m_data( new PrivateData( position ) )
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{
setAutoLayoutChildren( true );
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const auto orientation = qskOrientation( position );
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if ( orientation == Qt::Horizontal )
initSizePolicy( QskSizePolicy::Preferred, QskSizePolicy::Fixed );
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else
initSizePolicy( QskSizePolicy::Fixed, QskSizePolicy::Preferred );
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m_data->buttonBox = new ButtonBox( orientation, this );
m_data->buttonBox->setSpacing( metric( QskTabBar::Panel | QskAspect::Spacing ) );
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connect( this, &QskTabBar::currentIndexChanged,
m_data->buttonBox, &ButtonBox::restack, Qt::QueuedConnection );
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}
QskTabBar::~QskTabBar()
{
}
void QskTabBar::setPosition( Qsk::Position position )
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{
if ( position == m_data->position )
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return;
m_data->position = position;
const auto orientation = qskOrientation( position );
if ( orientation != m_data->buttonBox->orientation() )
{
setSizePolicy( sizePolicy( Qt::Vertical ), sizePolicy( Qt::Horizontal ) );
m_data->buttonBox->setOrientation( orientation );
}
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resetImplicitSize();
for ( int i = 0; i < count(); i++ )
buttonAt( i )->update();
Q_EMIT positionChanged( position );
}
Qsk::Position QskTabBar::position() const
{
return static_cast< Qsk::Position >( m_data->position );
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}
Qt::Orientation QskTabBar::orientation() const
{
return qskOrientation( m_data->position );
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}
void QskTabBar::setTextOptions( const QskTextOptions& options )
{
if ( options != m_data->textOptions )
{
// we should consider text options being something for
// QskControl - maybe added to the propagation system ???
m_data->textOptions = options;
Q_EMIT textOptionsChanged( options );
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for ( int i = 0; i < count(); i++ )
buttonAt( i )->setTextOptions( options );
}
}
QskTextOptions QskTabBar::textOptions() const
{
return m_data->textOptions;
}
int QskTabBar::addTab( const QString& text )
{
return insertTab( -1, text );
}
int QskTabBar::insertTab( int index, const QString& text )
{
return insertTab( index, new QskTabButton( text ) );
}
int QskTabBar::addTab( QskTabButton* button )
{
return insertTab( -1, button );
}
int QskTabBar::insertTab( int index, QskTabButton* button )
{
auto buttonBox = m_data->buttonBox;
if ( index < 0 || index >= buttonBox->count() )
index = buttonBox->count();
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if ( isComponentComplete() )
{
if ( count() == 0 )
{
m_data->currentIndex = 0;
button->setChecked( true );
}
}
buttonBox->insertItem( index, button );
buttonBox->restack( m_data->currentIndex );
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if ( button->textOptions() != m_data->textOptions )
button->setTextOptions( m_data->textOptions );
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m_data->connectButton( button, this, true );
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Q_EMIT countChanged( count() );
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return index;
}
void QskTabBar::removeTab( int index )
{
auto item = m_data->buttonBox->itemAtIndex( index );
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if ( item == nullptr )
return;
delete item;
if ( index > m_data->currentIndex )
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{
Q_EMIT countChanged( count() );
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}
else if ( index < m_data->currentIndex )
{
m_data->currentIndex--;
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Q_EMIT countChanged( count() );
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Q_EMIT currentIndexChanged( m_data->currentIndex );
}
else
{
QskTabButton* nextButton = nullptr;
int nextIndex = -1;
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for ( int i = m_data->currentIndex; i >= 0; i-- )
{
auto button = buttonAt( i );
if ( button && button->isEnabled() )
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{
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nextButton = button;
nextIndex = i;
break;
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}
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}
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if ( nextButton == nullptr )
{
for ( int i = m_data->currentIndex + 1; i < count(); i++ )
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{
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auto button = buttonAt( i );
if ( button && button->isEnabled() )
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{
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nextButton = button;
nextIndex = i;
break;
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}
}
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}
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if ( nextButton )
{
m_data->connectButton( nextButton, this, false );
nextButton->setChecked( true );
m_data->connectButton( nextButton, this, true );
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}
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m_data->currentIndex = nextIndex;
Q_EMIT countChanged( count() );
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Q_EMIT currentIndexChanged( nextIndex );
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}
}
void QskTabBar::clear()
{
if ( count() == 0 )
return;
const int idx = currentIndex();
m_data->buttonBox->clear();
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Q_EMIT countChanged( count() );
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if ( idx >= 0 )
Q_EMIT currentIndexChanged( -1 );
}
bool QskTabBar::isTabEnabled( int index ) const
{
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const auto button = buttonAt( index );
return button ? button->isEnabled() : false;
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}
void QskTabBar::setTabEnabled( int index, bool enabled )
{
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if ( auto button = buttonAt( index ) )
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{
// what happens, when it is the current button ???
