118 lines
3.8 KiB
C++
118 lines
3.8 KiB
C++
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/****************************************************************************
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**
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** Copyright 2021 Edelhirsch Software GmbH. All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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**
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of the copyright holder nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**
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****************************************************************************/
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#include "MainWindow.h"
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#include "Skin.h"
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#include <SkinnyFont.h>
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#include <SkinnyShortcut.h>
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#include <QskLinearBox.h>
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#include <QskPushButton.h>
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#include <QskSetup.h>
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#include <QskShortcutMap.h>
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#include <QskSkinFactory.h>
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#include <QskSkinManager.h>
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#include <QskWindow.h>
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#include <QGuiApplication>
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namespace
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{
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class SkinFactory : public QskSkinFactory
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{
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Q_OBJECT
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public:
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SkinFactory( QObject* parent = nullptr ) : QskSkinFactory( parent )
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{
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}
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QStringList skinNames() const override
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{
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return { "DaytimeSkin", "NighttimeSkin" };
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}
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QskSkin* createSkin( const QString& skinName ) override
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{
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if( skinName == "DaytimeSkin" )
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{
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return new DaytimeSkin;
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}
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if( skinName == "NighttimeSkin" )
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{
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return new NighttimeSkin;
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}
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return nullptr;
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}
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};
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}
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int main( int argc, char* argv[] )
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{
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QGuiApplication app( argc, argv );
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SkinnyFont::init( &app );
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SkinFactory skinFactory;
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qskSkinManager->setPluginPaths( QStringList() ); // no plugins
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qskSkinManager->unregisterFactory( "materialfactory" );
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qskSkinManager->unregisterFactory( "squiekfactory" );
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qskSkinManager->registerFactory(
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QStringLiteral( "SampleSkinFactory" ), &skinFactory );
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// QskShortcutMap::addShortcut( QKeySequence( Qt::CTRL + Qt::Key_T ),
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// false, skinFactory, SLOT(toggleScheme()) );
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// QskShortcutMap::addShortcut( QKeySequence( Qt::CTRL + Qt::Key_S ),
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// true, &skinFactory, SLOT( rotateSkin() ) );
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qskSetup->setSkin( "DaytimeSkin" );
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// With CTRL-B you can rotate a couple of visual debug modes
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SkinnyShortcut::enable( SkinnyShortcut::RotateSkin | SkinnyShortcut::DebugBackground |
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SkinnyShortcut::DebugStatistics | SkinnyShortcut::Quit );
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MainWindow window;
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window.show();
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return app.exec();
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}
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#include "main.moc"
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