qskinny/src/controls/QskTabButtonSkinlet.cpp

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/******************************************************************************
* QSkinny - Copyright (C) 2016 Uwe Rathmann
* This file may be used under the terms of the QSkinny License, Version 1.0
*****************************************************************************/
#include "QskTabButtonSkinlet.h"
#include "QskTabButton.h"
#include "QskTextOptions.h"
QskTabButtonSkinlet::QskTabButtonSkinlet( QskSkin* skin ):
Inherited( skin )
{
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setNodeRoles( { PanelRole, TextRole } );
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}
QskTabButtonSkinlet::~QskTabButtonSkinlet() = default;
QRectF QskTabButtonSkinlet::subControlRect(
const QskSkinnable* skinnable, QskAspect::Subcontrol subControl ) const
{
auto tabButton = static_cast< const QskTabButton* >( skinnable );
if ( subControl == QskTabButton::Text )
{
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QRectF rect = subControlRect( tabButton, QskTabButton::Panel );
rect = tabButton->innerBox( QskTabButton::Panel, rect );
return rect;
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}
else if ( subControl == QskTabButton::Panel )
{
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return tabButton->contentsRect();
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}
return Inherited::subControlRect( skinnable, subControl );
}
QSGNode* QskTabButtonSkinlet::updateSubNode(
const QskSkinnable* skinnable, quint8 nodeRole, QSGNode* node ) const
{
const auto tabButton = static_cast< const QskTabButton* >( skinnable );
switch( nodeRole )
{
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case PanelRole:
{
return updateBoxNode( tabButton, node, QskTabButton::Panel );
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}
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case TextRole:
{
return updateTextNode( tabButton, node, tabButton->text(),
tabButton->textOptions(), QskTabButton::Text );
}
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}
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return Inherited::updateSubNode( skinnable, nodeRole, node );
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}
#include "moc_QskTabButtonSkinlet.cpp"