qskinny/examples/automotive/SkinFactory.h

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#ifndef SKIN_FACTORY_H
#define SKIN_FACTORY_H
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#include <QskSkinFactory.h>
class SkinFactory : public QskSkinFactory
{
Q_OBJECT
public:
enum GraphicRoles
{
// to be visisble on a button
Button,
// to be visisble on header/footer
Indicator,
// in contrast to the background pixmap
Vehicle
};
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virtual QStringList skinNames() const override;
virtual QskSkin* createSkin( const QString& skinName ) override;
public Q_SLOTS:
void rotateSkin();
void toggleScheme();
};
#endif