qskinny/examples/iot-dashboard/LightIntensity.cpp

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/******************************************************************************
* Copyright (C) 2021 Edelhirsch Software GmbH
* This file may be used under the terms of the 3-clause BSD License
*****************************************************************************/
Add IOT dashboard example (#116) * Add IOT dashboard example * Add images * more content * add pie chart * Add skin factories etc. * more work on the pie chart * Try to use quick shapes * Revert "Try to use quick shapes" This reverts commit df6b5b22a339173d2a70ed85744b598811c26b30. Doesn't work that easily unfortunately. * implement design * Add fonts; for now as a resource We should use fontconfig of course later * improve menu bar * implement top bar * use QNanoPainter for circular graphs * Revert "use QNanoPainter for circular graphs" This reverts commit ba0263cb1c19462cc41063ec7087c95e176c8293. Try with QQuickPaintedItem instead for now. * use painted items for circular bar graphs (for now) * use different colors * use some gradients all of this is very hackish still * add to top bar * fix fonts and time display * implement usage * implement indoor temperature * implement Humidity * implement My Devices * fix opacity issue with devices * make icons quadratic with some quick fixes as usual * Add diagram * try to smooth out curves * Add diagram caption * use tiny font * make caption smaller * add wekdays * add grid lines * fix my devices * add light intensity * add box around each section * rename Card to Box * Put indoor temperature inside a box * put Humidity in a box * put the rest in a box * some small stuff * add kirigami code * something works somehow * maybe we don't need our own class still some work to do, but the main thing works * add shadow from outside ... because the class is not a QskControl * fine-tune the layout * cross compilation: Make sure examples find libraries at link time * fix compilation for embedded target * add night time skin * add new button class to better style it * more hints for the night time skin * change hints for dimmer * change hints for progress bars * Use animator for light dimmer * use animator for progress bars * Add Kirigami code It was on oversight that this was forgotten earlier. We could of course strip this down a lot to the part that we are actually using (i.e. the shadowed rectangle). * fix build with new QSkinny version * fix paddings, something in the API changed * fix stretch factors * fix build with new version * clang tidy fixes * fix unused parameter warnings should clean this up properly * beautify example * use astyle * style menu bar properly * fix warning * more size hints * refactor skins * more skin hints * graphic label skin hints * menu item states instead of own API * main grid box styling * top bar styling * fix build * style round progress bars * style time * style indoor temperature and humidity * simplify temperature and humidity * style some more * style My Devices section * style My Devices some more * fix styles when switching between them * style diagram * style more elements inside diagram * more diagram style * fix skin changes * style light intensity * Fix Humidity * fix light intensity layout and other stuff * style light intensity * style button value label * style round button * style button boxes some more * style menu bar top label * style menu bar icons * remove ShadowBox, it is not used * style shadow boxes * remove QskShadowedRectangle We are not using it * style usage spacer * fine tune * Refactor diagram before replacing it * Add Diagram drawn with OpenGL * use new Diagram class * Support more than one data point in a diagram * change data points and colors a bit * position caption box * adapt the spline to show nice curves * remove boost::math dependency We just hardcode the values here so we can get rid of the dependency. * Remove kirigami code that we don't need We only need the shadow * move kirigami code * rename header guards * add license headers * rename some classes
2021-04-26 06:22:35 +02:00
#include "LightIntensity.h"
#include "Skin.h"
#include <QskAnimator.h>
#include <QskRgbValue.h>
#include <QskSetup.h>
#include <QskTextLabel.h>
#include <QGuiApplication>
#include <QQuickWindow>
#include <QPainter>
#include <QRadialGradient>
QSK_SUBCONTROL( LightIntensityValueLabel, Text )
QSK_SUBCONTROL( LightDisplay, Panel )
QSK_SUBCONTROL( LightDisplay, ColdPart )
QSK_SUBCONTROL( LightDisplay, WarmPart )
namespace
{
QColor invertedColor( const QColor& c )
{
QColor ret = { 255 - c.red(), 255 - c.green(), 255 - c.blue()};
return ret;
}
}
// ### There must be an easier way to do this
class DimmerAnimator : public QskAnimator
{
public:
DimmerAnimator( LightDisplay* display, LightDimmer* dimmer )
: m_display( display )
, m_dimmer( dimmer )
{
QQuickWindow* w = static_cast<QQuickWindow*>( qGuiApp->allWindows().at( 0 ) );
setWindow( w );
setDuration( 500 );
setEasingCurve( QEasingCurve::Linear );
setAutoRepeat( false );
}
void setup() override
{
