In this chapter we will write a simple QSkinny application on Linux from scratch. As a prerequisite, a recent Qt version (>= 5.6) should be available and the directory of its `qmake` binary in the current `$PATH`. The we can build the QSkinny repository with the following commands:
[source,xml]
....
cd /home/user/dev/
git clone https://github.com/uwerat/qskinny.git
cd qskinny
qmake
make
....
This will produce the libraries `libqskinny.so` and others in the `qskinny/lib` directory. Optionally we could install the libraries to `/usr/local` via `make install`; for now we will use the ones from the local build at `/home/user/dev/qskinny/lib`. If you checked out the repository in another directory, you will have to adapt the include and library paths used below.
=== Compiling our first app
As a next step, we need to write our app. Let's start with a simple `main.cpp` file in a directory `myapp`:
Now that we have our app running, we can add some UI controls to it by extending the `main.cpp` file we created earlier. We will add some additional include directives, and then create a horizontal layout containing two push buttons. The layout with the two buttons will be shown in the window. Below is the complete updated source file:
.main.cpp
[source]
....
#include <QskWindow.h>
#include <QskLinearBox.h>
#include <QskPushButton.h>
#include <QGuiApplication>
int main( int argc, char* argv[] )
{
QGuiApplication app( argc, argv );
auto* horizontalBox = new QskLinearBox( Qt::Horizontal );
auto* button1 = new QskPushButton( "button 1", horizontalBox );
auto* button2 = new QskPushButton( "button 2", horizontalBox );
QskWindow window;
window.addItem( horizontalBox );
window.show();
return app.exec();
}
....
Now the app is displaying the two buttons:
image::../images/writing-first-application.png[An app showing two buttons]
That's it; you just created a QSkinny application from scratch.
For information on how the controls and layouts above behave, see the next chapters.