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button->setEnabled( enabled );
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}
}
void QskTabBar::setCurrentIndex( int index )
{
if ( index != m_data->currentIndex )
{
if ( isComponentComplete() )
{
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auto button = buttonAt( index );
if ( button && button->isEnabled() && !button->isChecked() )
button->setChecked( true );
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}
else
{
m_data->currentIndex = index;
Q_EMIT currentIndexChanged( m_data->currentIndex );
}
}
}
int QskTabBar::currentIndex() const
{
return m_data->currentIndex;
}
int QskTabBar::count() const
{
return m_data->buttonBox->count();
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}
QskTabButton* QskTabBar::buttonAt( int position )
{
return qobject_cast< QskTabButton* >(
m_data->buttonBox->itemAtIndex( position ) );
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}
const QskTabButton* QskTabBar::buttonAt( int position ) const
{
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auto that = const_cast< QskTabBar* >( this );
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return that->buttonAt( position );
}
QskTabButton* QskTabBar::currentButton()
{
return buttonAt( currentIndex() );
}
const QskTabButton* QskTabBar::currentButton() const
{
return buttonAt( currentIndex() );
}
QString QskTabBar::currentButtonText() const
{
return buttonTextAt( currentIndex() );
}
QString QskTabBar::buttonTextAt( int index ) const
{
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if ( const auto button = buttonAt( index ) )
return button->text();
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return QString();
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}
int QskTabBar::indexOf( QskTabButton* button ) const
{
return m_data->buttonBox->indexOf( button );
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}
void QskTabBar::componentComplete()
{
Inherited::componentComplete();
if ( m_data->currentIndex < 0 && count() >= 0 )
m_data->currentIndex = 0;
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if ( auto button = buttonAt( m_data->currentIndex ) )
{
if ( button->isEnabled() && !button->isChecked() )
button->setChecked( true );
}
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}
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void QskTabBar::adjustCurrentIndex()
{
int index = -1;
for ( int i = 0; i < count(); i++ )
{
if ( auto button = buttonAt( i ) )
{
if ( button->isChecked() )
{
index = i;
break;
}
}
}
if ( index != m_data->currentIndex )
{
m_data->currentIndex = index;
Q_EMIT currentIndexChanged( index );
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}
}
QskAspect::Subcontrol QskTabBar::effectiveSubcontrol(
QskAspect::Subcontrol subControl ) const
{
if ( subControl == QskBox::Panel )
return QskTabBar::Panel;
return Inherited::effectiveSubcontrol( subControl );
}
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QskAspect::Placement QskTabBar::effectivePlacement() const
{
switch ( m_data->position )
{
case Qsk::Left:
return QskAspect::Left;
case Qsk::Right:
return QskAspect::Right;
case Qsk::Top:
return QskAspect::Top;
case Qsk::Bottom:
return QskAspect::Bottom;
}
return QskAspect::NoPlacement;
}
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#include "moc_QskTabBar.cpp"