m_backgroundColor = m_display->color( LightDisplay::Panel );
m_ringGradient = m_dimmer->ringGradient();
}
void advance( qreal value ) override
{
const QColor c = m_backgroundColor;
const QColor c2 = invertedColor( c );
const QColor newColor = QskRgb::interpolated( c2, c, value );
m_dimmer->setBackgroundColor( newColor );
QRadialGradient gradient = m_ringGradient;
QRadialGradient newGradient = gradient;
for( const QGradientStop& stop : gradient.stops() )
{
QColor c = stop.second;
QColor c2 = invertedColor( c );
const QColor newColor = QskRgb::interpolated( c, c2, value );
newGradient.setColorAt( stop.first, newColor );
}
m_dimmer->setRingGradient( newGradient );
m_dimmer->update();
}
private:
QColor m_backgroundColor;
QRadialGradient m_ringGradient;
LightDisplay* m_display;
LightDimmer* m_dimmer;
};
LightDimmer::LightDimmer( const QskGradient& coldGradient, const QskGradient& warmGradient, QQuickItem* parent )
: QQuickPaintedItem( parent )
, m_coldGradient( coldGradient )
, m_warmGradient( warmGradient )
{
connect( this, &QQuickPaintedItem::contentsSizeChanged, [this]()
{
auto size = contentsSize();
QRadialGradient ringGradient( size.width() / 2, size.height() / 2, 110 );
QGradientStop stop1( 0.0, "#c0c0c0" );
QGradientStop stop2( 0.5, "#f0f0f0" );
QGradientStop stop3( 1.0, "#c0c0c0" );
ringGradient.setStops( {stop1, stop2, stop3} );
m_ringGradient = ringGradient;
} );
}
void LightDimmer::paint( QPainter* painter )
{
const qreal knobDiameter = 15.65;
const qreal offset = ( thickness() - knobDiameter ) + 2;
painter->setRenderHint( QPainter::Antialiasing, true );
auto size = contentsSize();
QRectF outerRect( {0, offset}, size );
painter->setBrush( m_ringGradient );
painter->setPen( m_backgroundColor );
painter->drawEllipse( outerRect );
int startAngle = 16 * 180;
int middleAngle = 16 * -90;
int endAngle = 16 * -90;
QLinearGradient coldGradient( {thickness(), 0.0}, {thickness(), thickness()} );
coldGradient.setColorAt( 0, m_coldGradient.colorAt( 0 ) );
coldGradient.setColorAt( 1, m_coldGradient.colorAt( 1 ) );
painter->setBrush( coldGradient );
painter->setPen( Qt::transparent );
painter->drawPie( outerRect, startAngle, middleAngle );
QLinearGradient warmGradient( {thickness(), 0.0}, {thickness(), thickness()} );
warmGradient.setColorAt( 0, m_warmGradient.colorAt( 0 ) );
warmGradient.setColorAt( 1, m_warmGradient.colorAt( 1 ) );
painter->setBrush( warmGradient );
painter->drawPie( outerRect, 16 * 90, endAngle );
painter->setBrush( m_backgroundColor );
painter->setPen( m_backgroundColor );
QRectF innerRect( thickness() / 2, thickness() / 2 + offset, size.width() - thickness(), size.height() - thickness() );
painter->drawEllipse( innerRect );
painter->setBrush( m_backgroundColor );
painter->setPen( "#c4c4c4" );
QRectF knobRect( ( contentsSize().width() - knobDiameter ) / 2, 1, knobDiameter, knobDiameter );
painter->drawEllipse( knobRect );
}
LightDisplay::LightDisplay( QQuickItem* parent )
: QskControl( parent )
, m_leftLabel( new QskTextLabel( QString::number( 0 ), this ) )
, m_centreLabel( new LightIntensityValueLabel( QString::number( 50 ) + "%", this ) )
, m_rightLabel( new QskTextLabel( QString::number( 100 ), this ) )
, m_dimmer( new LightDimmer( gradientHint( ColdPart ), gradientHint( WarmPart ), this ) )
, m_animator( new DimmerAnimator( this, m_dimmer ) )
{
m_leftLabel->setSizePolicy( Qt::Horizontal, QskSizePolicy::Maximum );
m_centreLabel->setSizePolicy( Qt::Horizontal, QskSizePolicy::Maximum );
m_centreLabel->setZ( 1 );
m_rightLabel->setSizePolicy( Qt::Horizontal, QskSizePolicy::Maximum );
m_rightLabel->setZ( 1 );
setAutoLayoutChildren( true );
const QColor c = color( Panel );
m_dimmer->setBackgroundColor( c );
connect( qskSetup, &QskSetup::skinChanged, [this]()
{
m_animator->start();
} );
}
QskAspect::Subcontrol LightDisplay::effectiveSubcontrol( QskAspect::Subcontrol subControl ) const
{
if( subControl == QskBox::Panel )
{
return LightDisplay::Panel;
}
return subControl;
}
void LightDisplay::updateLayout()
{
const qreal w = width() - ( m_leftLabel->width() + m_rightLabel->width() );
const int r = qMin( w, height() );
m_dimmer->setContentsSize( {r - 4, r - 4} ); // for some reason we need some padding, hence the 4
m_dimmer->setSize( QSizeF( r, r ) );
const qreal padding = 8;
const qreal x = ( width() - ( m_leftLabel->width() + 2 * padding + m_dimmer->width() + m_rightLabel->width() ) ) / 2;
const qreal offset = 2; // circle doesn't start at 0
m_leftLabel->setPosition( {x, ( m_dimmer->height() - m_leftLabel->height() ) / 2 + offset} );
m_dimmer->setPosition( {m_leftLabel->x() + m_leftLabel->width() + padding, 0} );
qreal centreX = m_dimmer->x() + ( m_dimmer->width() - m_centreLabel->width() ) / 2;
qreal centreY = m_dimmer->y() + ( m_dimmer->height() - m_centreLabel->height() ) / 2;
m_centreLabel->setPosition( {centreX, centreY + offset} );
m_rightLabel->setPosition( {m_dimmer->x() + m_dimmer->width() + padding, m_leftLabel->y()} );
}
LightIntensity::LightIntensity( QQuickItem* parent )
: Box( "Light intensity", parent )
{
new LightDisplay( this );
}
2021-04-26 08:43:46 +02:00
#include "moc_LightIntensity.cpp"